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The Road to Alpha, Week 38 - Curve Control

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I am so glad that you two are working on making complex intersections easier for the players to build. I also love the progress you have made with curved roads and the ease of building and altering them (the click once per point then double-click to build is what Cities XL uses and I love the ease of creating roads in Cities XL, though your roads are more smooth than Cities XL's curved roads).


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This is absolutely great, but i wondered, will be there an option to build perfectly circular roads, and will there be a system that will be able to point out where is the middle of the road segment, so the next road can be attached to it, I need that because of my OCD :D

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Hmm, it looks very hand drawn and free like. I hope there will be some sort of snapping feature tho for precision, or something.. Anyways great work! I've been following Citybound since the beginnig and love the design! and personally feel that this could be a true successor of simcity 4 if this is completed.

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