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Tariel-EBLT Fountain Circle Plaza 4x4 1.0.0

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About This File

Tariel-EBLT Fountain Circle Plaza

 

 

The io_bg-EBLT’s originals are splendid by themselves, in their use of the beautiful NDEX Konietzko Fountain. I use them extensively (and I am not the only one ! You may soon find more of them relotted on the STEX). I too thought they could do with a little modern TLC. As I fell in love with their base texture I used it in many of my other plazas, so I added a little 1x1 to link them if desired.

 

Many thanks to my technical gurus, Rsc204, Kosc and Dreadnought. And especially Rivit, who lighted my SC4world. Also the willing victims of the beta-tests, RobertLM78, Handyman and, again, Dreadnought. And the guys and gals on the forums (Twalsh, Matias93, Fantozzi…). We need help when we begin sneaking a peek under the hood of SC4. That the community is always willing to help is a constant and pleasant comfort for us noobies.

 

The originals are at : io_bg EBLT Plazas

https://community.simtropolis.com/files/file/22429-eblt-plaza-pack/?page=2&tab=comments

 

_______________

Stats :

 

Plopcost : 500 

Park Effect : mag.20 rad. 60

Pollution : Air-16

Landmark effect : mag.50 ; radius 10 

And this is for SC4 Rush Hour.

____________________

Dependencies : (mostly the same as the other parks…)

 NDEX Konietzko Fountain [Model].dat

In NDEX Konietzko Fountain

https://community.simtropolis.com/files/file/12747-ndex-konietzko-fountain/

 

BSC MegaProps_swi21_Vol01.dat

http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=403

BSC TexturePack Cycledog V01b

http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=101

DEL_People MMP

in VIP Delecto Ploppable People

http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3448

FrankU Farm Prop Families Maxis and Bsc V1.1.dat

http://community.simtropolis.com/files/file/26485-franku-farm-prop-families-maxis-and-bsc/

FrankU General Essentials v1.dat

in BNL essentials v.1.2

http://community.simtropolis.com/files/file/28639-bnl-essentials/

Nams Props Pack Vol.2.dat

In Nams Props Pack 1 & 2 :

https://www.toutsimcities.com/downloads/view/1882

NDEX Base Texture Set 1

https://community.simtropolis.com/files/file/11617-ndex-texture-set-volume-1/

NetworkAddonMod_Props.dat

in NAM 34 and up

PEG_MTP_SUPER_RESOURCE_PACK.dat

PEG-MTP SUPER Textures Pack

in PEG MTP SUPER PACK

http://community.simtropolis.com/files/file/20966-peg-mtp-super-pack/

PorkieProps-Vol1.dat

http://community.simtropolis.com/files/file/11421-porkie-props-vol1-european-street-accessories/

SFBT_Party_Props.dat

in SFBT Essentials

http://community.simtropolis.com/files/file/14212-sfbt-essentials/

 

RVT_ParkLights2.dat (included)

zLightCones_RVTNite.dat (included)

Depending on your using or not a Light Replacement Mod, the lighting will be slightly different, but There Will Be Light. (If using LRM and finding your own lights too dim, take out zLightCones_RVTNite.dat).




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    • By Tyberius06
      Background:
      One of my first relotting project was to make a "redirected" mirrored version of @io_bg's EBLT Plaza Set, to make a flawless looking plaza route combining the original set of plazas and the relots. Well doing my "house keeping" on my bunch of experimental relots, I decided to revisit my old lots. Since @tariely started her very nice projects on plazas and gardens, we made a team-up and she facelifted my lots with nice nightlights and other fancy stuffs, and also made three plazas for this set. Huge thanks to her for the hard work on this project!
      List of items:
      6 1x1 modular plaza walk pieces. Using the SPOT you can make bigger plazas with flawles plaza routes. (see attached pictures)
      2 2x1 modular-ish plaza walk pieces. 
      5 2x2 Mirrored Plaza for the purpose of expanding the existing EBLT Plaza set.
      2 2x2 Plaza using the same route-ways as the original set. (They are not mirrored pieces, credit goes to Tariely for these pieces)
      2 2x4 plaza pieces - one regular and one mirrored version
      The listed items can be working together nicely, but I guess, need a little patience and experimentings for better results. 
      Install:
      Copy the "Heretic Projects" folder from the zip (or unzip it) into your plugin folder. Highly recomended to keep the provided folder structure, because all of my uploads have the same format, and since sometime I'm working with inclouded dependencies (such as textures or descriptor datas) it's better if these "inclouded dependencies" are in the same place. If you unzipped the upload, you may delete or remove the "Documentation" folder from your Plugin Folder.
      You will find these lots in the Park Menu close to the original set.
      The plop cost of the original 2x2 set is 50$.
      To keep the additional pieces close to the original set, I gave the following values:
      2x2 plazas - 51$
      1x1 plazas - 52$
      2x1 plazas - 53$
      2x4 plazas - 55$
      Dependencies (it's quite a long list, but it contains pretty common prop packs, specially if you're already using Tariel's one or more parks/plazas from previous uploads):
      Props:
      BSC Mega Props - CP Vol. 1
      BSC Mega Props - CP Vol. 2
      BSC Mega Props - SG Vol. 1
      BSC Mega Props - MJB vol. 1
      BSC MEGA Props - MJB Vol02
      BSC MEGA Props Jen_P Vol01
      BSC MEGA Props D66 Vol02
      BSC MEGA Props Misc vol01
      BSC MEGA Props Misc Vol02
      BSC - VIP girafe birches
      BSC - VIP girafe maples v2
      BSC - VIP girafe lindens
      VIP Delecto Ploppable people
      RDQ HD Prop Pack Darknite Version
      Murimk Props Vol. 2
      Was Dutch Prop Pack
      NBVC Plazas with fountains
      Porkie Props vol. 1
      Tamorr's Resource 2.05
      PEG MTP Super Pack
      S.P.O.T. (SimPeg Plop Orientation Tool)
      Neko PropSet 2  
      Nams Props Pack vol 1
      Nams Props Pack vol 2
      WMP Power Props
      Rivit's special lights for Tariel, from her previous uploads  Necessary for the lighting:
                                                                                                  RVT_ParkLights2.dat
                                                                                                  zLightCones_RVTNite.dat Depending on your using or not a Light Replacement Mod, the lighting will be slightly different, but There Will Be Light. (If using LRM and finding your own lights too dim, take out zLightCones_RVTNite.dat).
      Textures:
                                                                                                  
      NDEX Base Texture set vol. 1
      BSC TexturePack - CycleDogg vol. 1
      Rivit BSCTexturesCycledoggVol1Extra (included)
      Credits:
      Huge thanks to Tariel for her help on this project. All the nightlights are her work, so all credits on the night lights is hers!
      Also I would like to thank to Tariel her ideas and help on the lots, and that she provided her versions for this set. 
      Also would like to thank to @rivit to helped us out with a little overlay texture addition to CycleDogg overlays, which seemed a necessary addition to this set. Credit on that is his! 
      Enjoy!
      - Tyberius
    • By tariely
      TL-Obelisk Place 4x5 (seasonal)
       
      This one is all my own – but couldn’t have been without Vnaoned beautiful obelisk. And it is for Dreadnought, who loves the Needle. (Bonus : it can be combined with several other of my parks and plazas using the same pavement texture).
      Many thanks to my technical gurus, Rsc204, Kosc and Dreadnought. And especially Rivit, who lighted my SC4world. Also the willing victims of the beta-tests, RobertLM78, Handyman and, again, Dreadnought. And the guys and gals on the forums (Twalsh, Matias93, Fantozzi…). We need help when we begin sneaking a peek under the hood of SC4. That the community is always willing to lend a hand is a constant and pleasant reassurance for us noobies.
      __________________
      Stats :
      Plopcost :  500 (come on, all that water, and all those trees ?)
      Park Effect : mag.20 rad. 40
      Pollution : Air -16
      Landmark effect : mag.100 ; radius 10
      And this is for SC4 Rush Hour...
      ________________
      Dependencies : (again, mostly the same as my other park & plazas...but so much less !)
       
      BSC MegaProps_CP_Vol01.dat
      http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1180
      BSC MegaProps_swi21_Vol01.dat
      http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=403
      BSC Textures vol.02.dat
      http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=638
      DEL_People MMP.dat
      in VIP Delecto Ploppable People
      http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3448
      FrankU General Essentials v1.dat :
      in BNL essentials v.1.2
      http://community.simtropolis.com/files/file/28639-bnl-essentials/
      Nams Props Pack Vol.1.dat
      Nams Props Pack Vol.2.dat
      In Nams Props Pack 1 & 2 :
      https://www.toutsimcities.com/downloads/view/1780
      https://www.toutsimcities.com/downloads/view/1882
       
      NDEX Base Texture Set 1.dat
      https://community.simtropolis.com/files/file/11617-ndex-texture-set-volume-1/
      PEG PPond Kit 102
      https://community.simtropolis.com/files/file/21661-peg-ppond-kit/
      VIP-Vnaoned Propspack vol01
      http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2979
      wmp_garden_props02.dat : see down the list on
      http://workingman-productions.co.uk/downloads/wmp_props.asp
      wmp_power_props01.dat
      in WMP Power Lots :
      http://community.simtropolis.com/files/file/26376-wmp-power-lots/
      RVT_ParkLights2.dat (included)
      zLightCones_RVTNite.dat (included)
       Depending on your using or not a Light Replacement Mod, the lighting will be slightly different, but There Will Be Light. (If using LRM and finding your own lights too dim, take out zLightCones_RVTNite.dat).
      And NB : to see the trees, you must let the game run for a few months
       
      EDIT : SHAME. I forgot to list two dependencies !!! :
      Tamorr_Family_Prop_V1.dat
      in Tamorr’s Resource 2.05
      http://community.simtropolis.com/files/file/21940-tamorrs-resource/
      PorkieProps-Vol1.dat
      http://community.simtropolis.com/files/file/11421-porkie-props-vol1-european-street-accessories/
    • By tariely
      Tariel-Simsim Infinity Parks 2x2 to 5x5
       I loved Simsim’s parks set when I came upon it way back then. Those parks were… different. Alas, the originals have disappeared from the STEX. But this Japanese batter’s website is still floating on the web, with them : http://simsim.bakufu.org/p04.html
      What I loved about those lots is that they were almost modular – almost, not quite. So they were perfect candidates for my first attempts at modularity.
      There are two 2x2s, one 3x3, one 3x4, two 4x4s and one 5x5. Relotted, with mirrored textures AND with 1x2, 1x3, 1x5 and 2x5 “modules” that make them… endlessly combinable (hence, the name). You will also find pictures of how-to-combine examples.
      LLB (Dreadnought) was kind enough to make three little 1x1 that can be used as paths linking the parks. I might make more parks paths with that texture in the future. Modular‘R’Us !
       Many thanks to my technical gurus, Rsc204, Kosc and Dreadnought. And especially Rivit, who lighted my SC4world. Also the willing victims of various beta-tests, RobertLM78, Handyman and, again, Dreadnought. And the guys and gals on the forums (Twalsh, Matias93, Fantozzi…). We need help when we begin sneaking a peek under the hood of SC4. That the community is always willing to help is a constant and pleasant comfort for us noobies. 
      _______________________
      Stats : They dont cost much (from 30 to 200), they have a positive effect on pollution (except, slightly, the 1x5 parking module), they are not water-guzzling and they have a nice Park & Landmark effect.
      ______________________
      Dependencies :  (mostly the same as my other parks & plazas…)
      BSC_BATProps_Mattb325_vol02.dat
      http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2383
      BSC MegaProps_CP_Vol01.dat
      http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1180
      BSC MegaProps_D66_Vol02.dat
      http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=556
      BSC MegaProps_MJB_Vol01.dat
      http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=407
      BSC MegaProps_MJB_Vol02.dat
      http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1771
      BSC MegaProps_Misc_Vol01.dat
      http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=426
      BSC Textures vol.01
      http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=90
      BSC Textures vol.02
      http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=638
       
      DEL_People MMP: in VIP Delecto Ploppable People
      http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3448
      FrankU General Essentials v1.dat : in BNL essentials v.1.2
      http://community.simtropolis.com/files/file/28639-bnl-essentials/
      Girafe greenery : 
      Ashes
      Berries
      Beeches
      Chestnuts
      Elms
      Honey Locust
      Linden
      Maples
      Rowan Tree
      NB : ALL Girafe content on the LEX: http://sc4devotion.com/csxlex/lex_search_00.php?query=eyJsZXhfY2F0ZWdvcnkiOiI2OCIsImNyZWF0b3IiOiI0NTExNiIsImV4Y2x1ZGVfbG9ja2VkIjoiMSIsImV4Y2x1ZGVfbm90Y2VydCI6IjAiLCJxdWVyeSI6IiJ9
      LBT Mega Textures Pack vol 2
      https://community.simtropolis.com/files/file/21771-lbt-mega-texture-pack-vol02/
      Nams Props Pack Vol.1.dat
      Nams Props Pack Vol.2.dat
      In Nams Props Pack 1 & 2 :
      https://www.toutsimcities.com/downloads/view/1780
      https://www.toutsimcities.com/downloads/view/1882
      Nos.17_CarCollection_ortho.dat : in Nams Essentials 11
      https://community.simtropolis.com/files/file/30114-nos17-essentials/
      PEG OWW2 Resource Pack vol01
      https://community.simtropolis.com/files/file/18831-peg-oww2-resource-pack-1/
      PorkieProps-Vol1.dat
      http://community.simtropolis.com/files/file/11421-porkie-props-vol1-european-street-accessories/
      SF Tree pack 2 (simfox)
      https://community.simtropolis.com/files/file/21640-simfox-treepack-2/
      SHK_ParkingPack.dat
      https://community.simtropolis.com/files/file/27563-shk-parking-pack/
      Tamorr_Family_Prop_V1.dat : in Tamorr’s Resource 2.05
      http://community.simtropolis.com/files/file/21940-tamorrs-resource/
      VIP-Grfe_CarPack_vol 1&2.dat
      http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2821
      VIP-Girafe Carpack Vol3.dat
      http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2860
      wmp_cars_Props02.dat
      wmp_garden_props02.dat
      wmp_power_props01.dat
      wmp_villa_props01.dat
      wmp_shack_props01.dat
      All are on :
      http://workingman-productions.co.uk/downloads/wmp_props.asp
                     Just row-row-row your boat up & down the list.
      .................
      Necessary for the lighting :
      RVT_ParkLights2.dat (included)
      zLightCones_RVTNite.dat (included)
      Depending on your using or not a Light Replacement Mod, the lighting will be slightly different, but There Will Be Light. (If using LRM and finding your own lights too dim, take out zLightCones_RVTNite.dat).
       
       
    • By tariely
      TL-LBT Modular Gardens with plazas 3x3 & 2x2
       
      I liked the unusual Costa Del Sol-y texture of the original LBT plazas, so I ran away with it. There were six of them, I kept only two, the 2x2 and 3x3. Count your blessings.
       The original seems to have disappeared, alas, or I didn’t manage to find them (“LBT PlazasPack6”) ; if you do, please PM me and I will amend this upload.
      ***
       Many thanks to my technical gurus, Rsc204, Kosc and Dreadnought. And especially Rivit, who lighted my SC4world. Also the willing victims of the beta-tests, RobertLM78, Handyman and, again, Dreadnought. And the guys and gals on the forums (Twalsh, Matias93, Fantozzi…). We need help when we begin sneaking a peek under the hood of SC4. That the community is always willing to help is a constant and pleasant comfort for us noobies.
      __________________
      Stats :
      Plop Cost : 30 for the 1x1s, 100 for the 2x2 150 for the 3x3
      Park Effect : (for the 1x1s) : magn.30, radius 50 ; (for the 2x2 and 3x3) : magn.40, radius 60  
      Pollution : Air magical 0
      Landmark effect : magn.20 ; radius 5
       And this is for SC4 Rush Hour.
      ___________________
       Dependencies : (Please don't freak out ; they're much the same as in my other uploads… and they're not exotic at all ! )
       
      BSC_BATProps_Mattb325_Vol02.dat
      http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2383
      BSC_BATProps_Mattb325_vol3
      http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2768
      BSC MegaProps_CP_VOl01.dat
      http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1180
      BSC MegaProps_Jen-p VOl.01.dat
      http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1259
      BSC Mega Props Pack LBT vol01
      https://community.simtropolis.com/files/file/21770-lbt-mega-prop-pack-vol01/
       
      BSC MegaProps_MJB_Vol01.dat
      http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=407
      BSC MegaProps_MJB_Vol01.dat
      http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1771
      BSC MegaProps_SG_Vol01.dat
      http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=746
      BSC MegaProps_swi21_Vol01.dat
      http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=403
      BSC Textures vol01
      http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=90
      BSC Textures vol.02
      http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=638
      BlaM FC_FloraPack_1.v2.dat
      http://community.simtropolis.com/files/file/17864-blam-fc-flora-pack-1/
      Del_People.dat : in VIP-Delecto Plop People
      http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3448
      DEDWD BSC Parks v2 Texture Set 1.02
      https://community.simtropolis.com/files/file/15245-bsc-parks-v2-texture-set/
      LBT Mega Textures Pack vol 1.1
      https://community.simtropolis.com/files/file/21770-lbt-mega-prop-pack-vol01/
      Nams Props Pack Vol.1.dat
      Nams Props Pack Vol.2.dat
      In Nams Props Pack 1 & 2 :
      https://www.toutsimcities.com/downloads/view/1780
      https://www.toutsimcities.com/downloads/view/1882
      NetworkAddonMod_Props.dat
      in NAM 34 and up
      PEG_MTP_SUPER_RESOURCE_PACK.dat in PEG MTP SUPER PACK
      http://community.simtropolis.com/files/file/20966-peg-mtp-super-pack/
      PorkieProps-Vol01.dat
      http://community.simtropolis.com/files/file/11421-porkie-props-vol1-european-street-accessories/
      Tamorr_Family-Prop_V1.dat, in Tamorr's Resource 2.05 :
      http://community.simtropolis.com/files/file/21940-tamorrs-resource/
      VIP-Girafe Elms
      http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3347
      VIP-Girafe Parasol pines
      http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2758
      wmp_power_props01.dat, in WMP Power Lots :
      http://community.simtropolis.com/files/file/26376-wmp-power-lots/
      ***As I am not sure that LBT_Plazas.dat, which was in the original folder, is part of BSC MegaProps LBT Vol01 (I couldn't confirm or deny), I also included it in the zip, just in case.
      LBT_plazas.dat (included)
       zLightCones_RVTNite.dat (included)
      RVT_ParkLights2.dat (included)
       Depending on your using or not a Light Replacement Mod, the lighting will be slightly different, but There Will Be Light. (If using LRM and finding your own lights too dim, take out zLightCones_RVTNite.dat).
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