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jjpkersten

lag Fix

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Edit: I also post this on xlnation.net & citiesxl:

http://xlnation.net/...roblem-solution

http://forum.citiesx...=lagging#p58417

I think I solved the lagging issue. At least it worked for me big time!

I opened the GlobalSettings.cfg file with wordpad

(on my pc located in C:\Program Files (x86)\Focus Home Interactive\Cities XL 2012\Data\Config\)

Search for the phrases:

<!-- Visibility Manager -->

<VisibilityEnabled>2</VisibilityEnabled>

<VisibilityRender>0</VisibilityRender>

and change the 2 into a zero <VisibilityEnabled>0</VisibilityEnabled>

Now when you start the game and load a city all the objects such as trees and city lights will be only drawn once so no redrawing of objects when you scroll the screen.

Give it a go and hopefully this will help you too!

edit: I am trying out all kinds of settings in the GlobalSettings.cfg file here so far some other things I discovered:

Search for the phrase: <ProcessEnabled>1</ProcessEnabled> and change the 1 into a zero <ProcessEnabled>0</ProcessEnabled>

This setting draws all objects (trees, city light etc.) beforehand so no drawing of objects anymore in the game.

PS: Feel free to try out different settings yourself what works faster for me doesn't necessarily mean that it's doing the same thing for you, I think it greatly depends on your system.

(btw: I also used the the 4 gb patch: http://www.ntcore.com/4gb_patch.php

& increased the poolsize: edit: change <PoolSize>2048</PoolSize> to <PoolSize>4096</PoolSize> or even to <PoolSize>8196</PoolSize> (depends on how many ram you've got) this can also be found in the GlobalSettings.cfg file.

My specs:

intel core i7 2600k @ 3.4 GHz

ram: 8 GB

videocard: nVidia Geforce GTX 560 Ti

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Thanks for posting this. I remember trying this out after seeing the post you made on XLN and I do think it did wonders speeding up my game. There's still lag, but it's significantly less, and it takes longer for the game to slow down.

Thanks again for the workaround!

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