2 posts in this topic Last Reply
New Spain is a region. In this region is the city La Bahía. This city has almost 600,000 inhabitants. I hope you like it. It is advisable to have the following files installed:
Network Addon Mod
Iberiada Set re-lotted
JENXPARIS Row 3 and 4
JENXPARIS row 4l
GDV Yacht Club
BLaM Anvil Lighthouse
Prague tram station
Amsterdam Central Station
Small Football Ground 2
Small Football Ground 3
Small Football Ground 4
Small Athletics and Football Ground
All Weather Hockey and Football Pitch
Small Rugby Pitch
NDEX Windspear Arena
Copacabana Addon 1 sports
PAMU Bikes Inc.
Paeng's General City Hospital 1.0
Lanterna di Genova
Angel of the independence
Palacio Nacional Mexico
Dom Svateho Martina
Berlin Palace Schloss
TSC Cluny III
By The Edge
Using a brand new Windows 10 PC (previously I had XP) with SimCity 4. I have finally figured out how to move my data from the old machine to the new one, including my regions. However, I've found that some cities in my region aren't copied across, as when I try to run them on the new machine, they show as undeveloped, yet if I load them on the XP machine they're there.
Of note - the old Region specific folder had 63 items, but the new one only has 58. I have also found a "Downloads" folder, which appears to contain the cities that aren't there.
Is there a way to load these cities individually? I've tried deleting the folder for the region, readding it - but these same 5 cities won't load. If I move them to the region's folder, next time I run the game they just get moved back to the Downloads folder.
Any ideas? Must confess I've never seen this before.
Thanks in advance
I'm aware of the agent limitations and building limits.
I'm also aware that most of this is hard coded into the game itself
The main thing that irritates me so much about this game. 81 tiles is decent but I would love to have a city building game where building multiple cities throughout a large region is possible. Preferably I would really like to have a map the size of a world much like space engineers.
I personally don't think the agent based system is good enough of an excuse as to why we can't have that. Several games also use agents but offer much larger maps sizes than C:S although these are not city builder games. I personally feel that the agents only within your immediate vicinity should be rendered / loaded but still allow players to travel freely through the region.
What would it take to get truly larger maps? The current map size even at 81 tiles (somewhere around 150 square miles) is about the size of Spartanburg SC.
By That Retro Guy
So I figured out exactly what I want to do with my first Region.
First, the Region:
City A will supply cities B, C, and D with Power, Water, and Garbage services.
Likewise, City E will supply cities F, G, and H with Power, Water, and Garbage services.
I'll do a 'You Don't Deserve It', and place a Hydrogen Power Plant in cities A and E.
I know that I'll want a Highway Loop that goes through all cities except A and E.
I have a question: Do schools only have to cover Residential, or the entire map?
More questions later.
Recently Browsing 0 members
No registered users viewing this page.