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New, here, new to modding Cities Skylines.
I tried to create a new type of avenue but it did not work. I wanted a centre median for tram stops, a dedicated tram lane, two traffic lanes, a dedicated bicycle lane, and a sidewalk with trees. I definitely did not get the bike lanes but the bike lane text shows up on the sidewalk
I uploaded what I did to Steam. I'm not sure how else to show what I did/did not do…
Any helpful suggestions would be greatly appreciated.
Yell at me if I forgot to remove the props I was playing around with.
By Bad Peanut
Hey guys! so with the hint of a road modding tool in the next DLC arriving, and presuming it's something like Network Extensions let's discuss what roads would be cool to add!
I've looked at the source code of Network Extensions and I've looked at their textures etc so I want to make a start at creating textures for roads. for that i need suggestions!
Use https://streetmix.net/new to visualise your road. I won't even consider ones that are just some random description For roads you want to zone on: use either 16m wide roads or 32m wide roads as those are the two widths that work with zoning. For highways you can use any width lanes for cars, trams, buses etc should be 3m in width. parking should be 2m wide sidewalks should be at least 2m wide (maybe 1.5m at the smallest) and this is for either side of the road, so at least 4m of sidewalk altogether! try and keep in mind that it's not about creating new types of prefabs like MOM, it's for reskinning like we do with Network Skins! Here's some examples of Vanilla Roads visualised in StreetMix
a 16m Wide Basic Road:
And a 32m Wide Medium Road
You can click on the above links to be taken to a template in streetmix.
Give me inspiration!
Since the road editor update I've been trying many ways to create custom roads.
The thing I'm trying to do now is to have a basic piece of concrete and then edit lanes and stuff on top of it.
The problem I have now is that the concrete wich the game generates is not a mesh, and can therefore not be changed of color.
Is there any way for me to retrieve the mesh of already existing roads and from roads of network extensions, wich I can use as base for my own road?
I don't know how to make a mesh myself, therefor I like to export one from a existing.
If thats not problem, is there a way to create a simple concrete/road mesh (1block wide) wich I can use ingame
Hello, I have a question about the theme editor.
Is there a way to change the texture at the side of the road? The brownish texture around the road is an ore texture I painted on the map. But the grass beneath obviously shines through. Is there any way to change the texture here or at least stop the grass from shining through?
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