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Let's keep a list of which mods break with MT

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2 hours ago, Turjan said:

Did anyone else have the issue with Catenary Replacer that all "connection pieces" (switches, ground-bridge, ground-tunnel) don't have power lines anymore?

Nope, works fine.

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12 hours ago, rovapasi1 said:

Nope, works fine.

Thanks for the feedback. I will have to look whether it's just the German set with this issue or some mod that interferes with the Catenary Replacer then.

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16 hours ago, Turjan said:

Did anyone else have the issue with Catenary Replacer that all "connection pieces" (switches, ground-bridge, ground-tunnel) don't have power lines anymore?

Just for future reference, those points are called 'Nodes'. That way modders instantly know what you mean :) 

Anyway, I tested Catenary Replacer when MT released and had no problems. CR only edits the Lane Props and the wires are segments so technically CR can't be causing it.

I can't think of a mod that could be incompatible. I have around 85 mods running and it all works fine. Try a restart, different styles. I'm actually curious, because removing the wires (incl. LOD) is a difficult task. (according to @boformer ~2016)

If the issue persists let me know.

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6 hours ago, Turjan said:

Thanks for the feedback. I will have to look whether it's just the German set with this issue or some mod that interferes with the Catenary Replacer then.

I would also check your local files. Do you use loading screens and are the props loaded?

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Thanks. I only meant nodes that are not just in a straight track. LOD wires don't get removed, as always. But yes, the Catenary Replacer isn't responsible. I'll have to search further.

Edit: It's the One-Way Train Track mod. As I'm not using any of the stations that make use of this at the moment (though I planned to), I can just disable the mod.

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Well, it is strange, as I wasn't looking at one-way tracks when I noticed the issue. The map didn't even have a single one-way or single track yet, just bog-standard two-way tracks.

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17 hours ago, rovapasi1 said:

OK, my map has one way track and everything seems to work fine.

Well, what can I say. The issue may be more complicated. However, I only changed one thing at a time when I looked into the issue, and disabling the One-way Train Track mod on its own was sufficient to bring the node wires back. As this mod has to be completely redone anyway (Catenary Replacer in comparison only needs to include the new ingame one-way tracks), I will look later whether the issue may just disappear in a potential new version.

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