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JP Schriefer's Castelo Del Mar Relot, CAM Version 1.0.0

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5 Relots of JP Schriefers Castelo Del Mar

CAM Stages 11 and 12,

1x R$$, 4xR$$$

Lot Sizes: 2x3, 3x3,3x2

(Stats generated by Pim-X)

 

Before downloading please make shure you already have the following dependencies or if they are still available:

Castel Del Mar by JP Schriefer

Colossus Addon Mod 2.1

BSC Mega Props - CP Vol02.dat

BSC MEGA Props - MJB Vol02.dat

BSC MEGA Props - SG Vol 01.dat

BSC Textures Vol 01.dat

Fantozzi's Audio Essentials

 

 




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    • By Han Solo
      Paging Doctor @cogeo, a noob needs your help stat.
       
      I'm currently trying to install Road Top Mass Transit but there's one bit that's tripping me up. Whilst R'ing the FM (noobs actually do that, who knew?), I'm getting a little confused when it comes to the dependencies. Specifically the "Description & datfiles" sections of the dependencies where you have to install one or the other but not both of a certain prop. For example, for Antoine Tram Stops TSC the readme list three dats. RTMTV3_PropS_GLR_TSC.dat, RTMTV3_APropBase_GLR_TSC.dat, RTMTV3_PropF_GLR_TSC.dat. The readme says "In the following tables, the single prop implementation are coloured BROWN, and the prop family implementations GREEN. Please install either implementation, BUT NOT BOTH!". The problem I'm having is that, having downloaded Antoine Tram Stops TSC, the download contains non of the listed dats or any dats for that matter... what am I missing? Do I need to extract the dats somehow?
       
      I mention Colossus Addon Mod in the thread title. This is the second RTMT related issue I'm having. Due to issue detailed in the previous paragrapgh, I tried using the installer version of RTMT but during the install it asks me what NAM and CAM settings I'm using. I'm using InvisiChem's "Extended (InvisiChem)" settings which are not listed by the RTMT installer. At this point I'm not sure ho to proceed. If I'm using "Extended (InivisiChem)" does that mean that I cannot install RTMT (without compatibility issues)? Is the same true of the non installer version?
       
       
       
    • By markussaage
      Old County Courthouse V3.0.0 (Reward) CAM 2.1 Version

      Old Delaware County Courthouse by Mattb325

      1 - INTRODUCTION/OVERVIEW

      This is a Relot of my 2nd upload from April 2016 and still the second one in a series of Rewards based on BAT models made by other artists. This version is made for users using the CAM 2.1 MOD by InvisiChem.
      There is also an updated version of this lot available, if you’re using the Vanilla version of this game.

      This upload (updated version 3.0.0 for CAM 2.1), a recreation of the Old Delaware County Courthouse made by Mattb325, is an old, medium sized Courthouse, that was made by its creator
      from historic photos and drawings of the Delaware County Courthouse that once stood in Muncie, Indiana.

      This wonderful BAT comes on a new lot and features a custom icon and custom query window. I used the original seasonal trees here and the nightlight is also like the original BAT.
      You will find this lot in the Rewards menu right next to the In-Game Courthouse.

      Why is it a Reward and only available onces?
      This Reward is made for players, who want to work and reach a goal in the game and finally get WHAT? A REWARD of course…
      You don’t like it? Well, than this download in NOT for you!

      NOTE ABOUT THE DEPENDENCIES:
      This BAT is for you, if you like “realistic” looking and detailed buildings in your city. There are so many awesome creations like textures and other props made by the community out there, and I think, we should use them.
      You don’t like dependencies? Well, again, then unfortunately this download is NOT for you!

      NOTE ABOUT DARK NITE vs MAXIS NITE:
      I am sure the building was rendered for Maxis Nite, but it should work both with the original Maxis Nite and the Dark Nite Mods.


       

       
      Stats (REWARD):

      ·         Lot size:                                   6x6

      ·         Plop cost:                                §60,000

      ·         Bulldoze cost:                         §6,000

      ·         Monthly cost:                          §600 (Government buildings department)

      ·         Pollution:                                 4 (Air)/ 2 (Water)/ 42 (Garbage )/ 0 (Radiation)

      ·         Pollution radii:                        6/6/0/0

      ·         Power consumed:                 42 MWh/month

      ·         Water consumed:                  168 cu m/month

      ·         Landmark effect:                   125 over 37 tiles

      In order to get this (Reward), the following requirements need to be met (hard difficulties):

      ·         City population:                     115,000

      ·         Regional population:            215,000

      ·         Mayor rating:                         44

      ·         Courthouse:                           1


       
      2 - USE

      You need to extract this archive to your root plugins folder, it should then create a folder MSRB\REWARDS\[NAME OF BAT], where [NAME OF BAT] represents the name of this download item. Within that folder, you will find all the game-relevant files and a sub-folder containing the HTML readme and some screenshot(s). I strongly suggest that you keep your plugins organized, this original download in a safe place and remove all pics and this description from your plugins. These are not needed for this BAT to work.

      If you no longer wish to use this download, proceed as follows:

      1.      Bulldoze all lots pertaining to this download

      2.      Save all the cities and exit the game when you're done bulldozing

      3.      Remove the associated files from your plugins folder

      Hint: Just to be sure, I recommend moving the undesired files somewhere else and doing some checks before you delete them permanently. This way, if it turns out you forgot to bulldoze something, you can add it back in temporarily until you're done.


       

       
      3 - DEPENDENCIES

      There are a few dependencies for this Reward here, and you'll need the original upload of the BAT to see the building:

      1.  Mattb325’s Old Delaware Courthouse (only the Mattb325_Muncie_Courthouse2-0x5ad0e817_0x3d4aa1f9_0x30000.SC4Model file is required): http://community.simtropolis.com/files/file/27989-old-delaware-county-courthouse/
      2.  Paeng‘s Textures Pack Vol. 1.04                                            http://community.simtropolis.com/files/file/22823-paeng-textures-vol104/
      3. KOSC SuperSHK_Mega Texture Pack                                     https://community.simtropolis.com/files/file/31006-supershk-mega-parking-textures/

      4. shokthrpy’s SHK Parking Pack 1.2                                          http://community.simtropolis.com/files/file/27563-shk-parking-pack/

      5. Mattb325’s BSCBatPropsMattb325 Vol. 02                          http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2383

      6. c.p.’s BSC Mega Prop Vol. 01                                                    http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1180

      7. c.p.’s BSC Mega Prop Vol. 02                                                    http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2790

      8. jestarr’s BSC MEGA Props - JES Vol02.dat                             http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=338

      9. BSC’s BSC MEGA Props - Misc Vol01                                   http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=426

      10. VIP Girafe’s Narcissus                                                              http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2964

      11. VIP Girafe’s Daisy                                                                     http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3251

      12. Simfanatik’s FBI Suburban                                                      https://community.simtropolis.com/files/file/25635-fbi-suburban/

      This version of the Courthouse is intended to use with the CAM 2.1 MOD by InvisiChem:

      InvisiChem’s Colossus Addon MOD 2.1:                 https://community.simtropolis.com/files/file/30956-colossus-addon-mod/

      Optional and recommended (but not required):

      airman15’s Police Car/Van Conversion Mod:         http://community.simtropolis.com/files/file/30528-police-carvan-conversion-mod/


       

       

       
      If you want to see the national flag on this lot, you’re also required to download and have this in your plugins folder


       

       
      AmericanFlag.dat:                                                        https://community.simtropolis.com/sc4-maxis-files/


       
      NOTE: If any of the above dependencies require additional dependencies, you’ll need to download and put them in your plugins folder as well.


       
      You must be registered and logged in into the STEX and the BSC File Exchange LEX over at SC4Devotion in order to see the download buttons. Please bear in mind that there are separate logins for the forums and for the file exchange at SC4Devotion.

      4 - FINAL WORDS

      Updated Version 3:
      This is a total new conversion intend to use with the Colossus Addon MOD 2.1 by InvisiChem. I adjusted the statistic values to work with this MOD. You’ll need the Rush Hour Expansion set fully patched to 1.1.640.0 or a Digital version patched to 1.1.641.0 to use this release. Enjoy!

      Disclaimer:
      This lot was tested intensively without any problems, but if you have issues/problems with it, please feel free to PM me here! Please read this Readme carefully and make sure you have all dependencies installed properly.
      I am not responsible for any problems with your game using this BAT. Use at your own risk!

      5 - CREDITS

      Once again: Credits for the original BAT go to Sgt Pepper, credits for all the other dependencies go to the BSC-Team, Seraf, shokthrpy, KingOfSimcity, Girafe and Simfanatik! Thanks to T Wrecks for the inspiration how to create a good Readme-file! Without their creations I wouldn’t be able to create this Reward. Thanks a lot, guys! Happy New Year!

      markussaage, December 31, 2017

    • By markussaage
      New County Courthouse V3.0.0 (Reward) CAM 2.1 Version

      Rapides Parish Courthouse by Sgt Pepper

      1 - INTRODUCTION/OVERVIEW

      This is a Re-lot of my very 1st upload from April 2016 and still the first one in a series of Rewards based on BAT models made by other artists. This version is made for users using the CAM 2.1 MOD by InvisiChem.
      There is also an updated version of this lot available, if you’re using the Vanilla version of this game.

      This upload (updated version 3.0.0 for CAM 2.1), a recreation of the Rapides Parish Courthouse made by Sgt Pepper, is a modern, medium sized Courthouse, that was made to be a commercial building by its creator.

      When I saw this building the very first time it looked like a Courthouse in the County I live in and I had the inspiration to bring it back to its original idea being a Courthouse and also a real Reward for the game.
      This BAT comes on a new lot and features a custom icon and custom query window. I used seasonal trees here, so it takes a while, before they appear on the lot. The nightlight is like the original BAT.
      You will find this lot in the Rewards menu right next to the In-Game Courthouse.


      Why is it a Reward and only available onces?
      This Reward is made for players, who want to work and reach a goal in the game and finally get WHAT? A REWARD of course…
      You don’t like it? Well, than this download in NOT for you!

      NOTE ABOUT THE DEPENDENCIES:
      This BAT is for you, if you like good looking and detailed buildings in your city. There are so many awesome creations like textures and other props made by the community out there, and I think, we should use them.
      You don’t like dependencies? Well, again, then unfortunately this download is NOT for you!

      NOTE ABOUT DARK NITE vs MAXIS NITE:
      I am sure the building was rendered for Maxis Nite, but it should work both with the original Maxis Nite and the Dark Nite Mods.


       
      Stats (REWARD):

      ·         Lot size:                                  7x6

      ·         Plop cost:                                §102,000

      ·         Bulldoze cost:                         §10,200

      ·         Monthly cost:                         §1020 (Government buildings department)

      ·         Pollution:                                18 (Air)/ 3 (Water)/ 90 (Garbage )/ 0 (Radiation)

      ·         Pollution radii:                        7/6/0/0

      ·         Power consumed:                  90 MWh/month

      ·         Water consumed:                  340 cu m/month

      ·         Landmark effect:                   190 over 50 tiles

      In order to get this (Reward), the following requirements need to be met (hard difficulties):

      ·         City population:                     155,000

      ·         Regional population:             310,000

      ·         Mayor rating:                         55

      ·         Courthouse:                           1

      ·         Parks in the city:                    310


       
      2 - USE

      You need to extract this archive to your root plugins folder, it should then create a folder MSRB\REWARDS\[NAME OF BAT], where [NAME OF BAT] represents the name of this download item. Within that folder, you will find all the game-relevant files and a sub-folder containing the HTML readme and some screenshot(s). I strongly suggest that you keep your plugins organized, this original download in a safe place and remove all pics and this description from your plugins. These are not needed for this BAT to work.

      If you no longer wish to use this download, proceed as follows:

      1.      Bulldoze all lots pertaining to this download

      2.      Save all the cities and exit the game when you're done bulldozing

      3.      Remove the associated files from your plugins folder

      Hint: Just to be sure, I recommend moving the undesired files somewhere else and doing some checks before you delete them permanently. This way, if it turns out you forgot to bulldoze something, you can add it back in temporarily until you're done.


       

       
      3 - DEPENDENCIES

      There are a few dependencies for this Reward here, and you'll need the original upload of the BAT to see the building:


       
      1.  Sgt Pepper’s Rapides Parish Courthouse (only the Rapides Parish Court House-0x5ad0e817_0x576cb33a_0x410000.SC4Model file is required): http://community.simtropolis.com/files/file/27751-rapides-parish-courthouse/
      2.  Seraf’s City Hall Park Fountain (only the NYBT_CityHallParkFountainBySeraf-0x5ad0e817_0x5fd58e2d_0x30000.SC4Model file is required): http://community.simtropolis.com/files/file/29887-city-hall-park-fountain/
      3. KOSC SuperSHK_Mega Texture Pack                                       https://community.simtropolis.com/files/file/31006-supershk-mega-parking-textures/

      4. shokthrpy’s SHK Parking Pack 1.2                                            http://community.simtropolis.com/files/file/27563-shk-parking-pack/
      5. BSC Textures Vol.01                                                                   http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=90

      6. BSC Texture Pack Cycledogg V1                                               http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=101

      7. BSC MEGA Props - D66 Vol01.dat                                             http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=396

      8. BSC MEGA Props - JES Vol02.dat                                              http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=338

      9. VIP Girafe’s Ashes                                                                       http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2854

      10. VIP Girafe’s Beeches                                                                http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2995

      11. VIP Girafe’s Chestnuts                                                             http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3049

      12. VIP Girafe’s Elms                                                                       http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3347

      13. VIP Girafe’s Lindens                                                                 http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2869

      14. VIP Girafe’s Maples                                                                  http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2809

      15. VIP Girafe’s Narcissus                                                              http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2964

      16. VIP Girafe’s Urban Pack Vol.01                                               http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3192

      17. Simfanatik’s 2012 Ford E-250 Vans (Hardware version)           http://community.simtropolis.com/files/file/27636-2012-ford-e-250-vans/


      This version of the Courthouse is intended to use with the CAM 2.1 MOD by InvisiChem:

      InvisiChem’s Colossus Addon MOD 2.1:                                        https://community.simtropolis.com/files/file/30956-colossus-addon-mod/

      Optional and recommended (but not required):

      airman15’s Police Car/Van Conversion Mod:                               http://community.simtropolis.com/files/file/30528-police-carvan-conversion-mod/



      If you want to see the American flag on this lot, you’re also required to download and have this in your plugins folder:



      AmericanFlag.dat:                                                                           https://community.simtropolis.com/sc4-maxis-files/


       
      NOTE: If any of the above dependencies require additional dependencies, you’ll need to download and put them in your plugins folder as well.

      You must be registered and logged in into the STEX and the BSC File Exchange LEX over at SC4Devotion in order to see the download buttons. Please bear in mind that there are separate logins for the forums and for the file exchange at SC4Devotion.

      4 - FINAL WORDS

      Updated Version 3:
      This is a total new conversion intend to use with the Colossus Addon MOD 2.1 by InvisiChem. I adjusted the game relevant statistic values to work with this MOD. Enjoy!

      Disclaimer:
      This lot was tested intensively without any problems, but if you have issues/problems with it, please feel free to PM me here! Please read this Readme carefully and make sure you have all dependencies installed properly.
      I am not responsible for any problems with your game using this BAT. Use at your own risk!

      5 - CREDITS

      Once again: Credits for the original BAT go to Sgt Pepper, credits for all the other dependencies go to the BSC-Team, Seraf, shokthrpy, KingOfSimcity, Girafe and Simfanatik! Thanks to T Wrecks for the inspiration how to create a good Readme-file! Without their creations I wouldn’t be able to create this Reward. Thanks a lot, guys! Happy New Year!

      markussaage, December 30, 2017

      README!!! MSRB New County Courthouse V3.0.0 (CAM Version).pdf
    • By nos.17

       
      A bigger and better version of the largest (ft2-wise) CS$$$ building in the game.
      Utilizes CP's seasonal trees, custom textures, and was designed to be easily compatible and expandable with KOSC's modular parking sets.
      With Lotplop, it can be found under CS$$$_60x62_1ChiFashionCentre_   (it is the last CS$$$ family fyi)

      ------------------
      Dependencies:
      ------------------
      BSC MEGA Props CP Vol. 1
      BSC MEGA Props CP Vol. 2
      SuperSHK MEGA Parking Textures
      SHK Parking Pack
      Bldgprop Vol 1& 2 OR Maxis Prop Names & Query Fix
        (the latter is strongly recommended)
      CS$$$1_6x6_MOD_Textures.dat  (included)
       

      :: VOTE HERE ::
      Update 12.25.17 - Fixed broken image link. No file updates.
    • By Fantozzi
      Mod content:
      134 growable CAM-patible farm lots, each one individually designed, ranging from tiny romantic (stage 1) to dystopian agricultural scifi (stage 10).
      45 new or completely reworked field lots with crops like canola, cabbage, bamboo, potatoes, strawberries, artichokes, animated lifestock or elements like grow tunnels, greenhouses, vertical farms.
      250 new props/bats.
      70 new textures
      6 ploppable functional lots
      13 cosmetic puzzle pieces to add fences and farm tracks to the fields.
      Mod's purpose:
      Collecting some of the best farming stuff, adding own stuff where needed and creating something with an overall concept from it. This means building up complete themes like winery, lumber industries, lifestock farming, grain production, including different elements of the productions chains (grain -> brewery, life stock -> slaughtery) - so for each city of your region there can be different main focus of agricultural production.
      Mod's challenge:
      This mod can be very demanding on computer/game performance and there may be actions to take about this. Also setup requires some patience as you have to make certain decissions and you have to select and sort content different according to this decissions. It's recommended to wait for a rainy afternoon to install this mod.
      It's essential to read chapter 1,2 and 3 of the included documentation.
       
      Dependencies
      This mod requires at least 38 dependencies (depending on your choices more). This is no put and play - you need to follow installation instructions of the documentation). Do this step by step.
      For easier management the dependencies are broken down into five sections. For performance reasons it's recommended to datpack some of the sections containing smaller files into a single bigger one after you are done and everything works.
       
      Section 1 (Megapacks)
      BSC Textures Vol 01.dat
      BSC_TexturePack_Cycledogg_V 01.dat
      SPAM_Super_Resource_Pack
      BSC MEGA Props - CP Vol01.dat
      BSC Mega Props - CP Vol02.dat
      BSC MEGA Props - SG Vol 01.dat
      BSC MEGA Props - NewmanInc Vol01.dat
      BSC MEGA Props - NewmanInc Vol02.dat
      fz_AudioEssentials_1_3.dat
       
      Section 2 (JMyer's Stuff)
      BSC Mega Props - JMyersAgriculture01.dat
      BSC Mega props JMyers Agriculture 02.dat
      JMyers Hydrophonics
      JMyers Dairy Farms
      JMyers Corn Crops Vol.2
       
      Section 3 (French stuff)
      Nams BAT PROPS PACK Vol 02.dat
      Nams BAT PROPS PACK Vol 03.dat
      Nams PROPS PACK Vol 1.dat
      Nams PROPS PACK Vol 2.dat
      Girafe Vines
      Girafe Wheat
      Manchou_Houses_AG.dat
      VIP_RuralPack
      VIP RuralPack Expansion1
      VIP Agri Pack
       
      Section 4 (Working Man Production)
      wmp_docklands3_props1.dat
      wmp_spam_freight_props2.dat
      wmp_garden_props.dat
      wmp_garden_props02.dat
       
      Section 5 (the assorted section)
      Nexis_GreenhouseSet.dat
      Wieśpak by fordoniak
      RFR Maize Set
      Jenxfauna_cows
      Jenxfauna_sheeps
      Jenxfauna_pigs
      Sunflower (Shadows) by HunD88
      SFBT Weinberge
      Cycledoggs Organ Works
      Cycledoggs Hankie Mill
       
       
      Optional Stuff
      Colossus Addon Mod 2.1.0 (the CAM - strongly recommended)
      A maxis farm blocker or a maxis farms replacement mod compatible with CAM or SPAM (recommended)
      Simmer2 Stone walls
      VIP Les Murets d'Aubrac
      CP Seasonal woods
       
      Special thanks to rsc204 and T Wrecks for the technical assistence. Many thanks to T Wrecks, OcramsRzr, rivit, matias93 and nos.17 for the creative and fruitfull ideas.
      Thanks to nos.17 and markussaage for reviewing the documentation.
       
      This mod is dedicated to the developers of the Colossus Addon Mod, RippleJet and IvisiChem.
       
      Feel free to post screenshots, discoveries, your personal favorites, critics and questions (not covered by the documentation) in the development thread.
       
      Happy farming.
       
      EDIT - on 12.20.2017:
      The link on the dependency wmp_spam_freight_props2.dat was wrong and corrected today. For all player that used the dependency links before 12.20.2017 please replace wmp_spam_freight_props.dat (wrong) with wmp_spam-freight_props2 (right) or add it. Thanks to @buckbeach47 for reporting.
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