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Thats right im back with a MTA bus and there is and ad on the other side  ;)

 




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Glad to see you back bowserking123.. I'm working on a video of SimLanta... the Marta buses look great. could you update Marta Mod to have these models instead? Also like chicagobuilder's talking about? The whole transit system? I thought you were already on point with this but I must have gotten my wires crossed somewhere.Can you skin A train in Marta. The commuter train set by Takouma IS exactly the train used by Marta, it would be perfect with that linked picture I sent to you . Thanks can't wait to here if you can do this or not. glad your back!

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Just because we have an overabundance of bus skins doesn't mean we should bash the creator of this one. What would be really cool is if you could create an NYC Subway skin for the El-train mod

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why do people on here have to slate the modders, they give up a lot of time to help make our gaming experience better, if you don't like what they do why don't you try modding yourself. keep up the good work bowserking123.

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Please be nice with your comments, constructive criticism is appreciated. Being plain rude because the upload is not what you personally wished it was is however not appreciated.

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    • By RandyE
      Includes 2 Garages, 3 Bus Stations 3 Parking Lots, a Bus Loop, 1x1 filler lot and a Taxi Stand.  All lots found in the Transportation Menu indicated with color-coded icons. 
      Dependency:  SHK Parking Pack  Required on all lots in this zip-file download for the base textures, lighting, many of the props, and most vehicles. 
      Dependency Link:
      3x3 Parkade
      Jobs: 6§, 50§§, 6§§§. Modular Parking - Asphalt - Parkade 3x3. Capacity: 5800.  Plop: 650§, Monthly: 240§. Landmark: 20, 10. Pollution: 5, 5 Air/Water/Garbage. Consumption: 20 MWh/Gal. Transit and Network enabled.
      3x5 Bus Loop
      Jobs: 6§, 60§§, 6§§§. Modular Parking - Asphalt - Bus Loop 3x5. Capacity: 3200. Makes Taxis. Creates 72 Jobs. Plop: 980§, Monthly: 260§. Landmark: 20, 15. Pollution: 10, 5, 5 Air/Water/Garbage. Consumption: 50, 20 MWh/Gal. Transit and Network enabled.
      3x2 Parkade
      Jobs: 6§, 40§§, 6§§§. Modular Parking - Asphalt - Parkade 3x2. Capacity: 4800. Plop: 420§, Monthly: 180§. Landmark: 20, 10. Pollution: 5, 5  Air/Water/Garbage. Consumption: 20, 10 MWh/Gal. Transit and Network enabled.
      3x3 Parking Lot with Transit
      Jobs: 6§, 40§§, 6§§§. Modular Parking - Asphalt - Parking 3x3. Capacity: 400. Car Queue. Makes Taxis. Creates 54 Jobs. Plop: 250§, Monthly: 150§. Landmark: 10, 10. Pollution: 5, 5.  Consumption: 10, 5 MWh/Gal. Transit and Network enabled.
      1x1 Parking Lot Filler
      Modular Parking - Asphalt - Filler 1x1. Plop: 100§, Monthly: 50§. Landmark: 5, 5. Pollution: 2, 2. Consumption: 5, 5 MWh/Gal.
      1x1 Bus Station and Taxi Stand
      Jobs: 6§, 40§§, 2§§§. Monthly Income: 100§. Business Deal, Capacity: 800. Makes Taxis. Creates 48 Jobs. Plop: 500§. Landmark: 10, 5. Pollution: 5, 5. Consumption: 20, 10 MWh/Gal. Transit and Network enabled.
      3x3 Pay Parking
      Jobs: 6§, 40§§, 6§§§. Modular Parking - Asphalt - PayParking 3x3.Monthly Income: 120§. Business Deal. Capacity: 600. Plop: 280§. Landmark: 10, 5. Pollution: 5, 5. Consumption: 40, 10 MWh/Gal. Transit and Network enabled.
      3x3 Park and Ride
      Jobs: 8§, 50§§, 2§§§. Modular Parking - Asphalt - Bus Stop 3x3. Capacity: 1400. Makes Taxis. Creates 60 Jobs. Plop: 400§. Monthly: 140§. Landmark: 20, 5. Pollution: 10, 5. Consumption: 50, 10 MWh/Gal. Transit and Network enabled.
      3x1 Bus Stop
      Jobs: 5§, 10§§, 0§§§. Modular Parking - Asphalt - Bus Stop 3x1: Capacity: 900. Makes Taxis. Plop: 180§. Monthly: 100§. Landmark: 10, 5. Pollution: 5, 5. Consumption: 30, 10 MWh/Gal. Transit enabled.
      1x5 Bus Stop
      Jobs: 6§, 40§§, 1§§§. Modular Parking - Asphalt - Bus Stop 1x5. Capacity: 250. Makes Taxis. Plop: 240§. Monthly: 120§. Landmark: 10, 5. Pollution: 5, 5. Consumption: 40, 10 MWh/Gal. Transit and Network enabled.
      3x3 Parking Lot
      Jobs: 6§, 40§§, 8§§§. Modular Parking - Asphalt - Parking 3x3. Plop: 260§. Monthly: 120§. Landmark: 20, 10. Pollution: 5, 5. Consumption: 20, 10 MWh/Gal.
      INSTALL:
      To install copy and paste the Modular Asphalt Parking Bus and Taxi Ver. 2.0 folder into your User\Documents \SimCity 4\Plugins folder. Move or delete the text/html files and Previews folder as these should not be stored in the Plugins folder.
    • By Murokmakto
      Hello everybody,

      I´m a big fan of first person trips through virtual cities. Since the first city building game I played I always wanted to walk the streets of my cities and see a pedestrians view. Luckily this is possible in Cities: Skylines; this is why I am going to do a series of first persion trip videos of my City (ies).

      This one is set in the City of San Salvador (I am going to do a tour and Lets Play later on), which is about 70% done,.
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    • By new.orendor
      These stations by uki-Sim are incredibly cool.
       
      I've updated them to have capacities and switch costs in line with the current NAM standards (September 2017 NAM 35). I've also included versions that will use the NAM query. To use this relot, simply download the original stations from the provided links and replace the .SC4lot files with my updated files.
      You must choose whether you want these stations to use the NAM train station query or the Maxis default.
      MAXIS: Extract the folder labeled MAXIS QUERY
      -or-
      NAM: Extract the folder labeled NAM QUERY
      KEEP ONLY ONE
      ---
      RRW USERS: If you have RRW installed, the textures of the through line rails will use the RRW textures.  
      --
      USAGE
      Gorge Station:
      Size: 1x4 + overhang
      Capacity: 50 000 passengers
      maintenance: $10 per month
      To use this station, simply plop it on the edge of a steep slope or cliff with the arrow pointing away from the dropoff. A steeper slope generally looks nicer, but isn't necessary.

      Gorge Station 30m:
      Size: 2x4
      Capacity: 57 500 Passengers
      Maintenance: $15 per month
      To use this station, you must make sure the change in elevation over the tile adjacent to the rail line is ~30m. If the slope is much shallower or steeper, the stairs will not look right. The hole diggers included with NAM are very useful here.
      Place the station with the arrow facing towards the dropoff. The flexible foundation will conform to the slope.
      This station includes a bus stop.
      ---------
      DEPENDENCIES:
      You need the original stations .sc4model and .sc4desc files for this relot to work.
      The main pages are in Japanese, but Google Chrome's auto translate is adequate
          Gorge station:
          main page: http://uki-sim.seesaa.net/article/143281360.html
              just click on the download icon in the center of the page
               (or Direct download is:  http://uki-sim.up.seesaa.net/bat/Gorge-RailStation.zip )
          Gorge station 30m:
          Main page: http://uki-sim.seesaa.net/article/143729718.html
              just click on the download icon in the center of the page
              (or direct download is: http://uki-sim.up.seesaa.net/bat/Gorge-RailStation_30m.zip )
      ----------
      Final Notes:
      I encourage you to check out the rest of uki Sim's bats and props on their website. http://uki-sim.seesaa.net/
      Enjoy!
      -new.orendor
      UPDATED_README_Uki_sim_cliffside_stations_relot.txt
    • By 11241036
      Short description:
       
      As you may already know, you need traffic stations of any kind to connect pedestrian zone puzzle pieces to roads or streets to allow your pedestrians to enter them. However, one thing about the game's default bus and subway station has always bothered me: the fact that they only have the white concrete base texture. In case of the bus stop, your Sims even have to climb a fence before they can enter the pedestrian zone. There are already several sets of road-top traffic stops online; however, in some situations (like curves, diagonal streets, or crossings), you can't use them. Therefore, I've created a set of bus, subway, and combined bus and subway stations with base textures fitting the pedestrian mall textures. They are based on the SFBT Modern Bus Stops and the subway stairs found in the RTMT. They can be used like any other traffic station.
       
      There are stations for the subsequently mentioned pedestrian mall varieties:
      -  Concrete (White pavement)
      -  Pavement (pink)
      -  Cobblestone
      -  Red Brick (sometimes comes in 2 varieties; please see 1st screenshot below)
      -  Sandstone (2 varieties)
      -  Grass
       
      There are stations for the following traffic types:
      -  Bus (orthogonal and diagonal; see 1st and 3rd screenshot)
      -  Subway (only orthogonal; see 2nd secreenshot)
      -  Combined Bus and Subway (orthogonal and diagonal; see 2nd and 3rd screenshot)
       
      For further information, please refer to the readme file in the download.
       
      Note: Some of the files are for LHD and some for RHD. You need to remove the files from the traffic installation you don't use, otherwise the RHD files will override the LHD files. Please read the installation instructions below to avoid trouble. (Please see 4th screenshot about the difference.)
       
       
      Dependencies:
       
      Network Addon Mod: This mod includes base textures required for this plugin. As you may already know, it introduces a big variety of additional networks to the game.
      http://community.simtropolis.com/files/file/26793-network-addon-mod-for-windows-installer-offsite
       
      SFBT Essentials: Required for the diagonal overlay textures of the two diagonal stations on grass. Since it only contains props and textures for plugin developers, it does not modify the game itself.
      http://community.simtropolis.com/files/file/14212-sfbt-essentials
       
      SFBT Moderne Bushaltestellen von Fluggi und khoianh94 or SFBT Modern Bus and Tram Stops: Contains the bus stop buildings and the most props on the lots and introduces a series of bus and tram stops on or next to roads. Only the file SFBT_Haltestellen_Fluggi_khoianh_Props.dat is required; you can delete the rest of the files if you don’t want to install the bus and tram stops themselves.
      http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2536 (LEX registration required)
       
      Paeng Textures Vol103: Required for the grass overlay textures for the orthogonal bus and the orthogonal bus and subway station on grass. Since it only contains textures for plugin developers, it does not modify the game itself.
      http://community.simtropolis.com/files/file/22823-paeng-textures-vol103
       
      Road Top Mass Transit (RTMT): Required for the subway stairs. This plugin introduces a set of various road-top traffic stations. You’ll only need the file RTMTV3_PropF_Subway_Ninja_Gray.dat.
      Link 1: http://community.simtropolis.com/files/file/13510-road-top-mass-transit
      Link 2: http://community.simtropolis.com/files/file/17670-roadtop-mass-transit-v3-installers (Installer Version)
      Note: If you don’t want to install the RTMT plugin itself, you can instead download Additional Subway Entrance Props. This plugin contains the same file. Since it otherwise only contains props for plugin developers, it does not modify the game itself.
      http://community.simtropolis.com/files/file/13698-additional-subway-entrance-props  
       
      Currently available languages:
       
      -  English
      -  German
       
       
      Installation:
       
      Download the archive corresponding to the language you want. Extract all files to a folder where you will find them. Move or copy this folder into your Plugins sub-folder of your edition of SimCity 4.
       
      After installing, please open the folder with this plugin and do this:
      -  For RHD, please delete the two folders starting with LHD.
      -  For LHD, please delete the two folders starting with RHD.
       
      To uninstall, please remove all files from your Plugins subfolder.
       
       
      Compatibility:
       
      Since this plugin requires installation of the Network Addon Mod, it is only compatible with SimCity 4: Rush Hour, or SimCity 4 Deluxe.
       
       
      Credits:
       
      -  Network Addon Mod Team
      -  Andreas for uploading the SFBT transit stops, Fluggi and khoianh94 for their models
      -  cogeo for uploading the subway props and the RTMT, Mcdrye and RaphaelNinja for their models
      -  Paeng for various textures required for this plugin
      -  Andreas Roth for uploading SFBT Essentials
       
       
      Contact:
       
      You are of course welcome to write me a private message or leave a comment here for any of the following:
      -  You want me to make improvements or additions. (I can't promise to fulfill all your wishes, I'm really no modding expert )
      -  You have found a bug.
      -  You want me to improve the readme text (the English one in particular, my English may not be perfect).
      -  You can translate the in-game and readme texts to another language.
      -  You found out that I forgot to credit someone (hopefully I can remember everyone).
      -  For any other kind of constructive feedback.
         
      Changelog:
       
      Version 1, Oct 26th, 2013:
      - 38 bus, subway and combined bus and subway stations for the following pedestrian zones: concrete, pavement, cobblestone, red brick, sandstone, and grass
       
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