Jump to content
Nico Kemal

Ideas- Social Divide, Ilegall Occupation, Tax Evasion

4 posts in this topic Last Reply

Recommended Posts

From another post in the SC4 section:

''I were thinking if the following concepts could be added to SC4, somewhat simulating some aspects of real life and also games as Tropico and Hidden Agenda...

Social Divide: Sims may divide into factions: sports teams, soap operas, alignments.... These divides could bring from minor efficiency losses to major civil wars inside the own cities, and also terrorist events and situations. Each type of building would promote a type of alignment in the region adjacent to it, and in places where ''contrary'' alignments'' interceded, there would be conflicts, causing promblems in the regions. Some specific alignments would appear in preset eras, for example, simbots and simtants appearing after 2040 and causing anti-simtant and anti-simbot sentiments, which would force the mayor to isolate them for avoiding a war situation inside his city. Discrimination would cause factions to ''zone in'' in specifical parts of the city, affecting traffic. Further rifts among the alignments would cause ''feud wars'' from alignment to alignment, including from destructive riots in their intersections for simulating the rift amongst them, to bioterror/bombign strikes.

Illegal Ocuppation: Citizens and business would trying ''autozone'' regions of the city, without authorization. Police cars could be necessary for containing them, until proper zoning being done. An anti-occupation ordinance should be implemented, making the jails full of people and causing unrest among poorer sims. 

Tax Evading: A certain percentage of tax evasion should happen in the city, thanks to government and police underfunding. Revenue offices should help reduce this according to their coverage. A special ''whisteblower ordinance'' should bring extra money to the city, at the cost of slightly less commercial, industrial and elite housing demmand cap.''

Was said to me that these things were very hard, if not impossible, of implementing in the SC4... but what about in a totally fresh game?

Share this post

Link to post
Share on other sites

Well, I see you have arrived.  This is a totally fresh game, and if you walked though the various threads you might have some insight as to what is happening here.  This is starting to look like a full city simulation and not really a game.

Share this post

Link to post
Share on other sites

There can be political alignments as well (though that can be controversial, especially since you play as the mayor).

Surely this can only work if the mayor can be replaced or rat to another party.

Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an Account  

Sign up to join our friendly community. It's easy!  

Register a New Account

Sign In  

Already have an account? Sign in here.

Sign In Now

  • Recently Browsing   0 members

    No registered users viewing this page.


Help Keep Simtropolis Online, Open & Free!


Would you be able to help us catch up after a bit of a shortfall?

We had a small shortfall last month. Your donation today would help us catch up for this month.

Make a Donation, Get a Gift!

We need to continue to raise enough money each month to pay for expenses which includes hardware, bandwidth, software licenses, support licenses and other necessary 3rd party costs.

By way of a "Thank You" gift, we'd like to send you our STEX Collector's DVD. It's some of the best buildings, lots, maps and mods collected for you over the years. Check out the STEX Collections for more info.

Each donation helps keep Simtropolis online, open and free!

Thank you for reading and enjoy the site!

More About STEX Collections