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Convention Center, by Mattb325.
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Though fictional, this building is inspired by some of the modern architecture of China which shows an amazing combination of self-assuredness, ebullience and seemingly gravity-defying engineering.

Sitting on a 6x6 lot, this is a large building with the lower three floors alone providing almost 8,000m2 of floor space per floor. At its highest point, the building is 8 stories tall.
There is also a combination of exhibition halls (including high-clearance spaces), conference rooms, cafeterias and indoor/outdoor spaces. The entire building is arranged around a pleasant, treed central courtyard

There are very few Convention Center buildings available for SC4, and even fewer that are actually *modded* as a Convention Center. This building provides some much-needed competition in that space. 

This BAT functions as a reward-lot and Convention Center in game. 

In addition to providing your sims with 154 highly desirable civic jobs, it will massively help alleviate the commercial demand caps that can hinder city development by giving an additional CAP relief of 270,000 CO§§ and 270,000 CO§§§ jobs in the region. Given the way that the game is designed, in addition to providing health, education, safety, etc, using rewards is an absolutely necessary part of being able to develop large cities and regions.


* It is offered as a reward without needing to meet pre-existing conditions.
* It is located in the REWARD Menu 
* It can be placed more than once in a city. 
* It DOES NOT over-write the ingame Convention Center (or any re-lotted versions there-of), so can be used in conjunction with the standard Maxis Convention Center reward.


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STATS:

Lot size :                 6 x 6
Plop Cost:              §47,000
Monthly Cost:        §220
Budget Item:          Government Buildings
Occupant Groups: Reward, Convention Crowd, Burning Dude Maker
Demand Created:  Jobs§: 108, Jobs§§: 40, Jobs§§§: 6.
Landmark Effect:   +200 over 64 tiles
Pollution:                 Air 3 over 2 tiles, Water 2 over 2 tiles, Garbage 25 over 2 tiles
Power consumed:  59 MwH
Water consumed:   71 Gallons/Month
Bulldoze Cost:        §3,280

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NOTE ABOUT DARK NITE vs MAXIS NITE:


This download contains TWO file types in two separate folders; one for dark nite users (and other night-time darkening mods, such as Gizmos or Mashty's night-mods) and one for the standard Maxis nite. 
You must choose only one file - depending on which version you use. If you are unsure whether you have a night-darkening mod installed, then choose the Maxis night version. 

If you use the dark nite version, you will need a dark nite mod. (http://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/) 

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DEPENDENCIES:

This lot does not require external dependencies.


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NOTE ABOUT PARKING TEXTURES:

This building deliberately does not come with parking textures, so that you can use your own parking lots adjacent to the lot, thus making it useful in both urban and suburban settings. If you wish to add parking textures, please do so using the lot editor.


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To install, simply unzip the contents of this file into your plugins folder.

Thanks.




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daybreak

  

Excellent work

Love this creation :)

 

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cronop

  

Thanks

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Andy_108

  

Great work!

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IL.

  

Amazing work and great taste as usual!

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sejr99999

  

thank you   I love this building so much detail and the shapes and textures are a feast for the eyes  loving the lighting too

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dazza262

  

Can never have too many ebullient buildings IMO *:thumb:

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Guerro1996

  

Excellent design, so suitable for my city :)

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Tenzin

  

Thank youuu! It's awesome! My citzens are happy to go to your concention center! *:8)

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tariely

  

(What is there not to LIKE ? *:)) (and I also like the way you describe your bats " ebullience.. and gravity-defying engineering" !)

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