Jump to content

2001kraft's Attempt at a Desert Theme 1.0.0

   (0 Reviews)
Sign in to follow this  

9 Screenshots

About This File

This is my attempt at a desert theme. It doesn't include any special buildings or anything like that, although that may come in the future. Look at the screenshots to determine whether I failed or not. It's basically the tropical theme with different visuals.




User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an Account  

Sign up to join our friendly community. It's easy!  

Register a New Account

Sign In  

Already have an account? Sign in here.

Sign In Now

There are no reviews to display.

  • STEX Featured

  • Newest STEX Uploads

  • Similar Content

    • By Arnold J. Rimmer
      Hey,
       
      after week of learning again and again same simple things i am finally able to make own thing from zero to final stage,
      so i decided create own topic to gather all created stuff..
       
      I am big newbie, so i appreciate every help!
       
    • By Czardus
      In this episode, we get the region started by building the beginnings of the town of Frisco.  
      This Let's Play Cities Skylines series will simply be focused on city-building and having fun.  The number of mods and assets will be limited only to what we need to build the city, with an aim to avoid any mods that could potentially "break" the game or otherwise significantly alter the gameplay.
      Mods/Asset collection: http://steamcommunity.com/sharedfiles/filedetails/?id=1202188049

    • By zero7
      Elizabeth Falls
      "When is the level going to settle?" - Every conversation in town gets there at some point as it's what everyone wants to know. The contractors are waiting on the architects, the architects are waiting on the town planners, the town planners are waiting on the mayor and the mayor is waiting on his advisers. But no-one knows when the water level is going to settle.
      The assumption is that much of the flood water will clear, the place was named based on that assumption - Elizabeth Falls - but unless this water goes somewhere, there won't be anything worthy of the name.
      So here we are, 500 people living alongside an unpredictable torrent of water - waiting for it to settle. We have a number of things in abundance: water (obviously), ore, timber and hope.  We also have sizeable financial backing from the Zero7 Foundation, which has allowed us to put in services for a city much larger than our present little town. 
      So we wait a lot, and build a little. And hope, always ...
       
      Welcome to my first Cities Skylines journal. I'm going to try to keep it in the style of the old traditional SC4 storyline journals, with the direction set mainly by the organic growth dictated by game dynamics. I'm new to Cities Skylines (but and old SC4 campaigner) and will be learning about what's achievable in the game as I go along. 
       
      So far we have power, water, a little industry and a growing population. Google has mapped us, so that makes things feel more real.
      The highway into town needs some attention with Move-It once I open up those tiles. Rail branch to the ore district is a possibility. The 'road to nowhere' currently heading into the water will become a riverside road once I get the water position finalised.
      The mayors advisers are out in the chopper every day surveying the waters, seeing if we've got a final position, but it's still draining away - good in some ways as we'll end up with more land to work with.

       
      One thing that makes predicting the river bank's final position so hard is that it keeps raining, so just when we think things have settled, the parameters change. It rains a lot ...

       
      But, on the rare occasions that it does stop raining, we've got quite a nice little town - let's hope we can keep it that way as we grow.

    • By TytanTV
      Hi guys,
      After a long break from playing Cities Skylines, I recently started a new series on my channel. It's a not-so-realistic city set somewhere in South East Asia (probably). I'm almost embarrassed to post it because I know how insanely beautiful some of the cities on here are! That said, any feedback would be appreciated
      Also I'm on the lookout for any LUTs/tweaks/assets that can give the city a more "tropical" feel, if anyone has any suggestions please let me know!
      First episode:
       
      Latest episode:
      Some image of the city, first the full city view by night:

      Path leading up to the central park, with the city hall in the background (the scary communist looking building):

      Bridge from the business district to the city center:

      Central train station:

      Sapphire park - the highway runs under the water to the central island:

      Train line running through the business district:

      Cemetery and temple on the central island:

      Sunset over Emerald Park:

×

Help Keep Simtropolis Online, Open & Free!

stexcollection-header.png

Get the best of the best from the STEX!

Expand your city with the best from the Simtropolis Echange. Make a donation and get one or all three discs today!

Make a Donation, Get a Gift!

We need to continue to raise enough money each month to pay for expenses which includes hardware, bandwidth, software licenses, support licenses and other necessary 3rd party costs.

By way of a "Thank You" gift, we'd like to send you our STEX Collector's DVD. It's some of the best buildings, lots, maps and mods collected for you over the years. Check out the STEX Collections for more info.

Each donation helps keep Simtropolis online, open and free!

Thank you for reading and enjoy the site!

More About STEX Collections