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Realtime Asset Creation (Ingame Texture & Mesh Replacement)
Asset Creation Videos (+ Theme & LUT)
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i created a custom medium road with two tram lanes in its middle (center of tram lanes at +1,5 / -1,5 meters from the median). To make the rail transition with the vanilla medium road w/ tram, shall i create the rail transition (curve) by myself or it is calculated by CS?
For illustration pls check the below schreenshot (it is wip, still a lot of adjusment needed, i know)
Thanks in advance,
Hi i need help with an asset of mine, the wheels seem to flicker from completely shadowed to not shadowed whenever the car moves ingame.
I was completely stumped on what the issue could be because in 3dsmax the wheels looked completely fine.
But then i noticed something in the shading and realistic view, from a certain angle the wheels are completely shadowed just like ingame. I tried
making the wheel's mesh more flat and making the wheels bigger but no luck, any other ideas? I'm not too experienced with all of this yet.
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