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Cape York / Blue Summit 1.0.0

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Hi everybody,

I created this map two years ago to start a new region, I'm still working on my cities because this map simply gives a lot of space and (to me) is still interesting to build on. Two years after making this I still haven't changed a lot since putting it into use.... Making this map alone took quite some time...So I thought If I like it (and I'm very picky about maps -that's why I originally started this project) maybe some people would like to try this also.

So this is my map of Cape York or Blue Summit (still can't decide which name is better... what do you think?). It's 11x13 huge tiles. That's 44kmx52km = 2.288 km²!

It's loosely inspired by the region of Eureka, CA and Astoria, OR mixed together with the mountains of Olympic National Park, WA. Maybe I even used original map data and somehow meshed it together with paint, I can't even remember. Expect a very complex river delta made from three rivers confluencing in this region, very extensive riparian and zones and marsh inland, lots of plain space to build on. Many possibles sites for a harbour of biggest dimensions, marinas, "Manhattan-like" island downtowns, suburbs all the way up to the horizon, international airports, it all fits on this map.

I'm using the CPT_OlympicTerrainMod http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1637 ( with Columbus Terrain Mod as dependency...?) I recommend very much the CPT_No7a_OlympicCoast_TreeController  http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1638 if you plan to set it in the Pacific Northwest.

I also like RVT Coastal Mod - by rivit http://workingman-productions.co.uk/downloads/rivit_coastal.html. The grey Beach fits quite well to the Pacific northwest I suppose. Rivit's Coastal Mod has some nice choices for water, as well. Until now I couldn't decide though which is the perfect water for it, would love to hear some recommendations. I also use the excellent:

It comes as greyscale-png and .sc4m file, so you can alter it beforehand. I've to admit there's some blind spots in the most eastern border, but I literally lost all creativity shortly before reaching the finish line *:D But it's a really small area, you won't settle there a long time.

Maybe I can post a rendered screen if there's demand...

Have fun with this one

 

Overview CityBorders small.jpg

Overview CityBorders small.jpg

578e477d4b26d_OverviewCityBorderssmall.thumb.jpg.f0cf650fe2b533d974c9c96345b0dbc9.jpg




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Hi, welcome to the West Coast, the Cascadia/Sierra/Rocky Mtn. region of North America.  Isn't it beautiful?    Okay, so for the water I found PEG's WATER MOD Brigantine to be the best, its very realistic in textures, reflections, and colors for this lush rainforest environment.    Below are links to the water mod and a map I worked on based on the Columbia River Gorge in Oregon.

Cape York or Blue Summit?.   Cape York sounds kind of EuroAmerican/Atlantic.  I'll go with Blue Summit as the Pacific West Coast is well hydrated at higher elevations. 

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Hi, thanks for the reply. Your map looks beautiful, I like the varied landscapes fitting so naturally-looking together. Have you done a CJ on that?... I somehow remember seeing it before. I see no download link btw... :???:

Thanks for your input on the name. I also tend to Blue Summit, but couldn't have it described so well.

First thing I'm gonna do is trying out the water mod. :yes:

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2 minutes ago, Thin White Duke said:

Looks fantastic, but I'm not sure what happened to the snow cap, and I'm afraid it's going to affect how the map looks
in-game in a negative way. You might want to try sorting that out. :)

Hm, you're right, looks strange. Don't have snow ingame, even on the highest elevations (~1000m], so I guess its a SC4Terraformer-related issue.... :???:

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32 minutes ago, elliotwiley said:

I see no download link btw... :???:

Thanks.  I never uploaded the map as you see in the pic, it was the result of terra-forming 'in-game' from a map that CorinaMarie had been experimenting with.  The initial map was very choppy, she finally came up with a smooth version that is ready-to-build on. (linked above).  

I just started converting your huge region, and I can see why you've been building on it for 2 years, there's a lot of building area.  I used the SC4M file, but the jpg grayscale looks kind of too dark. 

Interesting you showed up today, I was just about to start building on Cori's 2.2 map today with the plan being to make a CJ with it.   So here we go... :)

 

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9 minutes ago, Thin White Duke said:

Looks fantastic, but I'm not sure what happened to the snow cap, and I'm afraid it's going to affect how the map looks
in-game in a negative way. You might want to try sorting that out. :)

 

8 minutes ago, elliotwiley said:

Hm, you're right, looks strange. Don't have snow ingame, even on the highest elevations (~1000m], so I guess its a SC4Terraformer-related issue.... :???:

If you look at the .png grayscale its very dark, there are smooth rolling hills across the terrain, but it looks like the higher 'alpine' elevations have been smoothed down below the snowline.   This makes the map completely buildable except for water areas, but not accurate to elevation.   They don't call them the Rocky Mtns for nothing, you can't exactly build cities up there, but the hiking and camping is awesome :)

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I've almost completely converted the SC4M version of Cape York/Blue Summit to region view with the realistic terrain mods.  I found the alpine elevations pictured below which I believe is Mt. Hood in Oregon, but could be a mix with Mt. Ranier in Washington State.   The great thing here is the alpine terrain is smooth enough to build a city in the sky --11 to 12K ft. at least. 

Mt Hood or Ranier.jpg

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