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Regional Bridge And Tunnels 2.0 / 1.0 Ped / 2.0 Udon

   (32 Reviews)

6 Screenshots

About This File

Hello all ! After few day working on my mods 'bridge regional' Add All bridge Regional (Dirt Road , Low/Medium/High Street (you can Upgrate Downgrate) , same for avenue

Regional Udon Bridge Finaly here after Much Weed-end , Test and add icon ^^

 

SubMenu for Bridge and Tunnel Udon.

EmJKASB.png

 

How to install?

1. Make sure you have downloaded and Installed Project Akar :

2. Download the mod.
3. Right click the rar file > Extract
4. Copy and paste the package file into your SimCityData folder.
5. All roads place under “Regional Street” Submenu.

 

Make Sure have  SimCityDLCEP1-Scripts_287520926.Packages  (City Of Tomorow) SimCity-Scripts_287520926.Packages , to  Origin Game / SimCity / SimCityUserData / Packages Folder <<< If you want working the mods 'Bridge Regional'

PS : i add in the download don't forgot << Thanks You

 

Need Original Udon 1.9 By Xoxide Here

Not Compatible with:

OFFLINE-ONLY_UniDirectionalNetworks

OFFLINE-ONLY_UniDirectionalNetworksWithYeildSigns17_new_Image

Regional Udon

 

 

Please remove the older files
-------------------------------------------
• 002_OFFLINE_DLC_UI_O_ECTS_SUGC_TEAM1_20_0716_2_0_RegionalRailBridges.Package.
• 002_OFFLINE_DLC_UI_O_ECTS_SUGC_TEAM1_20_0716_2_0_RegionalRailTunnels.Package.

For Regional Heavy Rail Bridges and Tunnels has been combined into a single file ( 2C-Road Traffic-Regional-Train-Streetcar-Bridge And Tunnel-Offline-SUGC.Package).


 

 

 


What's New in Version 2.0 / 1.0 Ped / 2.0 Udon


Released

  • 07-08-2014
  • Changed File Name (RegionalBridgeAndTunnelPedPath_V1.
  • 12-09-2014 (2.0) Fuze Train,Streetcar Bridge + Tunnel for do one folder



User Feedback



Recommended Comments

Time is something we need to get all the updates in place that work together.

 

Parkltes and some additional parklets are coming .. This mod however works with parklets and will not crash since it was designed by those members of the team working on the other mods.

 

Juilia is putting great effort into finishing all the road types and making them work across the board so we can add more variants and make things more functional as we tackle one thing at a time and test it.

 

Since regional EVERYTHING is basically broken to begin with its a lot of smoke and mirrors to make things functional and useable to make some of those cities people have been enjoying.

 

Our teams are growing and communicating at great lengths each day to satisfy all the potential issues or suggestions.

 

Cap is looking into have a ploppable highway interchange in 4 directions since rotating it is not as easy as people would like since rotation was never part of the game engine mechanics to begin with.

 

Julia is also making sure that the mod allows for upgrades and downgrades to give greater flexibility for users.

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Homerun!!! This thing works great I love it...Thank you!!! I have one issue though, Got the new akar update It said that skye's Regional road was taken out to get this replacement... OK cool but then was no skyes road so I go get skye's regional road and there has been a change is a Real Version of the regional freeway OK very cool... But were is the original skye road? I have to have it back! Its the only road that allows me to create waterways Sink with no tunnels and terraform so please help!!!      Edit; Sorry scratch that I found the regional High dens. road had those quality's. Bang up job..."5 stars"...

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Regional Freeway ORIGINAL will be added back in .. we are sort of going back and forth on variants at this time..   We hope to have an update to this mod today for tonight.

 

We are removing it from our core and giving it to this mod to intergraded into this mod due to the fact it belongs here.

 

However adding regional ORIGINAL freeways with bridges is also part of the reason.

 

Sky's Regional

will be added back in the next release as we move things around but like with the EL trains and subways to see it the mod must be present.

 

 

just takes time to get the kinds worked out and coded, tested then updated.. with all other mods to make sure we don't introduce something unexpected.

 

It will come

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i was wondering if i can have your permission to make a tutorial to show everyone how to make the road with the ferry terminals?

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i was wondering if i can have your permission to make a tutorial to show everyone how to make the road with the ferry terminals?

Why permission, it's only good to share your knowledge!!

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Hi, how did you build the ferrydocks on the water?

i did that with making coastline in the water. But it isn't same with the picture above

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i was wondering if i can have your permission to make a tutorial to show everyone how to make the road with the ferry terminals?

 

You are welcome to make one Trunkleton. Its all about community sharing

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i was wondering if i can have your permission to make a tutorial to show everyone how to make the road with the ferry terminals?

sure be my guest, made them with another mod with the 7m waterroads ;)

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i was wondering if i can have your permission to make a tutorial to show everyone how to make the road with the ferry terminals?

sure be my guest, made them with another mod with the 7m waterroads ;)

 

ok but i will add in WaterWays SubMenu ^^

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Hi, just got your latest download and I see there are two files for SimCityUserData.  I also got the latest Project Akar (today) and that also has those two same UserData files - are they the same?  Not sure how to have both. Any help would be much appreciated... thanks Julia for all the great work! *wave* from New Zealand. :)

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i was wondering if i can have your permission to make a tutorial to show everyone how to make the road with the ferry terminals?

sure be my guest, made them with another mod with the 7m waterroads ;)

 

ok but i will add in WaterWays SubMenu ^^

 

ok cool thanks so much

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i was wondering if i can have your permission to make a tutorial to show everyone how to make the road with the ferry terminals?

sure be my guest, made them with another mod with the 7m waterroads ;)

 

ok but i will add in WaterWays SubMenu ^^

 

here is the tutorial i hope you like it as i am not the best at making tutorials 

 

SimCity Tutorial: Building A Dock  :: http://youtu.be/_rXCG4JUqX4

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