9 posts in this topic Last Reply
Hello everyone. This will be my custom content showcase and workshop thread. In all the years I been a member here, I never uploaded any content but enjoying great work by other members. I take this opportunity to say Thank You to all content makers for making our city building experience so enjoyable. I feel that making content is overdue for me and I want to give back to the community. I have some buildings and trees that I will be showing in upcoming updates to this thread. I will also be asking for advice and help.
6/20/2018 Release: Travelers Palm Link https://steamcommunity.com/sharedfiles/filedetails/?id=1416852452&searchtext=
More info on last pages of this thread.
Note: This post was edited 5/29/2015 to reserve this first post for all current updates.
I would like to create a new quay, but I don't know where to start. What I need? Once the mesh is created in sketchup, what do I have to do? How many files do I need? What type?
I would also like to rebuild my Wall https://steamcommunity.com/sharedfiles/filedetails/?id=1266458566 with network techniques but I don't know how to do it. If someone can help me I would be so thankful.
I am using the mod Catenary Replacer by Tim The Terrible, a wonderful mod but one, that wasn´t able to satisfy my needs completely. You can have mostly all tracks catenary-free but not all. Not the two way single track, that comes with the Single Train Track AI mod by CoarzFlow.
And here my problem started:
I looked for an asset, that would give me a catenary-free two way single track, found one by brunna, and well - it´s fine but I am using vanilla tracks. So I started the Editor to make a version with vanilla tracks. I needed some time, had to learn that I cannot simply delete props from networks- but well - after some hours and lots of error messages in CSL my new asset works fine.
So far so good but one small problem with the Catenary Replacer mod still bugs me: At the start and the end of a station there is a short part of the overhead wiring. As long as I use ANY double track everything is fine, no cables, but as soon as I am using ANY single track to connect the station to the network, this small wiring hangs above the tracks.
Here you should be able to see this little odd problem. On the left side I used a short segment of double tracks to avoid the wiring - everything looks fine -, on the right side I connected the station directly to the single track, and the result looks strange.
My question now is: What can I do to get rid of these wire parts? I would love to see Tim´s mod updated but maybe I can make some fix by myself. For now I see only the chance to make a station without wiring, but I would prefer a more "global" solution...
Any hints? Thanks in advance!
Recently Browsing 0 members
No registered users viewing this page.