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Hybr1d

Do you need industry?

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I'm finding industry is a contingency measure for situations where your city may not provide enough jobs for your workers.    Since Commercial doesn’t rely on having industry, once your population has found enough work via built in ploppables, mining or whatever, Industry can be safely removed from the city without any repercussions.

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Technically speaking you don't even need C, just R.  The result is a highly populated city with little or no crime since most crimes are committed in I and C.  Just make sure people are educated and there are plenty of parks.

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If we are talking about a single city... don't commercial properties require freight to be happy and hence expand....

 

Yeah, it's all magic, essentially. Commercial and industrial mostly just need profit (that's their equivalent for R happiness). Commercial goods are just generated out of thin air before the start of each shift. Industry just needs a place to ship its freight and will ship to commercial as a last resort, but prefers it if you just plop a depot nearby, in which case they will ship to the depot. From the depot, the freight is magically teleported into the void. Voilà!

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  • Original Poster
  • Technically speaking you don't even need C, just R. The result is a highly populated city with little or no crime since most crimes are committed in I and C. Just make sure people are educated and there are plenty of parks.

    What? How would a city or region survive without commercial and industry? Don't people have to have a place to work?

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    Yeah my last city was an "R only" city. I had just gotten rid of the polution left by the previous owner of the city and didn't want to start poluting again. It was the best city, everyone was happy.

     

    Well untill the garbage trucks wouldn't appear because of a widespread "service agents" bug where vehicles won't show up. Then they all got sick/unhappy again, but it wasn't due to lack of jobs.

     

    They even paid lots of taxes somehow while I had only 1 commuter according to the data view ^^

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    What? How would a city or region survive without commercial and industry? Don't people have to have a place to work?

     

     

     

     

    A lot of jobs are provided by services (electricity, police, education, etc.) and so long as you don't place *any* C, households will not have any way of spending the money each building is generated with (other than rent). With sufficiently low taxes (or plenty of parks), you can grow your city until the map is filled with high density low-wealth from corner to corner. It's not really a fun way to play -- you'll be bulldozing a lot of buildings, but yeah, C & I are not strictly needed. 

     

    Edited for spelling.

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    Well, I doubt that you will make much money without specialisation, which I consider a form of industry (why, exactly, are all processor factories owned by the city? Why do I have to micromanage mining logistics when every other form of industry is fine without direct intervention?)

    People will work at the (arbitrarily owned by the city) industry and commercial buildings, and it's hard enough to get workers at it is (e.g. A smelting factory requires 1600 workers and an electronics factory requires 240 $$$ workers)

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    People will work at the (arbitrarily owned by the city) industry and commercial buildings, and it's hard enough to get workers at it is (e.g. A smelting factory requires 1600 workers and an electronics factory requires 240 $$$ workers)

     

     

    Part of me hopes Maxis will realize they need to fine-tune worker requirements for high-density C, or at least change the ratio of commercial workers/goods produced -- that would really open the game up a bit. Right now, the game is balanced so that if you decide to satisfy all shopping needs and not have thousands of unfilled commercial jobs, you will barely have enough workers left to staff your services and utilities, let alone specialization or I. 

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    depends what kind of city you have....in mine industry is essential....because I have a nuclear power plant..

     

    I have a city that is specialized in electronics...and I bulldozed all the industry because I needed space for more electronic factories....however when I did this my tech level eventually went down from 3 to 0 and my nuclear power plant was on the verge of disaster...so I just plopped in two industry buildings and the skilled workers eventually came back and I could turn my nuclear plant back on...

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