I was trying to install cam 2.1.X today and it gave me instructions to click on the simcity_1 folder and click start in the data packer window. But there was one problem...
THERE WAS NO DATA PACKER WINDOW
Does anyone have an answer or a fix to my problem? I tried installing LEX Datapacker and it gave me an error and I have no clue what to do.
So I've been playing SC4 for about ten years now and most of that time was spent with the vanilla version of the game. Then a year ago I saw videos of various mods and whilst aware of their existence I was rather discouraged about using them for fear of their complexity.
Well after some disasters I finally learnt the art of building up a portofolio of plugins as well as managing them correctly. Over the last three months (after I had to remove all the plugins because I did a bad job with the management) I've downloaded about 3.6 GB of plugins: thousands of buildings, thousands more of props, NAM, SAM, X-ports, slope mods, maps, tree controllers, terrains, more utilities plus civic facilities, parks and all sorts.
It's almost overwhelming the choices you have and I've only explored at most a third of all the content I have downloaded. So as such I am still experimenting with my new toys and this is why this CJ is going to be more like a scrapbook. There is no coherent narrative just various pictures of my cities, furthermore there will be all kinds of quirks, oddities, blips and bloopers as I mess around with this huge palette.
I had various requests from my SimCity 2013 CJ about starting a SC4 CJ so here it goes. May I introduce the city of Tamboria (in bits and pieces!).
This is part of Eastern Tamboria.
Here is Tamboria's primary power plant, this is also an important regional power plant as well.
And of course no city can function without an oil terminal...
... or function without substations either. It took me a while but I finally found a substation prop configuration which I found aesthetically pleasing.
While NAM is pretty darn cool, I think the rail catenaries are totally awesome!
Tamboria's main hospital, centre right..
Of course no city is complete without its recreational facilities. Behold Eastern Tamboria's sport's arena which serves both for American football and for track athletics as well.
Complimenting the mayor's generous provision of recreational areas are the mini-parks.
Whilst designated green areas are yet another means for overworked Sims to stretch their feet.
Last, but not least, is the downtown WTC area.
Well that is it for this first entry. The next couple of entries will explore Tamboria more deeply, so stay tuned!
Apologies if the interface appears in some pictures or the grid is present, this is because in my enthusiasm to take snapshots I sometimes forget to minimize the interface. Please note that I will only be posting ONE entry per week for this CJ as I have very little spare time.
Special thanks to all those batters, lotters and modders who have given hardcore SC4 players a mind-blowing plethora of new features. Finally God bless grunge concrete and the grunge roads of paeng's!
I don't use any farm mods whatsoever.
Hello, everyone. I bought Aspyr version of SimCity 4 recently (had the Windows version for 10+ years now).
And I have to say I have no problems whatsoever except the installation of NAM (which I get it to work just fine).
First of all, if you found any weird concepts of my explanation, just to let you know, English is not my first language.
Ok, so I always build my cities using the Natural Growth method. I built a lot of farms. Except recently it comes to my consideration that I have missed something.
Which is this...
Umm... Can you see it? The grassy pasture fields I mean. I don't, because I don't have any of them!
If you don't understand what I mean, well basically Maxis farms you get "Anchors" and "Fields" am I right?
And I seem to be missing one for both, which are
"Field" - Grassy Pasture http://www.wiki.sc4devotion.com/index.php?title=Grassy_Pasture and
"Anchor" - Pedriana Plants http://www.wiki.sc4devotion.com/index.php?title=Pedriana_Plants
What's wrong with that?
This is my entire region. And yes there are no things that I have mentioned.
Here's my mods (I don't think it has something to do with mods)...
Here's my test town... WITHOUT any mods. Still no Greeny Fields, desperate...
Can somebody shed some light for me? Do I need to download something? Is this common (I doubt it)?
Sorry if it seem so nonsense, but I really wants them. Thank you in advanced.
Alright, so I think this question might be self-explanatory, but I want to make extra sure I understand all the rules before I proceed. Am I correct to in my understanding that I am free to relot and upload items to the STEX which use props and/or BATted buildings made by other creators provided I link to those items as dependencies on the STEX and do not include them in my upload itself? I guess really what I want to know is whether I need anyone's permission to use their prop packs, or if I can just go ahead without consulting anyone on how I use their creations, provided I follow the upload rules regarding dependencies? And as a final question, regardless of what the rules say, what is considered polite? I don't want to break the rules, and I also don't want to irritate anyone.
5 Relots of JP Schriefers Castelo Del Mar
CAM Stages 11 and 12,
1x R$$, 4xR$$$
Lot Sizes: 2x3, 3x3,3x2
(Stats generated by Pim-X)
Before downloading please make shure you already have the following dependencies or if they are still available:
Castel Del Mar by JP Schriefer
Colossus Addon Mod 2.1
BSC Mega Props - CP Vol02.dat
BSC MEGA Props - MJB Vol02.dat
BSC MEGA Props - SG Vol 01.dat
BSC Textures Vol 01.dat
Fantozzi's Audio Essentials
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