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Eshy

Water source in game

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I have a question about the water source in the video it says you can get water till it runs dry but it only comes back after it rains but if i put my water by a river or a pond in my city will it still run out or are you even aloud to do that?

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I'm pretty sure water supplies from rivers, lakes and seas will not run out provided that Maxis include water cycles (rain comes to mind).

The same should apply for aquifers too, since landlocked towns may not have rivers and lakes nearby. Water should not be finite as it is a renewable resource.

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Any surface water in the game is at sea level. There are no rivers as such, just inlets that look like rivers. If you can use sea water through a desalination plant is unknown as the previous poster stated, but i doubt it as it would be too big an advantage for city tiles next to the sea compared to those inland.

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Any surface water in the game is at sea level. There are no rivers as such, just inlets that look like rivers. If you can use sea water through a desalination plant is unknown as the previous poster stated, but i doubt it as it would be too big an advantage for city tiles next to the sea compared to those inland.

I believe this is one of the points Maxis is trying get to people. The Idea of comparative advantage. For example lets say you start up your city, quickly you scan for which resources you have soon after you discover you have no coal, which will make you set up a deal with another city just like in real life.

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Any surface water in the game is at sea level. There are no rivers as such, just inlets that look like rivers. If you can use sea water through a desalination plant is unknown as the previous poster stated, but i doubt it as it would be too big an advantage for city tiles next to the sea compared to those inland.

I believe this is one of the points Maxis is trying get to people. The Idea of comparative advantage. For example lets say you start up your city, quickly you scan for which resources you have soon after you discover you have no coal, which will make you set up a deal with another city just like in real life.

That idea is fine, but if for instance i want to build a mining city, I will just jump around from region to region until i find the most suited area. Also some city plots in the new vid on amazon show city tiles on the edge of cliffs with half the tile in mid air where you cant build anything. why would anyone pick such a tile?

I know these videos are early builds and im sure the tiles will balance out in some way when the game ships and i think that you are right that every tile will be short something. either rail link, sea link, coal, water etc

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