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dudetheiguana

Converting Cities XL Platinum?

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    • By Down_men
      Hi all,
      I have made a model in SketchUp ,see image, and I want make the UV map in 3ds Max. Importing the model from SketchUp to 3ds Max goes normal (saved the model as sketchup version 8 and used the import function in 3ds). When i open de uvw unwrap modifer and use the option flatten mapping it appears that the model has a lot of flat polygons, see image.
      Any idea what caused this or is this normal?
    • By lmca9000
      Hello friends, i need your help with this project. 
      I made a 3d model in seketchup, i export the model in 3Ds, but when importing the model in Gmax BAT i throw error and it closes. 
      please help me. Could pass the project to an expert modeler to help me export to Gmax. The Pc that i use for my projects does not have the necessary requierements to finish  this big ptoject. (1gb Ram) HELP Please and thanks 
    • By edwardjeria
      Hi guys, it's me ...
      I decided to open this new topic to show my work in the Bat's by Sketchup.
      I know there are some who oppose the use of this program, like some who criticized my first rookie job. that's why, after a few of tutorials and practices, I think I have what it takes to take this project ... I hope your support and patience ... regards
      I want to give special and applause to:
      *Diego Del Llano
      *Jasoncw
      Thanks guys, without you, I would not have made it
       
      PD( Sorry for my English. I'm Chilean)
    • By Wheezy
      Excuse the sardonic title.
      My goal is to be able to take a city block I've made in SC4, recreate it in Sketchup, then retexture it myself.  
      I could just do this using Sketchup's downloadable models, but since SC4's divided into a grid of 56-foot tiles, it makes an excellent layout tool.  So, whether it's Maxis's buildings or custom ones, I'm just looking for 3d models that fit the game's proportions.  I can use substitutes to fill in any gaps.
      However, I have no idea if it's even possible to view the game's original 3d assets, and even more vexing, it seems all the 3d files on the exchange are .max.  I've never had an .edu email and I'm not a professional CG artist, so I'll pass on the $3,700 program.
      So, in short, is there any way to find any in-game buildings as 3DS's, OBJ's, or any format readable by any non-Autodesk program?  Or is there any way to download files I could open in BAT itself, so I can at least get their proportions and rebuild them quicker?
      Thanks, everyone.
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