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  • STEX Featured

  • Newest STEX Uploads

  • Similar Content

    • By tariely
      Tariel-Kazuki Street Stalls v1 & v2
       
      I recenty uploaded the lost original, which I have been using liberally for years. With some problems, though, that I thought would be nice to save new users from, like missing props ; also, the pieces were not lighted, which is my personal bugaboo. Last but not least, I would have liked the v2 pieces to have some indication of direction, therefore I added some SPOT arrows in my relot.
      So here is a new version of Kazuki’s lots, trying to solve those little problems. I just licked them up and lit them and gave them new menu icons. All Hail goes to Kazuki for making them in the first place.
      You don’t need the original but it’s here.
      Those are neutral lots, eyecandy only.
      _____________________
      Dependencies :
       
      BSC_MegaProps_Gascooker_vol1.dat
      http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=397
      NetworkAddonMod_Props.dat :
      In NAM 32 and up
      PorkieProps-Vol1.dat
      http://community.simtropolis.com/files/file/11421-porkie-props-vol1-european-street-accessories/
      PorkieProps-Vol2.dat :
      https://community.simtropolis.com/files/file/11420-porkie-props-vol2-seasonal-street-trees/
      RVTNightlights (included)
      SPOT_C-rc100.dat (for plopping directions)
      https://community.simtropolis.com/files/file/24509-spot/
      Tamorr_Family_Prop_v1.dat
      in Tamorr’s Resource 2.05 :
      http://community.simtropolis.com/files/file/21940-tamorrs-resource/
      wmp_power_props01.dat  in WMP Power Lots :
      http://community.simtropolis.com/files/file/26376-wmp-power-lots/
    • By kingofsimcity
      KOSC presents: Green Green Tennis Greens
      Introduction
      This is a medium-large sized tennis park using @rsc204's splendid AoT (Any One for Tennis) pack.
      For those interested in the revised and final version of this tennis park, you can find it in here:
       
      Package Overview
      A nice tree-sheltered tennis park that will fit well in any medium-wealth neighborhood. Comes with 4 courts, a public restroom and a small parking lot. Anyone for (more) Tennis?
      General Stats
      Green Green Tennis Greens
      Lot Sizes: 6x4
      Wealth: §§
      Cap Relief: R§ 1000, R§§ 2500, R§§§ 2500
      Plop Cost: §1000
      Maintenance Cost: §25
      Dependencies
      Textures
      SuperSHK MEGA Parking Textures BSC Texture Pack Cycledogg V01 Props
      Maxis Buildings as Props OR TWrecks' Maxis Prop Names and Query Fix  SHK Parking Pack AnyOne for Tennis BSC MEGA Props SG Vol. 1 BSC MEGA Props CP Vol. 1 BSC MEGA Props CP Vol. 2 Enjoy!
    • By Diamond
      Well another addition. This contains ten growable 4x3 and 3x4 lots with more manufacturing facilities. Think of them as a little brother of these lots.
      All lots are growable only. Just zone 4x3 or 3x4 industry (use ctrl) and they should grow easily. Each offers 401 jobs and they are modded to fit with the values of the industry job quadrupler mod.  No Bats included, dependencies kept to a minimum. Credit also goes to T-Wrecks, who gave me the idea to do this.
      large picture with all lots (1.600 x 1.000, 373 kb)
       
      Dependencies
      .: BSC Mega Props JES Vol01: Download from the LEX  OR  simcityplaza.
      .: BSC MEGA Props CP Vol 02 : Download from the LEX
      .: Maxis Buildings as props: Volume 1 and Volume 2.
       
      Details
        .: ten growable lots
        .: sizes: 3x4 and 4x3
        .: jobs: 402 manufacturing jobs in industry
        .: bulldoze cost: 610
        .: water consumption: 170
        .: power consumption: 110
        .: air pollution: 12
        .: water pollution: 9
        .: garbage output: 4
        .: no readme.
    • By Diamond
      An addition to my previous release.This contains six growable 9x8 lots with more industrial facilities, this time of a more dirty type. We got a car manufacturer, a saw mill and also a fertilizer plant. All the factories an ascending economy can dream of! I used just maxis stuff, since those bats are pretty sweat but their lots kind of... well... suck. But combined with jestarr's Props and a bit of work they shine. I hope you like them.
      All lots are growable only. Just zone 9x8 industry (use ctrl) and they will grow quite easily. Each offers 1542 jobs and they are modded to fit with the values of the industry job quadrupler mod.  No Bats included, dependencies kept to a minimum. Credit also goes to T-Wrecks, who gave me the idea to do this.
      large picture with all lots (2.800 x 3.000, 2.355 kb)
       
      Dependencies
      .: BSC Mega Props JES Vol01: Download from the LEX  OR  simcityplaza.
      .: BSC MEGA Props CP Vol 02: Download from the LEX
      .: Maxis Buildings as props: Volume 1 and Volume 2.
       
      Details
      .: six growable lots
      .: size: 9x8
      .: jobs: 1542 manufacturing jobs in industry
      .: bulldoze cost: 4.320
      .: water consumption: 315
      .: power consumption: 280
      .: air pollution: 15
      .: water pollution: 11
      .: garbage output: 4
      .: no readme.
    • By tariely
      I recenty uploaded the lost original, which I have been using liberally for years. With some problems, though, that I thought would be nice to save new users from. (1) the bus stop never showed up, (2) neither did the dirt circle for the trees (the original used the Invisible One…) ; (3) they were not well lighted, which is my personal bugaboo. Also, last but not least, (4) I never knew exactly on which side the street barriers were, and had to re-plop several times to get them right.
      So here is a new version of those Kazuki lots, trying to solve all those problems, with a little bit of SPOT to help with the plopping. All Hail goes to Kazuki for making them in the first place.I just licked them up and lighted them and gave them new menu icons.
      You don’t need the original but it’s here.
      NB : if you have a Sandstone Mod, it will replace the Maxis pavement.
      NB2 : In case you are wondering, no, the bus stop is not functional, sorry. It is now !
      ------------- 
      BSC_MEGA-Props-CP Vol01.dat :
      http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1180
      Murimk stands-simple.dat :
      https://community.simtropolis.com/files/file/25681-murimk-bicycle-props-with-mmp-bikers/
      JENXPARIS_Prop_Pack_VOl02.dat :
      http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1612
      NetworkAddonMod_Props.dat : In NAM 32 and up
      PorkieProps-Vol1.dat :
      http://community.simtropolis.com/files/file/11421-porkie-props-vol1-european-street-accessories/
      PorkieProps-Vol2.dat :
      https://community.simtropolis.com/files/file/11420-porkie-props-vol2-seasonal-street-trees/
      RVTNightlights (included)
      SG_BusStop04.dat (if you’re not already using SG Bus Stops. Which maybe you should. They’re about the only ones reasonably to scale, with WMP’s and the RTMT) : in SG Bus Stops :
      http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1618
      SPOT_C-rc100.dat (for the plopping directions) :
      https://community.simtropolis.com/files/file/24509-spot/
       
      Tamorr_Family_Prop_V1.dat :
      in Tamorr’s Resource 2.05
      http://community.simtropolis.com/files/file/21940-tamorrs-resource/
      wmp_power_props01.dat : in WMP Power Lots :
      http://community.simtropolis.com/files/file/26376-wmp-power-lots/
       
       
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