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Making a custom airport service road, and I need to enable bus stops for use with Vasimr22's service vehicle bus pack. I have all vehicles enabled in the lane properties, and for stop type "bus" isn't listed to I just chose car. Is that correct, or is there another way?
I've been experimenting with adding props to roads( 2 lane and 4 lane) in the Asset Editor. Adding decals to the x64 limit. I've gone through all the efforts to save them, give them names, place them under "Temperate". When I load up the city I can locate the roads I created. Problem is, when I try to put them on the map, what shows up are the base models, none of my graphic modifications in the form of added props show up! I must be doing something wrong here or maybe this just isn't possible. Any ideas?
I have a simple question really. When I go into the asset editor, and I try to modify buildings (add the backyards so the props used in them don't count in the prop limit), I find that every time I change the lot size, the little squares move forward.. so let's say I have a 1x2 lot, change it to 1x4, and what happens is that the building itself stays in the middle, and the squares go to the front.
Is there any way to avoid this or to set the lot in a way that the footprint will be what I want it to be, but actually going into the back and not the front?
Quick question.. let's say I go into the asset editor and modify a building, I save it, and I place it on my city.. Do I still need the original asset from the workshop? or by saving it Im already creating a version of my own which does not require the "base" or "original" asset to work?
This is my first post on here, so please be kind I have also spoken to Avanya as well, who helped a bit *thank you again*.
Is there anyone who can break down (a touch) into how Cities Sky... sees and works markers when looking at cargo train stations? I have googled, researched, asked people, etc, etc, but unfortunately haven't found anyone or thing to say, yes, this is it and this is how you do it.
Below is the beginning of what I am trying to create, with main settings showing, and the 'Object reference....' System.Null... error I'm getting about 50% of the time when I do a save.
When I insert the markers I am putting 2 Truck Despawn ones in each entry tunnel, and 2 Truck Spawn ones in each exit tunnel, though I'm not sure that I need 2??? I'm using the thought pattern that there will be 2 trucks coming in, 1 on each lane, so 2 Despawn for each entry, and the same thought pattern for the exits. I also put a Spawn Position and Spawn Target on each track (4 tracks) almost on top of each other. You can also see the Cargo pathways clearly marked, again with the thought process, this is where the trucks will enter, drop and pickup cargo, then leave.
Also, the markers I am putting in then saving, don't save (neither do the props). When I reopen it the markers are back to where and what they are in the template. (Any ideas???)
If anyone can lead me in the right direction it will be much appreciated.
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