What's your socio-economic class
10 members have voted
1. How much cultural capital do you have?
Some, mostly basic/low brow0
Moderate, mostly basic/low brow4
Moderate, mostly high brow4
A lot, and I enjoy high brow entertainment2
2. How much social capital do you have?
I don't socialize much in the real world1
I socialize in the real world mostly with people similar to me1
I socialize in the real world with a mixture of people5
I socialize a lot and have a big social network of people I know in real life3
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I've searched and hadn't found a similar topic, so I'll post here.
When playing with the SPAM addon, everything goes well at first, but pretty soon, most farms start to lose jobs. For example, a plot might go from 24 jobs to 15 or 39 to 32. Since agriculture is the base of the economy in SPAM cities, this triggers unemployment, especially in medium wealth neighborhoods.
I've tried to prevent the degradation by keeping the farms away from any main roads and making sure they are covered by fire and water services, but some degradation still occurs. I've also checked for crime, and there is zero crime in the entire city.
A likely related problem is the difficulty of keeping large numbers of low wealth sims available for work in the fields. (The SPAM documentation encourages placing schools and other services because reportedly the farms will now employ educated and wealthier sims along with the poor and uneducated).
Is it possible that the degradation is caused by a lack of R$ employees? Or is there some other factor I'm missing?
Hello everyone. I'm playing simcity4 with NAM installed. I was able to make 6x6 lot sized HDR zone until i removed an unaffiliated plugin. Now game just puts a street every 4 tiles making my hdr zones made of 4x4 lots. How can i change this to automatically divide every 6 tiles instead of 4, making 6x6 zones as i drag mouse?
Here in the picture you can see before (right) and after (left) zones. They are both high wealth residential and they are both drawn with a single mouse drag.
Plugin was demand ordinance btw, putting it back didn't solve the issue.
Thanks in advance
Five Hundred Boylston
(Fully Mac Compatible)
Today I bring you this creation, Five Hundred Boylston Street. Its a commercial building in downtown Boston, a post-modern building completed in 1989. It is one of the tallest buildings in Boston, and is now available for you in SimCity 4.
This is the third building I have made. My main influence to create this BAT was the TV show, Boston legal. This building was used for their law firms offices, and was one of the buildings that I really wanted to BAT.
In SC4 it is a high wealth commercial office and fits into a 6x5 Lot, costs $9876 to plop, and also comes in a growable version as well.
Once again, fully Mac Compatible, meaning that all nightlighting will work on macs. As evidence, all images were taken on a mac.
None, Download and enjoy!
Hope you like it
According to the BBC there is some kind of mutiny or possible coup going on.
God sake. God sake.
I hope for one of two outcomes: either this mutiny is quashed right now or the coup is done quickly and has the support of the fully military. Europe needs Turkey, the last thing it needs is another failed Middle Eastern state embroiled in civil war, and let's not forget the two million or so refugees Turkey houses. If this coup goes sour, and becomes protracted, there could be a HUGE exodus into Europe.
EDIT: A link to Zero Hedge because that site always has the latest on insane events like this. I really hate the conspiracy stuff and the doom-mongering, but for live coverage of events Zero Hedge usually provides the most amount of detail and reports.
EDIT 2: The military coup FAILED.
A few questions about SimCity 4's system. Is it possible to:
Add extra dimensions to development, alongside the included wealth and density? Add new utilities alongside the power, water, and garbage utilities in the game? If not, maybe I'll consider taking my idea to Skylines instead.
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