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By Giovanni E
So a while ago while screwing around with modtools i stumbled upon something that seems to control how smoke effects (or spawners) behave. Editing these parameters made me discover these things:
M_maxlifetime: controls how long the trail of smoke will be.
M_maxspawnangle: controls the grouping of the individual smoke puffs
M_maxstartspeed: i believe this controls the amount of smoke puffs spawned.
there are min and max values allowing for variation in the effect. i used the factory smoke large effect to test this.
At this point im stuck, i can edit the smoke effects without problem, however they just wont save, everytime the game is restarted they reset back to their default settings.
I tried to look into making a mod that saves them, but i lack the knowledge on how to do so. so i hope someone can help me figure this out or wants to pick this up.
Attached screenshots is were the prop effect parameters are located (default settings), and how the effect can look when you edit these.
This Mod was originally created by BigRedFish, This is a slope mod which was lost during the ST upgrade. He or She is no longer an active member of Simtropolis, however this slope mod is his, I mearly recovered it and uploaded.
This slope mod is fairly radical, especially with railroads, It takes several tiles to go up 15 meters, this provides a very realistic incline. Enjoy this mod! And remember all praise and credit goes to BigRedFish.
Hello, I am wishing to reduce the size of this model https://community.simtropolis.com/files/file/30946-oneamerica-tower-indianapolis/from 6x6 to 4x4.
I go to model tweaker, open the model file for this building, enter 0.75 in the scale factor, and then hit save. Despite this, nothing changes in the size of the model. Am I missing a step? I read the tutorial and don't think I have missed anything. I have also used this tool successfully before, although not for a few years so perhaps my memory is foggy?
By Shannanigan O'Crabby
I'm trying to create a large animated screen for my Drive-In theater.
I used the "Video Screen" base for my screen prop, because I wanted the images to change like a slide-show rather than scroll through.
It works when I'm creating the asset (left) but once I pull it into a building asset as a prop, and also in game the screen is blank.
Am I supposed to be doing some code changing to get the prop asset for it to work correctly?
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