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It is a fairly flat map with space to create a few cities, with a huge resource of everything to haver.
It was updated because it had some minor errors in elements that were not registered, those elements were eliminated for a better subscription.
You will also be placed a new theme that is available in the area of the necessary elements, without enlisting to me I liked to combine this theme with Realistic II - After Dark optimized you can have it from this link
It also has a huge beach for the creation of a good tourist visit.
It has a boat route that goes into the lake, in the middle of the island, you get a big river giving it a good strategy for the shops.
You can also use mod 81 Tiles (Fixed for 1.2+) for a bigger contror of the island but it's just an option.
I hope you like the new update and remember to comment is to please rate the map with a little finger up.
I have just found a wonderful video about which I was dreaming all my life =) The movie is here:
Due this video I have noticed that its possible to ride from city to city without exit/load maps, using one vehicle. Can you advise me which addition I need to install for having this beautiful possibility? Oh, and if it can be valid for U Drive It missions, I mean, can I use for example bus/train missions with tasks points marked not only in one city/loaded map, but it could be marked at another city/map?
Oh and if its possible for a subway train riding underground in tunnels, and also easily to other maps?
Oh and the last little question about roads: is a width of track for avenue as wide as for the standart 2x2 avenue or for the standart road? I think the width of the 3x3 high-speed highway which is gray is less wide, and I wanna be sure that tracks for modded avenues are not less wide.
i created a custom medium road with two tram lanes in its middle (center of tram lanes at +1,5 / -1,5 meters from the median). To make the rail transition with the vanilla medium road w/ tram, shall i create the rail transition (curve) by myself or it is calculated by CS?
For illustration pls check the below schreenshot (it is wip, still a lot of adjusment needed, i know)
Thanks in advance,
By Shannanigan O'Crabby
I'm new to the world of Cities: Skylines. My brother told me about it on Christmas... I bought it the next day and now I'm making "stuff"! I'm going back to school for Mechanical Design (after 15 years as a footwear designer, drawing everything "by hand"), learning Solidworks, Creo and AutoCAD in school, and teaching myself 3D Max and Blender. This is a great outlet to practice everything with a purpose, rather than randomly building things.
I'm really into 1950s & 60s kitschy Mid-Century Americana. So thats pretty much the style all my assets will be... bright colors and funky shapes... the cheesier the better! I'm going to use this post to share my creations. I'm still figuring out some of the back end info for creating assets... but eventually I'll start posting to the Steam Workshop.
First up... a couple props! I love big, obnoxious signs! Expect a lot of those... Lol!
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