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pilliar117

LE Lotted Lot Crashing

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Hi! I have put base textures (JRJ Diagonal Concrete Walls V2) on a set of highway signs (Transportation Safety Project Signs) so that they will look normal on my ground highways on embankments instead of there being a grass gap whenever I place a sign. However, I have a problem of it crashing when I place it. I put base textures onto 13 signs, using 1 of the original sign lots as a start and applying the textures and props to it. Then I used the modified original and just replaced the buildings to be the other 12 different signs while maintaining the textures and props I put in. I can place the first modified lot but the other lots will cause my game to CTD when placed. Does anyone know why this happens? Also, on the set of 12 modified signs, I cannot see the grey square that represents a building in LE even though I can see the model.

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You should edit your title.  You are not having a crash in the lot editor, but that's the way I read it.

Did your CTD have any other symptoms?  When you loaded your city did it display any messages about missing objects?

There are idosyncracies in the lot editor and you have to be careful, for example, to preserve the base textures.  If you remove base textures, you need to put them back.  If you expand the lot you need to copy the base texttures into the new grid spaces, etc.  And make sure you are using the right version of the Lot Editor.  The correct one has a link on the BAT download page.

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Originally posted by: A Nonny Moose

 There are idosyncracies in the lot editor and you have to be careful, for example, to preserve the base textures.  If you remove base textures, you need to put them back.  If you expand the lot you need to copy the base texttures into the new grid spaces, etc.. quote>

 

Well actually, these aren't causes of CTDs. Granted, such things could case graphic glitches on occasion, but a CTD indicates something under the hood is messed up. 49.gif

Originally posted by: pilliar117

Hi! I have put base textures (JRJ Diagonal Concrete Walls V2) on a set of highway signs (Transportation Safety Project Signs) so that they will look normal on my ground highways on embankments instead of there being a grass gap whenever I place a sign. However, I have a problem of it crashing when I place it. I put base textures onto 13 signs, using 1 of the original sign lots as a start and applying the textures and props to it. Then I used the modified original and just replaced the buildings to be the other 12 different signs while maintaining the textures and props I put in. I can place the first modified lot but the other lots will cause my game to CTD when placed. Does anyone know why this happens? Also, on the set of 12 modified signs, I cannot see the grey square that represents a building in LE even though I can see the model.

quote>

Well I can work this out for you. I would need to see the files myself; if you can, e-mail them to me (my e-mail is in my profile  ok apparently its not. 45.gif PM me instead.) and I'll find the problem. Most likely a simple fix. 2.gif

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