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About This File

This is my relot of the LBT's Zamora General Hospital. I liked the building, it was a good size and works well in almost any city type. It was originally only made for my personal use, and such is a little dependency heavy, with some from non-English sites, including the model itself.

The lot is more intended for a Tropical/Sub-tropical environment with the many palm trees and other tropical plants. 

To get the model it is located at Capital Simcity , you will only need the Zamora General Hospital model file, made by the LBT

The dependencies are:

Neko Prop sets 2 and 3

SHK Parking Pack

BSC - VIP girafe urbanpack vol. 1

BSC - VIP girafe carpack vol. 3

BSC - VIP girafe carpack vol. 1 & 2

LBT Prop Pack

LBT Mega Prop Pack

Dutch Prop Pack

Murimk Bicycle Props

BSC MEGA Props - MJB Vol02

BSC MEGA Props CP Vol 02 

BSC MEGA Props CP Vol01

BSC MEGA Props - MJB Vol01

PEG MTP Super Pack (Texture DAT is only one that is needed)

RMIP ( All you will need is the  jzo_RMIP2vol2_textures.dat file)

I know it is a long list of dependencies but many of them are necessary for many other lots. 

I have tested it numerous times, but if there are any issues please do PM me, write in my new Lot editing topic Tankmanks Lots.

And i just hope that you will enjoy it. 




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Great work giving that hospital the latin styled lot it deserves! 

Just a hint: it is customary to upload your contributions on a zip file, accompained with a readme file.

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10 hours ago, Ln X said:

This is an impressive relot!

Is there any possibility of a boreal and temperate version?

Thanks, i will definitely look at doing a temperate version in the near future. 

4 hours ago, matias93 said:

Great work giving that hospital the latin styled lot it deserves! 

Just a hint: it is customary to upload your contributions on a zip file, accompained with a readme file.

Thank you for the input, i knew that i was forgetting to do something when uploading it. 

 

Also i know that there might be some missing textures for some people, i am looking into finding out which ones they are as they never came up when i did a dependency check and it is only giving me texture IDs at this stage. 

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Excellent lot, got all the dependencies and its working like a charm, this hospital will look sweet in my cities!

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This is perfect for my bigger commercial cities than that drab vanilla hospital! Many thanks for solving the texture problem thingy :D

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On 3/9/2017 at 5:55 PM, Moses Zal said:

What is the maximum patients capacity of this hospital?

Chances are the stats remain unchanged from the original (typical of Tankmanak's relots), so the capacity is 16000.

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