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Mushy's Random BATs

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About the containers, if you look at the top of the red container, you can see the grey container getting reflected. To me that would indicated that the reflectivity of that material needs to be lowered. 

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The little effects on the roof are perfect, yes it looks like some real roofing material now instead of like a kids playground rubber or something. 

I really like this model. It changes things up a bit in our games with the roof color but it's still minimal enough to work. Would you consider improvising another model that could be like a long overhanging lean to style garage that matches this building. That could run along the back of the Lot(a different larger Lot that also contains this main building) to create a larger main equipment/truck yard that can be placed near a highway, and this one stays small to be placed in the inner city. 

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The nonuniform arrangement of each truck is too spot on! Every industrial lot I see in LA satellite images show lines of them and they are never as orderly as the default props! Will definitely be using this model when it's released!

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This is a neat little yard. Good work. :) Perhaps this could be modded as a utility building. May be as a recycle yard or garbage dump. I am always in need for urban garbage handling facilities. ;) Ideal for a large Asian city. 

I couldn't park in that yard. Even if my life would depend on it. :D


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This is still SimCity 4? I think this is the first time I've seen the lights shine quite like that in this game; they reflect just as they should.  I don't see one light cone anywhere.  Incredible! *:thumb:

The trucks look stunning too, as do the ever-so-slightly angled cars in the parking lot.

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Looks good!

If I were modding it, I'd definitely go CS, and probably would lean more towards CS§. It reminds me a lot of bixel's smaller buildings, and when I re-modded those, I made most of them CS§. Plus, IMO there's a distinct lack of mid-rise CS§ and CS§§.

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