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    • By nos.17
      Contains 20 lots meant to be placed roadside to add realistic (and HD) parking to your cities. Both LHD and RHD are supported.
       
      It's pretty obvious, but you should only install one set based on your current driving side. If you don't, the exemplars will conflict and you will end up with LHD lots.
      Special thanks go to @vortext and  @kingofsimcity for allowing me to use their amazing textures, and to  @rsc204 for the acronym inspiration. 

      ------------------
      Dependencies:
      ------------------
      Neko Props Set 1 (part 1) & (part 2)
      nos.17 Essentials (V09 or newer)
      VIP Car pack vol 1 & 2
      VIP Car pack vol 3
      UrbanPack vol.1
      MS_Motokloss_60s-70s_CarProps
      MS_MotoklossSolarisBus_PROPS1
      R6_Prop Pack 2010_Vol1
      SHK Parking Pack
       
      -------
      Links:
      -------
      For help/feedback/suggestions
      A Compendium of Creations
      nos.17 @ Simtropolis
      nos.17 @ SC4Devotion



      And above all... have fun!
      nos.17
    • By Diego Del Llano
      Republic Plaza is a skyscraper in Denver, Colorado. Rising 714 feet (218 m),[3] the building currently stands as the tallest building in the city of Denver and the entire Rocky Mountain region of the United States.[2] It was built in 1984, and contains 56 floors, the majority of which are used as office space. Republic Plaza currently stands as the 137th-tallest building in the United States.
      Designed by Skidmore, Owings & Merrill and built of reinforced concrete clad in Sardinian granite,[2] Republic Plaza includes 1,200,000 square feet (110,000 m2) of office space, and three retail levels containing shops, restaurants, and service businesses. The building has a 3-story marble lobby that features a quarterly "Art in Public Places" program of Colorado and regional artists.
      File content: 
      Functional Landmark with 5,000 CO$$$_Dark Nite Version
      MAXIS NITE VERSION SOON: WAIT FOR IT.
       
      Notice:
      1.- The model presented here is an interpretation of the author. The measurements and size may vary from the original. 
      2.- The models are not exact replicas of the original building. 
      3.- This is a work of exploration and experimentation that Diego Del Llano wanted to share with the community of Simtropolis. If some of this work does not satisfy you, you have the option of not downloading this file.
      4.-Diego Del Llano appreciates your understanding and wishes you to enjoy this project to the fullest.
      5.- Acknowledgments and all the credits to the original authors of this building.
    • By Tyberius06
      Well finally I got the time and put together this little set of diagonal IRM walls expansion.
      Altogether this pack contains 15 new lots based on @T Wrecks' IRM Fillers (I-D, I-M, I-HT), each set gets 5 new pieces (2 full concrate - one with grass props, one without them -, 2 sidewalk-concrete - same variation like concrete version - and a dirt-concrete). 
      Same stats as the original IRM Fillers. They can work without the original set, but strongly recomended using with them.
      Dependencies (like the original set):
      SFBT Essentials - for the diagonal overlay, the barrier, and those nifty positioning indicators. This pack will be used on upcoming filler sets as well.
      http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=750 - SC4Devotion LEX
      http://www.simcityplaza.de/index.php/props-und-texturen/essentials?download=162:sfbt-essentials-dezember-2015-(windows) - SimcityPlaza
      BSC Mega Props Jestarr Vol.01 - for most of the cargo props and some ancillary objects
      http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=342
      BSC Mega Props Jestarr Vol.02 - some less important props
      http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=338
      BSC Mega Props Gascooker Vol.01 - for the containers and a dumpster model I used.
      http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=397
      Rail Yard and Spur Textures Mega-Pak 1 Version 1.02 - for the base textures.
      http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2177
      OR
      RealRailway (RRW) NCD BSC Texture pack Update (v1.0)
      http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3350
      Maxis Buildings as Props
      http://www.simcityplaza.de/index.php/tools-und-andere-downloads/offizielle-downloads/file/446-buildings-as-props-von-maxis
      BSC Mega Props CP Vol.01
      http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1180
      CP SCILT (CHOOSE THE ONE ACCORDING TO YOUR SIDEWALK TEXTURE)
      http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3173
      SM2_Tyberius_Ovsx4_tex.dat (INCLUDED) - Huge thanks to @Simmer2, who let me attache this little file to this pack.

      - Tyberius
      EDIT: updating broken dependency links
    • By IDS2
      ORIGINAL DESCRIPTION (13 July 2011):
      "Hey there. I'm IDS, and I'm just another high school kid who's played sim games since kindergarten. I've downloaded several gigabytes of content from the STEX over the years, and for a long time I've wanted to give back, but learning how to BAT was too complex for me and the maps I made were pretty unappealing.About a month ago I downloaded 3dsMax and pushed through a handful of tutorials, including the infamous BAT tutorial. A month later, I'm at the point where I'm only mildly embarrassed of my creations. I really can't go on much further on my own without some advice, and besides, what better way to learn than to know what I need to improve on? Criticism is more than welcome, I know I'm new to this and am still pretty green, so just be honest "
      Since I wrote the above, over 6 years have passed, and I am now worrying about grad school instead of high school. However, I still have a passion for mid-century modern architecture, and I like to think I've learned a few things along the way! I tend to make slow progress on all of my projects, so I apologize in advance for being a tease.

      completed projects:
       wells fargo plaza, bloomington, mn
       nelson/keillor towers
       generic offices
       100 washington, minneapolis, mn
       riverview tower, bloomington, mn
       hiawatha bank tower
       retro theaters
       booth manor, minneapolis, mn
       anderson hall, minneapolis, mn
       postwar houses, minneapolis, mn
       paramount theater, bristol, tn
       lang-nelson, st. louis park, mn
       social sciences building, minneapolis, mn
       ralph rapson hall, minneapolis, mn
      IDS
    • By AndisArt
      ----------------------------------------------
      AndisArt presents:
      Modern HD Car Props (incl. MMP)
      ----------------------------------------------------------------
      This prop pack adds modern cars to your game as props (not as functioning automata/driving cars).
      There are 10 different vehicles with different colorings, totalling 30 variants. All models were rendered in HD, also know as Zoom 6.
      Vehicle models:
      ⦁    Audi Concept Car
      ⦁    Audi Roadster
      ⦁    Audi TT
      ⦁    VW Beetle
      ⦁    Futuristic Bike
      ⦁    Citroen C4
      ⦁    Mazda MX5
      ⦁    Nissan 350Z
      ⦁    Smart
      ⦁    VW Touareg
      The props can be used individually or as a prop family. Item names start with "AndisArt_PROP_carpack", followed by the model name and color. Prop family ID is 0A341980.
      There is a test lot that can be found in the landmark menu for an overview of all models.
      Can also be used in Mayor mode under tree menu as MMP (Mayor-Mode-Ploppable). If you do not wish to have this function you can delete the file AndisArt_PROP_carpack_MMP.dat  in the download folder. Special thanks to @Girafe for the MMP modding
      -----------------------------------------------------------------------------------------------------------------------------
      Installation:
      Extract the whole folder and copy it to your SimCity 4 Plugins folder (usually MyDocuments/SimCity 4/Plugins).
      You can now use the models in the Lot Editor or with any download that has this file as a dependency.
      The test lot is an individual file and can be deleted if not required.
      (File:  AndisArt_PROP_carpack_testlot_67ba0db8.SC4Lot)  
      --------------------------------------------------------------------------------------------------------------------------------
      Model credit: Cadnav.com
      MMP modding: Girafe
       
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