Jump to content
  • Announcement

    • Dirktator

      Got the wrong discs? Or didn't receive them in the mail?   06/20/2018

      For those who opted for physical discs -- if you donated between April - June and you received the WRONG discs or NO discs in the mail, please email stexcd@simtropolis.com and include your donation info such as Paypal transaction ID and we will get this rectified!

Archived

This topic is now archived and is closed to further replies.

crazychickensc12

No Job Zots

7 posts in this topic Last Reply

Highlighted Posts

  • Original Poster
  • Ok so here is the story brand new map and new region.. Everything powered everything watered, major league stadium, small airport and landfill on island with dirty industry, Large map thats about 80 percent water its a peninsula in a region.. ok so Population is 17832 Commercial jobs are 12322(a lot of CO$$$ CO$$ CS$$$) Indutry jobs are 7320 some is high tech. Commute time is jus below 2.5 using NAM with RADICAL TRAFFIC PLUGIN. Education is jus a bit over 160 Life expectancy is 90 and avg income is 65000 but i still have A LOT of No job zots why is this happening???

    Share this post


    Link to post
    Share on other sites
    Hi there. What you need to do is tax your R$$$ at about 11.5%. This is because far to many R$$$ sims reside in a city even when there are no jobs available for them. You need to tax the 'excess' R$$$ sims out of your city - there are no jobs available for them. CO$$$, CS$$$ and HT industry only provide a small amount of jobs to R$$$ sims. A lot of the available jobs will go to R$ and R$$ sims. So even if you have heaps of CO$$$, CS$$$ and HT industry jobs, if you have a lot of R$$$, your R$$$ will display the no job zot and abandon. I know this will be heaps of help. Let me know how it goes. Cheers.

    Share this post


    Link to post
    Share on other sites

    what jamezz_2005 said is what I was thinking but you could also get some ploppable commercial building BATs some of them have like 12,000 jobs in them and most of them are free to plop.

    Share this post


    Link to post
    Share on other sites

    I usually raise high wealth taxes to about 15% (and it was mighty good). Then I lower CO$$$ and C$$$ to about 5%. Then once my C$$$ and CO$$$ demand starts plummeting, I reduce high wealth taxes to normal. I worked for me.

    Share this post


    Link to post
    Share on other sites

    You definitivly gotta tax the R$$$ residents, as jamezz said, if you see all of those NJZ are on R$$$ houses

    Share this post


    Link to post
    Share on other sites

    • Recently Browsing   0 members

      No registered users viewing this page.

    ×

    Thank You for the Continued Support!

    Simtropolis relies mainly on member donations to continue operating. Without your support, we just would not be able to be entering our 15th year online!  You've really help make this a great community.

    But we still need your support to stay online. If you're able to, please consider a donation to help us stay up and running, so that we can help keep bringing SimCity players together to share our creations.

    Make a Donation, Get a Gift!

    Expand your city with the best from the Simtropolis Echange.
    Make a donation and get one or all three discs today!

    stexcollection-header.png

    By way of a "Thank You" gift, we'd like to send you our STEX Collector's DVD. It's some of the best buildings, lots, maps and mods collected for you over the years. Check out the STEX Collections for more info.

    Each donation helps keep Simtropolis online, open and free!

    Thank you for reading and enjoy the site!

    More About STEX Collections