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chimeran

Conflict with SAM & JRJ Streetside Mod

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i'm zoning a high wealth zone and want to use the cobblestones from SAM to give it a better look but no matter what i try once i use SAM it cancels out the trees.

i've gone through the readme's and it doesn't appear that JRJ's streetside mod is compatible w/SAM, is there a newer version of SAM that will work with JRJ Streetside Mod b/c its pretty awesome and gives my cities nice trees and i don't want to uninstall all the dependencies for JRJ to put another streetside mod in that is compatible. and the others don't look that great in my opinion.

if there is no fix then i'll have to use the standard roads.

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I believe this is what you're looking for:

http://sc4devotion.c...php?lotGET=1364

JRJ's Street Side Mod only applies on the normal streets. Practically, you're missing some T21s rather than having a conflict. This is just because the T21s are only defined for the regular street exemplars. The mod above also adds them to various SAM set.

Best,

Maarten

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  • Original Poster
  • I believe this is what you're looking for:

    http://sc4devotion.c...php?lotGET=1364

    JRJ's Street Side Mod only applies on the normal streets. Practically, you're missing some T21s rather than having a conflict. This is just because the T21s are only defined for the regular street exemplars. The mod above also adds them to various SAM set.

    Best,

    Maarten

    thank you, worked like a charm and now i can use different streets for my commercial and industrials now, not compatible w/the RTMT bus stops but i can live w/it

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