Jump to content

3 posts in this topic Last Reply

Highlighted Posts

Do you stuck when installing SimCity 4? Or, do you want a fast game? Here are updated questions and answers that hopefully help you.

  1. Q: What's the ideal computer for running SimCity 4?
    A: In theory, all modern computers (running Windows XP and above) should run it smoothly, provided Pentium III CPUs,  32 MB GPU, 1 GB of RAM and around 10 GB of space or higher. But, for ideal gaming experience with mods, you need a high-end Core 2 Duo/Quad or equivalent and above CPU (Core i-series and m-series included) with minimum 4 GB of RAM and modern GPUs supporting DirectX 9. Even if the GPU is supporting DX 9, recent drivers may dropped it so be picky when choosing the right GPU for SC4. Also, use of SSD (SATA or M.2) is recommended, especially if you're want to install a tons of mods.
  2. Q: Can SimCity 4 runs on non-Windows OS?
    A: Yes, you can run it using Wine. However, for some reasons, some apps like Network Addon Mod (the most popular mod) installer doesn't work properly on latest Wine, so you need to install previous version(s) of Wine using PlayOnLinux or PlayOnMac.
  3. Q: Can the CD version works with the latest version of Windows or other platforms?
    A: No, it can't. Since Windows 10, Microsoft has been removed SafeDisc, a digital right management software used by the game for validating copies. Also, Wine doesn't include SafeDisc at all. So, it's recommended to buy the digital version (remember, don't buy on Origin. We'll get into in seconds) or redeem your key.
  4. Q: Is the digital versions patched?
    A: Yes (patched to 1.1.641), with exception of Origin. EA has been made the game sold from Origin to be unpatched and most importantly, unpatchable. The best place to buy SimCity 2000, 3000 and 4 is GoG.com or Steam because it's hassle-less and DRM-free. Note that if you purchase the game from the given link, Simtropolis will be get commissions. This keeping the community alive.
  5. Q: I've installed SimCity 4. Now, what should I do?
    A: Assuming you are using digital version, then you should add basic mods to your game according to this guide. After installing mods, you should read the manual available with the game or download here on the Maxis Files section. Also, this Lifewire article is going to help you too. (I was trying to find the rsc204 article but no results were got)
  6. Q: I want to customize my terrain. What should I pick: SD or HD terrain mods?
    A: If your game runs with the DirectX renderer (it should be default renderer, except if your hardware isn't compatible), then you are recommended to install the HD variant. You will get a high detail yet quality terrain. But, if your game runs with the software renderer, you can't use the HD variant. You can only use the SD variant. The disadvantage is lower detail and quality but with advantages of faster loading and light on system resources.
  7. Q: My computer shows "Can't load DirectX" message! What should I do?
    A: This can occur from incompatible GPU or its driver, or missing DLLs (especially for Wine). Be sure to check your GPU compatibility against DX 9 and check the driver too if the support for DX 9 isn't dropped. If still not succeed, you might try to install ddraw.dll available at https://www.dll-files.com/ddraw.dll.html. Don't forget to backup the original if already exists.
  8. Q: My game doesn't run at all. I need your help!
    A: Simply add -d:software parameter to the game's shortcut(s) available in Start Menu and (if you choose to place it) Desktop so the shortcut's command becomes your game path/Apps/SimCity 4.exe -d:software. It sets your renderer to software renderer so your HD terrain mods will not work. Also, if the problem persists, you can turn off the audio by adding -audio:off to the game's shortcuts. If the game works, the sound and/or graphics driver may not support the game. Try to update the driver and remove the stated parameters and add -audio:on to turn on the audio. You may remove it from the shortcuts if the game runs.
  9. Q: My game is often crashed. How do I do to fix it?
    A: This most probably occur on the non-GoG version since the flag doesn't exist. You can simply add -CPUCount:1 to the game's shortcuts.
  10. Q: The game doesn't expand to all areas of my screen. Am I missing something?
    A: Yes, you are. You need to add -CustomResolution:enabled to enable non-4:3 aspect ratio (ratio between width and height) monitor and -rwidthxheightxcolor depth. For instance, my laptop has 1366 by 768 screen (so, it's 16:9 ratio) and 32-bit color depth (actually, it's 24-bit because 32-bit is the color depth of an HDR monitor if I correct) so the startup parameter need to added is -CustomResolution:enabled -r1366x768x32.
  11. Q: I want to make the game less CPU-intensive and game pausing while the game is inactive!
    A: Add the needed startup parameters available at http://www.wiki.sc4devotion.com/index.php?title=Tutorial:Shortcut_Parameters.
  12. Q: Are there another communities other than this & SC4Devotion?
    A: Absolutely yes! There are City Builders (global), ToutSimCities (French), SimCityPolska (Poland), SimCity.cn (China) and more. In fact, Japanese SC4 community made quality mods same as Simtropolis & SC4Devotion.
  13. Q: What are meaning of BAT, terraforming, BSC etc that making myself confused?
    A: Indonesian community SimCity 4 Kaskus has been made the glossary available for anyone in Indonesian. Here's the translation of the original glossary:

I hope this FAQ helps you. Critics and suggestions are welcome. Thanks.

Share this post


Link to post
Share on other sites

Hiya. Just a few things I noticed.

  • In # 4 you might want to say SimCity 4 rather than SimCity 2000 to 4. Then, perhaps, add that 2000 and 3000 are also available from Gog in a separate sentence. I believe it would be more straightforward that way. *;)
  • Also for #4,  the underlying linky for the Gog version of SC4 (which will grant ST a tiny portion of the purchase price) can be:
  • In # 8 another workaround one can test if the game is crashing very quickly after loading is to try the -audio:off switch. In some rare cases there is an incompatibility with the game sounds even tho the music portion does work.
  • In # 9 it is implied the -CPUCount:1 is predominately a fix needed for the CD version. It is needed for all of the digital versions too anytime one has a comp with more than one core in the CPU.
  • For other game parameters you could also add a linky to the Devotion's Wiki article: Tutorial:Shortcut Parameters

*:)

Share this post


Link to post
Share on other sites

@chfzdn

Nicely done with putting the FAQ together and I'm sure it will be useful, especially for newcomers to SC4.

With the -audio:off command, it might be worth adding how this works as a toggle. Where to enable again, it requires the use of the -audio:on switch. Once starting the game thereafter, this option can be removed since SC4 remembers the last known choice for the startup config. So once it knows to be on, the audio remains enabled.


Also a quick formatting suggestion with your post:

Maybe it's worth spacing out each point with a line break and giving them bold headings. The former can be done by navigating to the end of a sentence and then pressing the Shift+Enter keys one time (at least on Windows systems). Then for the larger headings a simple case of selecting them, clicking the "Bold" option in the editor and increasing the font size (and/or appropriate colour) to make them more distinct from other bolded terms.


Here's a sample preview of the first 3 points I've made to show what it could look like:

Spoiler
  1. Q: What's the ideal computer for running SimCity 4?
    A: In theory, all modern computers (running Windows XP and above) should run it smoothly, provided Pentium III CPUs,  32 MB GPU, 1 GB of RAM and around 10 GB of space or higher. But, for ideal gaming experience with mods, you need a high-end Core 2 Duo/Quad or equivalent and above CPU (Core i-series and m-series included) with minimum 4 GB of RAM and modern GPUs supporting DirectX 9. Even if the GPU is supporting DX 9, recent drivers may dropped it so be picky when choosing the right GPU for SC4. Also, use of SSD (SATA or M.2) is recommended, especially if you're want to install a tons of mods.
     
  2. Q: Can SimCity 4 runs on non-Windows OS?
    A: Yes, you can run it using Wine. However, for some reasons, some apps like Network Addon Mod (the most popular mod) installer doesn't work properly on latest Wine, so you need to install previous version(s) of Wine using PlayOnLinux or PlayOnMac.
     
  3. Q: Can the CD version works with the latest version of Windows or other platforms?
    A: No, it can't. Since Windows 10, Microsoft has been removed SafeDisc, a digital right management software used by the game for validating copies. Also, Wine doesn't include SafeDisc at all. So, it's recommended to buy the digital version (remember, don't buy on Origin. We'll get into in seconds) or redeem your key.

 

This may help even more with readability of the info. *;)

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an Account  

Sign up to join our friendly community. It's easy!  

Register a New Account

Sign In  

Already have an account? Sign in here.

Sign In Now


  • Similar Content

    • By boundegar
      So I've been putting some thought into this, and thought it might be worth sharing. How should I organize my region so it (sort of) resembles reality?
      I grew up near Washington, DC, which happens to be a square (with a bite taken out) almost exactly ten miles on a side. A standard SimCity region - the ones that auto-generate - are 15-16 km on a side, or ten miles. Perfect match.
      But as I started nooding around, I discovered the entire city is served by one power plant, and one sewage treatment plant. There is no way at all to model that in SimCity 4, so yeah, it's a game. No need to get hung up on precision.
      I recently started working on modeling a rural county, and ran into an obstacle there, too. The average US county is about 1000 km2, or almost 200 large tiles, and almost all of that land is either rural or completely empty. Did I really want to build tile after tile of forest, with the occasional highway? The population density of the entire US is 86 per km2, which means it's almost all empty. I experimented with scaling the area 10:1, because a county of 100 km2 seems like a nice building project; but then the population density gets multiplied x10, and the simulation ends up far from reality.
      So I've decided even the county is the wrong unit of measure. A standard region would represent a small city, like DC or smaller. New York City covers 784 km2 - who wants to build seven hundred small tiles? Does anybody here also have a job?
      The small city I live in today covers about 200 km2 and fills about 1/5 of the county. That seems like a big project, but feasible. It's not all skyscrapers - mostly suburban, with a nice busy downtown and some rural bits in the corners. It seems to me this is the kind of city SimCity 4 is designed to model, with a mix of small urban tiles and big rural outskirts.
      The most fun part of this project has been choosing different towns and looking them up on Google Maps. You can switch to satellite view and go flying over the landscape, learning all sorts of interesting things!
    • By dmscopio
      This is it. The Dmscopio Stadium AKA "The Glass Bagle". The lot size is 16x18 and it provides CS$$800 jobs. To install, simply extract to your Plugins folder.

      Dmscopio Stadium
      Lot: 16x18
      Dependencies: NONE
      Jobs: CS$$ 800
    • By Bluewoods
      I recently demolished the cemetery and houses of worship in my city so I could build them elsewhere, but it's been years since then and those buildings are not available in my Rewards & Business deals menu nor have I been prompted to build them again. Is demolishing rewards in SimCity 4 just permanent or something? Is there was known way to re-trigger the prompt to build them?
    • By chfzdn
      Hello,
      I'm on Manjaro 17.1.10 Xfce with Wine 3.7. I have installed the driver for my HD Graphics 3000. The game runs sluggish, even after I put d3dim700.dll to my Wine system32. I suspected this related to CPU and RAM but after closing Firefox (yes, I run the game with Firefox open), the game again runs sluggish. After I replaced the ordinary Wine 3.7 to Wine 3.7 with Gallium Nine patch, the game runs smooth. Why this could happen? As I know, the ordinary Wine translates DX calls into OpenGL, while the patched one runs DirectX calls directly.
      Thanks.
      @rsc204, @Cyclone Boom, @Handyman
    • By SSDT
      Hello, 
      I am a newbie in SimCity 4. Having read through the manual, I decided to install NAM. Now as a basic city, I made an highway (the upper road) exit to a street. In addition there was an avenue which was connected to the highway. However, none of them work when the houses were assigned to tiles as you can see from the screen shot. Does anyone know how to connect regular roads to RHW in NAM? I can make exits with the ground and elevated highway that was in the default SimCity 4 but not with the NAM.
       

       
      Thanks
  • Recently Browsing   0 members

    No registered users viewing this page.

×

Thank You for the Continued Support!

Simtropolis relies mainly on member donations to continue operating. Without your support, we just would not be able to be entering our 15th year online!  You've really help make this a great community.

But we still need your support to stay online. If you're able to, please consider a donation to help us stay up and running, so that we can help keep bringing SimCity players together to share our creations.

Make a Donation, Get a Gift!

Expand your city with the best from the Simtropolis Echange.
Make a donation and get one or all three discs today!

stexcollection-header.png

By way of a "Thank You" gift, we'd like to send you our STEX Collector's DVD. It's some of the best buildings, lots, maps and mods collected for you over the years. Check out the STEX Collections for more info.

Each donation helps keep Simtropolis online, open and free!

Thank you for reading and enjoy the site!

More About STEX Collections