Jump to content

7 Screenshots

About This File

NEW UPDATES+NEW CAPACITY

 

I have now the shuttle bus and the bus Municipal revised. The textures I have completely re-
done and the interior also. The display panel will light up as well. :)

Package Features

-New Bus Capacity (install in ...\Origin\SimCity\SimCityUserData\Packages)

   - Municipal Bus Capacity from 80 to 130

   - Shuttle Bus Capacity from 40 to 100

   - New Bus Capacity Offline only!

-Minucipal Bus (install in ...\Origin\SimCity\SimCityData\ )

   - Berlin Color, see screenshots below

   - ColorChange (change 9 colors), see screenshots below

   - Individual Colors (blue,red,gray,beige,green,pink,purple,orange), see screenshots below

-Shuttle Bus (install in ...\Origin\SimCity\SimCityData\ )

   - Berlin Color, see screenshots below

   - ColorChange (change 9 colors), see screenshots below

   - Individual Colors (blue,red,gray,beige,green,pink,purple,orange), see screenshots below

 

I have therefore chosen these brands of vehicles, because they are represented very much in
Germany.

 

!DO NOT!
install no more than one file per bus station or bus depot, otherwise the mod will not work!

If you notice any problems, please report them in the comments and I will look at the issues as soon as possible.

Thank you for your support :)

 

Tobse

 

Author: Tobias Ralew - www.tobs-design.de
License: CC Attribution ShareAlike 4.0 - http://creativecommons.org/licenses/by-sa/4.0/
You may modify and re-distribute these mod files only with appropriate credit given.

 

Warning
- Modifying files is still experimental and might lead to city rollbacks
- There is no official statement from Maxis or EA about using mods, so use at your own risk
- For more information on EA mod policy: http://forum.ea.com/eaforum/posts/list/9729407.page

 

Special thanks to Oppie, creator of SimCityPak: http://simcitypak.codeplex.com/

Thanks also to Parkerwyoung, for the Capacity Mod

 

#KNOWN ISSUES

If you have trouble with the Capacity-Mod or the Mod don't work.

Present Fix:

1.Be sure you're copied the Capacity-Mod to the Packages-Folder (\Origin\SimCity\SimCityUserData\Packages)

2.If you load the SimCity-Game a second time on a day without restart your Computer, the Capacity-Mod will not loaded in the game.

   Remove the existing Capacity-Mod files and copied again or copy another Script-Mod file to the Folder.

   Change the Content of your Packages-Folder, than will SimCity load the content again.

 

the buses drive really slow in my game, how do you fix that?

Present Fix:

Copy the file "SimCity Scripts_287520926.package" ( \SimCity\SimCityUserData\EcoGame )
from the SimCityUserData\EcoGame-folder in the SimCityUserData\Packages folder. This file must be present in both folders.

 

 

 


What's New 2.0


Released

  • -NEW Capacity
  • -Normal Map corection
  • -Gloss Map re-build
  • -new package content
  • -less file size



User Feedback

Recommended Comments

Think you can make a version where we can pick the color we'd like? White, Red, Purple etc?

thanks for respond, i will look how can do this

Share this comment


Link to comment
Share on other sites

Can i use Minucipal Bus and Shuttle Bus and still work?

I'm not sure what you mean.
But i think you mean "Can I use both at the same time"
 
YUP you can!

Share this comment


Link to comment
Share on other sites

I try use but anything work, try only New Bus Capacity and dont work, need something to work?

Share this comment


Link to comment
Share on other sites

Well the new capacity mod work, wait for a new re-spawned bus from the Bus-Depot.

 

The old capacity Busses are need to drive "home (to Bus-Depot)"

 

Hope that helps

Share this comment


Link to comment
Share on other sites

I try use but anything work, try only New Bus Capacity and dont work, need something to work?

I have another Solution!

 

1.Be sure you're copied the Capacity-Mod to the Packages-Folder (\Origin\SimCity\SimCityUserData\Packages)

2.If you load the SimCity-Game a second time on a day without restart your Computer, the Capacity-Mod will not loaded in the game.

   Remove the existing Capacity-Mod files and copied again or copy another Script-Mod file to the Folder.

   Change the Content of your Packages-Folder, than will SimCity load the content again.

Share this comment


Link to comment
Share on other sites

Great mod! Can you please colaborate with Oppie and make the Mercedes Benz O530G (the bendy bus)? That would be fenomenal!!

Share this comment


Link to comment
Share on other sites

Great mod! Can you please colaborate with Oppie and make the Mercedes Benz O530G (the bendy bus)? That would be fenomenal!!

Nice idea...will ask oppie!

Share this comment


Link to comment
Share on other sites

 

Great mod! Can you please colaborate with Oppie and make the Mercedes Benz O530G (the bendy bus)? That would be fenomenal!!

Nice idea...will ask oppie!

 

Thanks!

Share this comment


Link to comment
Share on other sites

the buses drive really slow in my game, how do you fix that?

Present Fix:

Copy the file "SimCity Scripts_287520926.package" ( \SimCity\SimCityUserData\EcoGame )
from the SimCityUserData\EcoGame-folder in the SimCityUserData\Packages folder. This file must be present in both folders.

Share this comment


Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an Account  

Sign up to join our friendly community. It's easy!  

Register a New Account

Sign In  

Already have an account? Sign in here.

Sign In Now

  • STEX Featured

  • Newest STEX Uploads

  • Similar Content

    • By nos.17
      Contains 20 lots meant to be placed roadside to add realistic (and HD) parking to your cities. Both LHD and RHD are supported.
       
      It's pretty obvious, but you should only install one set based on your current driving side. If you don't, the exemplars will conflict and you will end up with LHD lots.
      Special thanks go to @vortext and  @kingofsimcity for allowing me to use their amazing textures, and to  @rsc204 for the acronym inspiration. 

      ------------------
      Dependencies:
      ------------------
      Neko Props Set 1 (part 1) & (part 2)
      nos.17 Essentials (V09 or newer)
      VIP Car pack vol 1 & 2
      VIP Car pack vol 3
      UrbanPack vol.1
      MS_Motokloss_60s-70s_CarProps
      MS_MotoklossSolarisBus_PROPS1
      R6_Prop Pack 2010_Vol1
      SHK Parking Pack
       
      -------
      Links:
      -------
      For help/feedback/suggestions
      A Compendium of Creations
      nos.17 @ Simtropolis
      nos.17 @ SC4Devotion



      And above all... have fun!
      nos.17
    • By AmiPolizeiFunk
      Hi Simtropolians,
       
      I'm building my home town, Berlin, with the help of your many mods and assets (I am using 70+ mods and 600+ assets). I started playing Cities:Skylines about 2 months ago and I'm enthused by the activity happening here and in the Steam Workshop. Thank you guys! 
       
      I'm endeavoring to add some of my own custom assets to the Workshop, but I'm new to the entire process. I'm good at photoshop, but I suck at Blender! I booted blender for the first time last week, so I'm at the rough end of a steep learning curve. You guys have been very helpful to get me over a few stumbling points. Now I'm getting ready to publish a couple of items and I'd like to run them by you first. I'm trying to start simple, but even simple objectives seem to morph into week-long efforts. Please let me know how my work can be improved.
       
      I've got a Checkpoint Charlie cooking (check my screenshot stream on steam or on twitter, if you're interested), but let's start with the Rosinenbomber from the Deutsches Technikmuseum:

       
      I found a DC-3 model by Giovanni E and lifted it to the top of the stock library with some prop anarchy:

      I was happy to find a DC-3, but the model has some texture problems (the illumination map is always fully on) because it's an old model and was probably made before After Dark. In wanting to fix the lighting problem, I wound up re-texturing the entire model to specifically be the famous Berlin C-47 "Rosinenbomber," as well as adding some propellers.

      It's starting to look decent in-game, but I still have some shadowing issues that I'm working on around the windows.

      I'd like to improve the body texture so that it looks more silvery and less white in the sun (I'm using PhotoReal3 LUT and Daylight Classic mods).

      Here are my current diffuse and spec maps:

       
      How would I go about improving the look of the body surface? I'd like it to be more shiny and silvery.
       
      My next question is, what is a good approach to make the LOD model?
       
      Thx for looking & thx in advance for your suggestions.
      -Ami
    • By Distanced
      Making a custom airport service road, and I need to enable bus stops for use with Vasimr22's service vehicle bus pack. I have all vehicles enabled in the lane properties, and for stop type "bus" isn't listed to I just chose car. Is that correct, or is there another way?
    • By Simmer2
      SM2 Steampunk Bus Stops.
      Just a few bus stops...steampunk style
      4 in total. Great for industrial areas!
      Lots = 1x1
      Plop cost = 150
      Capacity = 7500
      Dependencies.
      SM2 Prop Pack Vol11 http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3605
      VIP Delecto Ploppable people - http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3448

      Have fun!
      Simmer2
       
    • By Glenni
      Reworked February 2018: Please demolish existing versions in your city, and delete your old version from your plugins folder.
      The Transit enabling switches were also updated.
      This is a quickie, basically modeled in just a few minutes, a recreation of the remaining concrete bus sheds from my city Haugesund, Norway in the 70's.
      I've  always sort of liked these, so I wanted to put them in the game.
       
       
       
      Stats:
      Works like any bus stop
      Power: 1
      Capacity:
      15000 Street
      20 000 Road
      Plop cost roughly 600.
      Dependencies:
      Requires the overlay textures from Deadwood's bus stop pack, if you don't want these, run the installer.
      And then delete the files EXCEPT the road textures afterwards!
      DEDWD_RT BusStops overlay textures -      https://community.simtropolis.com/files/file/14766-dedwd-road-top-bus-stop-set/
       
      These v v v
      BSC - VIP girafe urbanpack vol. 1 -      http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3192
       
×

Thank You for the Continued Support!

Simtropolis relies mainly on member donations to continue operating. Without your support, we just would not be able to be entering our 15th year online!  You've really help make this a great community.

But we still need your support to stay online. If you're able to, please consider a donation to help us stay up and running, so that we can help keep bringing SimCity players together to share our creations.

Make a Donation, Get a Gift!

Expand your city with the best from the Simtropolis Echange.
Make a donation and get one or all three discs today!

stexcollection-header.png

By way of a "Thank You" gift, we'd like to send you our STEX Collector's DVD. It's some of the best buildings, lots, maps and mods collected for you over the years. Check out the STEX Collections for more info.

Each donation helps keep Simtropolis online, open and free!

Thank you for reading and enjoy the site!

More About STEX Collections