Jump to content

2 posts in this topic Last Reply

Highlighted Posts

hi all i wanted to ask if someone is maybe willing to look into posting a new mod for SimCity 2013? i would love to see omega factory cheat and robots cheats that the building capicitys are increased and they dont run out of rrobots... i find it a pain to produce them and sadly not all mods work properly....

 

also i woulld love you if you ccould mod a park and greatly extend the range that it "modernizes" the streets and houses to a full map if placed in the middle....

 

i would be glad to see all roads modern without so much parks takking up needed space..... :)]

 

thank and happy playing!

Share this post


Link to post

Aeh, sorry if it sounds too much abrasive, but it seems that nobody is making mods for Simcity 2013 anymore, so your requests could go unnoticed and unanswered for long...

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an Account  

Sign up to join our friendly community. It's easy!  

Register a New Account

Sign In  

Already have an account? Sign in here.

Sign In Now

  • Similar Content

    • By Videoproco
      Ok, I have been trying to get mods to go into my SimCity Data folder, but they will not work.  I have the SimCity Cities Of Tomorrow Expansion Pack. I have tried the Mods from Simtropolis.  What am I doing wrong or isn't this program compatible with Mods?  Please Help!  I am a long time player of SimCity and would like to update the game with newer building, railroads, roads and much more.  thanks Jim
    • By Doowy
      Hello Simmers! I'm new here. I would really like to get a hold of SimCity's houses meshes, but it is hard to find them using SimCityPak. I was wondering if you guys knew an easier way to find them? I'm looking at the RW4 files , but as I click on each one the program tends to crash on me.  
       
      If you guys know an easier way to find the houses or maybe someone uploaded the meshes, I would appreciate it. 
       
      Thank you! 
       
    • By DaEgi
      Hello,
      I have a new mod in the making that could use some beautiful icons.
      Basically it is supposed to be a bigger and better version of "City vitals watch".
      https://steamcommunity.com/sharedfiles/filedetails/?id=410151616
      Instead of bars, I am going to use icons, but I need icons for stuff that the game does not provide.
      Anyone here who wields some visual artist skills and is interested to contribute to a mod?
       
    • By Pegasus
      PEG One Flag Many Nations Mod
      By Pegasus

      The One Flag... Many Nations mod allows Lot Developers to place a generic flag on their lots which will then display the user's specific or chosen national flag when that lot is used in their game. The player decides which flag will be displayed by installing the one modified flag .dat files enclosed in this mod.
      Players should follow the Installation instructions below very carefully. Developers can learn more as to how this mod works in the Developer's Notes section below.
      This is an updated version of the original mod and is dramatically reduced in size. To use this mod, the player must have the Maxis Day of Peace Add-On properly installed on their system:
      - Direct Download Link
      (Other Maxis Files can be downloaded here.)

      Please note that this mod merely references the flag graphic images contained in the Day of Peace Add-On. Additional flags can not be added unless created by Maxis or a 3rd party developer. If your flag isn't included and/or you prefer not to have a flag displayed on lots that use this mod, simply don't install this mod.
      All Pegasus files are now legacy content and are no longer officially supported - however support from the wider community can be requested here.
    • By Thorx21
      I downloaded a custom region from the STEX called "Suriname" which is a former dutch colony in the north of southern america. It's the first time I try to install and use a custom region. For this I used SC4 mapper with which I imported a SC4M file to create the map. 

      There are several problems. The 1st one is what the red text already tells you. The city called "Northest Suri" is orientated north/south according to the region overview as it is shown on the picture.
      But when you load the map the small developed area which you can see on the pic in the sattelite view mode is faced to the south (bottom part of the map in city view)
      So consequently it rotates the map 90 degrees right changing it's orientated to west/east causing the sea to be rendered on the east side of the map in city view rather then the northern side as the region view displays.
      However, the city tile right of it called "Suri - A" is angled in the orientation shown according to the region view and is as it should be.
      There is also a 2nd problem which the picture already shows. But the following picture shows it a little bit better.
      This is a region from the STEX called the "Soviet Union"

      FIrst of all the problem, which is the edge reconciliation that apparently draws water on the southern edge of the city tile.
      I have thus far always used edge reconciliation but with these custom regions it seems to be a problem. Does it matter whether I reconcile the edge or not?
      And why does it do this?
      Is there a fix or method so the map reconciles properly?
      Or should I never use reconciliation at all?
      I downloaded the appalachian terrain mod. Does that conflict with the region as it was rendered by the author, or does that have nothing to do with it?
      In any case, it seems that many of the custom region have different terrain mods or terrain colors used to render the map.
      How do I know which terrain mods were used with the custom region that I downloaded, or the ones I'm still going to download in the future.
      As for this one, how do I make sure my city tiles match the colors of the terrain the region is rendered with.
      Which mods were used by the author to create that particular tint of green?
      I don't fervour any particular terrain mod but don't really like the bland vanilla one.
  • Recently Browsing   0 members

    No registered users viewing this page.

×

Thank You for the Continued Support!

Simtropolis relies mainly on member donations to continue operating. Without your support, we just would not be able to be entering our 15th year online!  You've really help make this a great community.

But we still need your support to stay online. If you're able to, please consider a donation to help us stay up and running, so that we can help keep bringing SimCity players together to share our creations.

Make a Donation, Get a Gift!

Expand your city with the best from the Simtropolis Echange.
Make a donation and get one or all three discs today!

stexcollection-header.png

By way of a "Thank You" gift, we'd like to send you our STEX Collector's DVD. It's some of the best buildings, lots, maps and mods collected for you over the years. Check out the STEX Collections for more info.

Each donation helps keep Simtropolis online, open and free!

Thank you for reading and enjoy the site!

More About STEX Collections