Jump to content

Better Heavy Industry 1.0

   (6 Reviews)

2 Screenshots

About This File

Welcome to the age of factory automation and mass production. It increases production of the high-density heavy industry by 2.5 times, and makes it pay more taxes too, at the "cost" of also hiring about a third more unskilled workers per factory.

 

It will leave the low and mid density factories unchanged, because I didn't want to screw up your economy while you still have a tiny city and can't build much else to provide jobs. But as soon as you're big enough to zone for high-density heavy industry, you can demolish the old factories and zone for these more efficient ones. And use the left over space and workforce for, I dunno, manufacturing or high tech.

 

The basic story is that I hated having to build that much heavy industry, and the pitiful taxes they paid didn't even cover the cost of cleaning up their pollution. I COULD use the wonderful sandbox mod, but it's not very realistic, and trips my suspension of disbelief. I wanted something which still maintains at least a thin pretense of realism.

 

So the changes are as follows:

 

- as mentioned, I increased each factory's production by 2.5 times. You'll still need to zone several full square blocks before coming anywhere near a sandbox factory, but you don't have to fill half the map with heavy industry either.

 

- I've increased their workforce from 3 unskilled, 3 skilled and 2 executives to 4 unskilled, 3 skilled, and 2 executives. On the whole, because you need less heavy factories and can build more manufacturing and high-tech, you'll still end up with a lot less unskilled workers in the city, but I still wanted to have a half-way believable number of them. A city with twice as many elites as unskilled workers is kinda silly.

 

- I've reduced their profits per unit sold to half (mass-production lowers prices), and increased their maintenance per factory by 6 times, so they don't pay insanely high taxes. They still do pay a lot more tax per factory, but it is still quite a bit lower than an equivalent manufacturing factory. The point I'm aiming at is basically that zoning for it isn't a loss, but it doesn't turn into a cash cheat, either, and it doesn't remove the incentive to build more manufacturing and high-tech instead if you can.

 

How to install it: just unpack the .zip file in your Paks folder. Any existing high-density heavy factories will be automatically upgraded, so in a large city you'll end up with an instant surplus. Sell it or demolish some.

 

How to uninstall it: just delete the .patch file from your Paks folder. Any existing high-density heavy factories will be automatically downgraded to the vanilla ones. I.e., large cities will have a massive defficit of heavy industry until you build some more to make up for the downgrade.

 

IMPORTANT NOTE: This has only been tested with Cities XL 2012. I have no idea if it works with any other version.




User Feedback

Recommended Comments

It's really just some xml files that can be edited in Notepad or whatever. You just need to decompress them from the game resources, edit, pack again.

Share this comment


Link to comment
Share on other sites

sorry for the complete noobness but i can't find the pax folder, I did a general searched of both my c and d drive for anything Pax and didn't find it. I'm running sc4 through steam can anyone point me in the right direction?

ps I have turned on see hidden folders (just in case) and the file directory for every other sc4 file is D:\games\Steam\steamapps\common\SimCity 4 

Sorry again for the Noobness

Share this comment


Link to comment
Share on other sites

sorry for the complete noobness but i can't find the pax folder, I did a general searched of both my c and d drive for anything Pax and didn't find it. I'm running sc4 through steam can anyone point me in the right direction?

ps I have turned on see hidden folders (just in case) and the file directory for every other sc4 file is D:\games\Steam\steamapps\common\SimCity 4 

Sorry again for the Noobness

It works with CitiesXL, not SimCity4 :) It is the reason why you can't find it.

Share this comment


Link to comment
Share on other sites

"at the "cost" of also hiring about a third more unskilled workers per factory."

Cost? No matter how much Industrial I zone there is no more being built and there's an unemployment crisis in my city. This will help so much!

Thanks!

Share this comment


Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an Account  

Sign up to join our friendly community. It's easy!  

Register a New Account

Sign In  

Already have an account? Sign in here.

Sign In Now

×

Help Keep Simtropolis Online, Open & Free!

stexcollection-header.png

Would you be able to help us catch up after a bit of a shortfall?

We had a small shortfall last month. Your donation today would help us catch up for this month.

Make a Donation, Get a Gift!

We need to continue to raise enough money each month to pay for expenses which includes hardware, bandwidth, software licenses, support licenses and other necessary 3rd party costs.

By way of a "Thank You" gift, we'd like to send you our STEX Collector's DVD. It's some of the best buildings, lots, maps and mods collected for you over the years. Check out the STEX Collections for more info.

Each donation helps keep Simtropolis online, open and free!

Thank you for reading and enjoy the site!

More About STEX Collections