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Getting Started

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Hello everyone.

I am only just getting started with playing Cim City 4 as more of a hobby than a standard video game. Seeing the beautiful cities and layouts on this website inspire me in many ways. I have tried making realistic, beautiful cities before but they always ended up feeling flat and lifeless- nothing like the cities I see on this website. So I have two requests for you all:

1) What mods do you feel are ESSENTIAL in creating realistic, beautiful cities in Sim City 4. I already have the NAM pack for better pathfinding, but what I need are full texture packs/ploppables/addons that will help me make my city something special.

2) I am simply requesting some tips and general help. I will be checking out various forums for detailed tutorials; but do any of you have specific places you want to point me towards, or specific hints and tricks to get me on my way?

I appreciate all of your help and thank you in advance. I look forward to sharing my creations with you in the near future.

Fellow City Designer:

Bradley

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Welcome to Simtropolis!

First of all, there are quite a few mods I'd recommend.

* A terrain mod (I personally use Cycledogg's Missouri Breaks)

* A water mod (I use Pegasus's Brigantine)

* A slope mod. This can make those those railway lines look smooth and realistic. It will also force you to take more realistic routes.

* All of the NAM side mods. These are the RealHighway (RHW), Single track rail (STR), Street Add-On Mod (SAM).

Secondly, don't worry if your city doesn't look as top-notch as some of the city journals. I have been through over 10 cities (4 of which were CJ's) and my current one (Blackmoor 2.0) doesn't look as great as some out there. You may want to check the Omnibus for tutorials.

I think you should post some pics of your city, so we can be picky and say what you are doing right and what can be improved.

I hope to see some wonderful work in the future!

-ROFLyoshi

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Um waste time on the various download libraries to see what sings to you, but be very picky at first or you will end up with more than you know what to do with.

Take each item you download individually and test it in a sandbox region to see it for yourself in-game and to check that you have the neccessary dependancies. It is a significant pain to have to figure out what is missing when you download and install a tonne of stuff to find out that somewhere along the line you either missed a supporting download or simply missed installing it from a massive folder but you aren't sure which.

Also depending on what your building style is going to be, download what you need when you need it and not before. For example I recently re-started and have only downloaded nature stuff, low density stuff, agriculture stuff and non-mass transit infrastructure stuff; everything else will be downloaded when I need it to advance to the next stage of my project.

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  • Original Poster
  • Thank you both for your tips and help. I will make sure to download the mods that ROFLyoshi suggested, and also test them out and play with them as EyeofMobius suggested. Does anyone else have any mods or tips they wish to share? Even pointing me towards a specific thread with good information?

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    My tip: Play the game for fun and try to build up big cities before you go out and make one specifically for a CJ. As you get more experienced with the game, your cities will become more elaborate and appealing simply because you know how everything works, and you will figure out what you enjoy building most. Start off with just the NAM, a slope mod, and some custom buildings.

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  • Original Poster
  • Hi Cobhris96, I have been playing the game for years. Ive filled many regions to breaking point, but I have always been left unhappy because of the little asthetic value the cities have. They all end up being checkerboard, flat layouts that never inspire me- thats why I'm asking for help. Thanks for the suggestion though, Ill keep playing around.

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  • Original Poster
  • Ok, so I have read a few topics and started a more natural looking ity and so far I am fairly pleased. Here is my beginning of my brand new model city of Leurin:

    post-451821-12985112806852_thumb.png

    post-451821-12985112811809_thumb.png

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    That is starting to look like a really nice city.  You might want to consider the SAM to change the textures of your streets, and the SAM stop so that you can change textures as needed.

    One suggestion: Use jpg files instead of png's.  PNGs may provide more density and some detail, but jpg's at 100% are a lot smaller to transmit and faster to view.  If you don't have the means to convert files, use the GIMP (www.gimp.org)

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