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Havenbury, a Vanilla City

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This Let's Play Cities Skylines series will be aimed at newer players.  We will build a city very slowly without any mods or assets from the workshop, and I will explain different features of the game as we go along.  

In this episode, we build the initial layout of Havenbury, the main town in the series.  

 

20180416083848_1.jpg

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  • Original Poster
  • In this episode, we design the road layout for the original industrial part of town, add some police, fire, and medical services, and design the initial Havenbury Green at the center of town.

     

     

    20180417081819_1.jpg

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  • Original Poster
  • In this episode, we add some schools, a cemetery, and more zoning.  We also buy our second tile and plan out some new roads.  Finally, we upgrade some existing roads from dirt to paved.

     

    20180418074706_1.jpg

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  • Original Poster
  • In this episode, we build and zone the Sheffield Junction area, including another small town green.  We also add a bus depot and create a couple of bus lines and discuss future plans.

     

    20180419075229_1.jpg

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  • Original Poster
  • In this episode, we upgrade some of our roads, expand the city, and improve the educational services in the region.
     

     

    20180423074818_1.jpg

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  • Original Poster
  • Just realized I forgot to post Episode 6 here, so this is a double post!

    In this episode, we begin building Havenbury University, expand some main roads out of town, and build the Lake Madison area.
     

     

    20180424081958_1.jpg

    In this episode, we detail our new traffic circle and build the layout of the Havenbury Rail Yard.  

     

    20180430080243_1.jpg

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  • Original Poster
  • In this episode, we add a lot more train tracks as we get the main passenger lines planned along with another cargo yard in the Hartford area.

    20180501074240_1.jpg

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  • Original Poster
  • In this episode, we design the road layout for the city of Hartford, build the town's central park, and begin zoning the area.

     

    20180502081251_1.jpg

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  • Original Poster
  • In this episode, we tweak some bridges, add some new roads for better access between Havenbury and Hartford, and add more residential zoning to the region.

    20180503081150_1.jpg

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  • Original Poster
  • In this episode, we add some new residential neighborhoods to the region and unlock another tile.  We also add a couple of new roads to improve connections between the towns as well as a second highway interchange.

     

    20180504075929_1.jpg

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  • Original Poster
  • In this episode, we cross the river into the newest tile by elevating the highway, building some new rail tracks, and a new bridge for the Hartford Turnpike.

    20180505075809_1.jpg

     

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  • Original Poster
  • In this episode, we build the town of Saybrook across one of the rivers from Havenbury.

     

    20180506082406_1.jpg

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  • Original Poster
  • In this episode, we greatly improve the bus system in the region, increasing ridership from about 300 cims to around 2000.  We also add a large park in the area between Havenbury and Hartford.

     

    20180507075944_1.jpg

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  • Original Poster
  • In this episode, we add more power plants, adjust some of the garbage services, and start building the East Havenbury area.

     

    20180508074953_1.jpg

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  • Original Poster
  • In this episode, we build some farming industry in Saybrook along with some better bridges for the area.  We also zone more in the East Havenbury area to grow the population.

     

    20180509075533_1.jpg

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  • Original Poster
  • In this episode, we work on expanding the population further by adding more residential zoning in the Chestnut Park and Hartford areas.  We also add a shopping center near Lake Madison and some office buildings in downtown Havenbury.

     

    20180510075442_1.jpg

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  • Original Poster
  • Two part post because the site was under maintenance yesterday:

    In this episode, we start building the town of Bloomfield to expand the population further, unlocking a new tile.  We also build a new water treatment facility.

     

    20180511080758_1.jpg

     

    In this episode, we begin a series of several episodes where we will be rebuilding the main highways, adding express lanes and new interchanges.

     

    20180512074727_1.jpg

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  • Original Poster
  • In this episode, we add two interchanges to the western side of the city and open up the new road between Havenbury and Saybrook.

    20180514075829_1.jpg

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  • Original Poster
  • In this episode, we build a 5-level stack interchange to connect the two main highways without disrupting the new express lanes.

     

    20180517075528_1.jpg

    20180517075348_1.jpg

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  • Original Poster
  • In this episode, we start diving into the new Parklife DLC, beginning with the building of a large city park along the riverfront.

     

    20180518074248_1.jpg

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  • Original Poster
  • In this episode, we explore more of the Parklife DLC content by building an amusement park area.

     

    20180521080716_1.jpg

    20180521080743_1.jpg

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  • Original Poster
  • In this episode, we explore more of the Parklife DLC content by building a nature reserve park area.

     

    20180522080146_1.jpg

    20180522080047_1.jpg

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  • Original Poster
  • In this episode, we explore more of the Parklife DLC content by creating sightseeing tours and placing some of the new unique buildings from the DLC.

     

    20180523081002_1-1.jpg

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  • Original Poster
  • In this episode, we make a few more additions to our Parklife park areas, add a few small interchanges, add a couple of bus lines, and review other city services.

     

    20180524073049_1.jpg

    20180524073218_1.jpg

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  • Original Poster
  • In this episode, we expand the state park and Chirpyland.  We also add a new cargo rail line from Havenbury Yard to Sheffield.

     

    20180525073150_1.jpg

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  • Original Poster
  • In this episode, we add self-sufficient residential zoning and organic and local produce commercial zoning by building the community of Middlefield.

    20180526071156_1.jpg

     

    20180526071209_1.jpg

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  • Original Poster
  • In this episode, we do some road work in the downtown area, particularly with the construction of North Avenue, a bypass of downtown Havenbury.

     

    20180529060414_1.jpg

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        1 - INTRODUCTION/OVERVIEW
         
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        3.      Remove the associated files from your plugins folder
        Hint: Just to be sure, I recommend moving the undesired files somewhere else and doing some checks before you delete them permanently. This way, if it turns out you forgot to bulldoze something, you can add it back in temporarily until you're done.
         
         
         
         
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        3. KOSC SuperSHK_Mega Texture Pack                                       https://community.simtropolis.com/files/file/31006-supershk-mega-parking-textures/
        4. shokthrpy’s SHK Parking Pack 1.2                                            https://community.simtropolis.com/files/file/27563-shk-parking-pack/
        5. BSC Textures Vol.01                                                                   http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=90
        6. BSC Texture Pack Cycledogg V1                                               http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=101
        7. BSC MEGA Props - D66 Vol01.dat                                             http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=396
        8. BSC MEGA Props - JES Vol02.dat                                              http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=338
        9. VIP Girafe’s Ashes                                                                       http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2854
        10. VIP Girafe’s Beeches                                                                http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2995
        11. VIP Girafe’s Chestnuts                                                             http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3049
        12. VIP Girafe’s Elms                                                                       http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3347
        13. VIP Girafe’s Lindens                                                                 http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2869
        14. VIP Girafe’s Maples                                                                  http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2809
        15. VIP Girafe’s Narcissus                                                              http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2964
        16. VIP Girafe’s Urban Pack Vol.01                                               http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3192
        17. Simfanatik’s 2012 Ford E-250 Vans (Hardware version)           https://community.simtropolis.com/files/file/27636-2012-ford-e-250-vans/
        Optional and recommended (but not required):
        airman15’s Police Car/Van Conversion Mod:                                           https://community.simtropolis.com/files/file/30528-police-carvan-conversion-mod/


        If you want to see the national flag on this lot, you’re also required to download and have this in your plugins folder:
         


        AmericanFlag.dat:                                                                                       https://community.simtropolis.com/sc4-maxis-files/
         
         
        NOTE: If any of the above dependencies require additional dependencies, you’ll need to download and put them in your plugins folder as well.

        You must be registered and logged in into the STEX and the BSC File Exchange LEX over at SC4Devotion in order to see the download buttons. Please bear in mind that there are separate logins for the forums and for the file exchange at SC4Devotion.
        4 - FINAL WORDS
         
        Updated Version 3.0.1:
        I had to adjust a few values in the exemplar file comparing to version 3.0.0 Enjoy!
        Disclaimer:
        This lot was tested intensively without any problems, but if you have issues/problems with it, please feel free to PM me here! Please read this Readme carefully and make sure you have all dependencies installed properly.
        I am not responsible for any problems with your game using this BAT. Use at your own risk!
         
         
        5 - CREDITS
         
        Once again: Credits for the original BAT go to Sgt Pepper, credits for all the other dependencies go to the BSC-Team, Seraf, shokthrpy, KingOfSimcity, Girafe and Simfanatik! Thanks to T Wrecks for the inspiration how to create a good Readme-file! Without their creations I wouldn’t be able to create this Reward.
        Thanks a lot, guys!
        markussaage, April 14, 2018
      • By markussaage
        County Supreme Court V1.0.0 (Reward) Vanilla Version
         
        NYBT New York County Supreme Court by Seraf
         
        1 - INTRODUCTION/OVERVIEW
         
        This is the 3rd Re-lot in a series of Rewards based on BAT models made by other artists. This version is made for users using the Vanilla version of this game.
        There is also a version of this lot available, if you’re using Colossus Addon Mod CAM 2.1 by InvisiChem.

        This upload, a recreation of the New York County Supreme Court made by Seraf, is a beautiful neoclassicist building from New York City, hexagonal in outline, designed by Guy Lowell. It is one of main buildings in the NY civic center.
        This recreation is a very loose interpretation of the original lot, because this building is originally located in a very dense area in New York City and the surrounding buildings are not available for download.
        This BAT comes on a new lot and features a custom icon and custom query window. I used seasonal trees here, so it takes a while, before they appear on the lot. The nightlight is like the original BAT.
        You will find this lot in the Rewards menu right next to the In-Game Courthouse.

        Why is it a Reward and only available onces?
        This Reward is made for players, who want to work and reach a goal in the game and finally get WHAT? A REWARD of course…
        You don’t like it? Well, than this download in NOT for you!

        NOTE ABOUT THE DEPENDENCIES:
        This BAT is for you, if you like good looking and detailed buildings in your city. There are so many awesome creations like textures and other props made by the community out there, and I think, we should use them.
        You don’t like dependencies? Well, again, then unfortunately this download is NOT for you!

        NOTE ABOUT DARK NITE vs MAXIS NITE:
        I am sure the building was rendered for Maxis Nite, but it should work both with the original Maxis Nite and the Dark Nite Mods.
         
         
         
         
        Stats (REWARD):
         
        ·         Lot size:                                  8x10
        ·         Plop cost:                               §243,000
        ·         Bulldoze cost:                        §24,300
        ·         Monthly cost:                         §2430 (Government buildings department)
        ·         Pollution:                                 14 (Air)/ 7 (Water)/ 139 (Garbage )/ 0 (Radiation)
        ·         Pollution radii:                        8/10/0/0
        ·         Power consumed:                 139 MWh/month
        ·         Water consumed:                  556 cu m/month
        ·         Landmark effect:                   265 over 65 tiles
        ·         Park effect:                             265 over 65 tiles
        In order to get this (Reward), the following requirements need to be met (hard difficulties):
         
        ·         City population:                     400,000
        ·         Regional population:            1,000,000
        ·         Mayor rating:                          77
        ·         Courthouse:                           1
        ·         Parks in the city:                    1000
         
         
        2 - USE
         
        You need to extract this archive to your root plugins folder, it should then create a folder MSRB\[NAME OF BAT], where [NAME OF BAT] represents the name of this download item. Within that folder, you will find all the game-relevant files and a sub-folder containing the PDF Readme! and some screenshot(s). I strongly suggest that you keep your plugins organized, this original download in a safe place and remove all pics and this description from your plugins. These are not needed for this BAT to work.
        If you no longer wish to use this download, proceed as follows:
        1.      Bulldoze all lots pertaining to this download
        2.      Save all the cities and exit the game when you're done bulldozing
        3.      Remove the associated files from your plugins folder
        Hint: Just to be sure, I recommend moving the undesired files somewhere else and doing some checks before you delete them permanently. This way, if it turns out you forgot to bulldoze something, you can add it back in temporarily until you're done.
         
         
        3 - DEPENDENCIES
         
        There are a few dependencies for this Reward here, and you'll need the original upload of the BAT to see the building:
         
         
         
        1. Seraf’s NYBT New York County Supreme Court (only the NYBT_Seraf_NewYorkCountySupremeCourtHD_LM-0x5ad0e817_0x9a1ea071_0x30000.SC4Model file is required):                                            https://community.simtropolis.com/files/file/23070-nybt-new-york-county-supreme-court/?page=2&tab=comments
        2.Paeng’s Texture Pack V1.04                                                       https://community.simtropolis.com/files/file/22823-paeng-textures-vol104/
        3. KOSC SuperSHK_Mega Texture Pack                                       https://community.simtropolis.com/files/file/31006-supershk-mega-parking-textures/
        4. BSC MEGA Props Misc Vol01                                                     http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=426
        4. BSC MEGA Props Misc Vol02                                                     http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1771
        5. BSC MEGA Props - JES Vol02                                                    http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=338
        6. MAS71 PropPack Vol03                                                             http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1484
        7. shokthrpy’s SHK Parking Pack 1.2                                            https://community.simtropolis.com/files/file/27563-shk-parking-pack/
        8. VIP Girafe’s Ashes                                                                      http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2854
        9. VIP Girafe’s Beeches                                                                  http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2995
        10. VIP Girafe’s Daisys                                                                    http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3251
        11. VIP Girafe’s Berries                                                                  http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2888
        12. VIP Girafe’s Narcissus                                                              http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2964
        13. VIP Girafe’s Urban Pack Vol.01                                               http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3192
         
        NOTE: If any of the above dependencies require additional dependencies, you’ll need to download and put them in your plugins folder as well.

        You must be registered and logged in into the STEX and the BSC File Exchange LEX over at SC4Devotion in order to see the download buttons. Please bear in mind that there are separate logins for the forums and for the file exchange at SC4Devotion.
         
         
         
         
        4 - FINAL WORDS
         
        Version 1:
        This version is intended to be used with the Vanilla version of this game. I adjusted the statistic values to work with it. Enjoy!
        Disclaimer:
        This lot was tested intensively without any problems, but if you have issues/problems with it, please feel free to PM me here! Please read this Readme carefully and make sure you have all dependencies installed properly.
        I am not responsible for any problems with your game using this BAT. Use at your own risk!
        5 - CREDITS
         
        Once again: Credits for the original BAT go to Seraf, credits for all the other dependencies go to the BSC-Team, Seraf, shokthrpy, KingOfSimcity, Girafe! Thanks also to T Wrecks for the inspiration how to create a good Readme-file! Without their creations I wouldn’t be able to create this Reward. Thanks a lot, guys!
        markussaage, April 16, 2018
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