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    • By Dreamerrrrrr
      Hello!
      Maybe my topic is not a new, and there is a lot of information in this website, but anyway I have decided to create a new topic because I tired of seeking any of interested information =)  And an information can be updated from year to year, because SimCity4 is the eternal game.
      I tried to find an instruction at Youtube and in the Internet about how can a build for example 6x6 avenue which can connect to neighbour cities but I can't do it in the game.
      I also interested how can I make elevated or underground train rails? I have only found how to build an elevated roads, pushing Tab.
      I am going to build an underground subway and elevated monirail systems, but I am interested if addons has for example underground subway/monorail stations length of 8 cars, and if this length has an elevated monorail station? I think that standart 3 car stations can be too small, and I only see the exit is to build 2 stations near for having an illusion like 3car station *2 = one 8 car station (3 + 3 and + 2 rail segments). And if for example, subway has 8 car length station, can I use only the standart subway underground entrances as a pedestrian entrances (theoretically), of addons can have some of human entrances/vestubules which I could connect to road intersections?
       
      Thank you!
    • By aciaKa
      Side Lake, End of Lake
    • By Kim Shien
      Hi all...
      I need help about NAM...
      When I choose the icon, but can't build the road...arrow also red color.
      I use WINDOWS 10 X64, RAM 16GB, Display Adapter is NVidia GeForce 930A
      My SimCity game also already updated to 1.640...
      Can anyone give suggestion what can I do or something...please, thanks.

       
    • By Giovanni E
      So a while ago while screwing around with modtools i stumbled upon something that seems to control how smoke effects (or spawners) behave. Editing these parameters made me discover these things:
      M_maxlifetime: controls how long the trail of smoke will be.
      M_maxspawnangle: controls the grouping of the individual smoke puffs
      M_maxstartspeed: i believe this controls the amount of smoke puffs spawned.
      there are min and max values allowing for variation in the effect. i used the factory smoke large effect to test this.
      At this point im stuck, i can edit the smoke effects without problem, however they just wont save, everytime the game is restarted they reset back to their default settings.
      I tried to look into making a mod that saves them, but i lack the knowledge on how to do so. so i hope someone can help me figure this out or wants to pick this up.
      Attached screenshots is were the prop effect parameters are located (default settings), and how the effect can look when you edit these.

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