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Roads & Traffic

Mods for Roads, Traffic and Transport Networks for Cities: Skylines.

106 Files

  1. WEB_Roundabouts & Intersections

    These are a few Intersections and Roundabouts I created.
     
    EDITED: No longer a Steam link. The files are zipped in a Rar file.
     
    STEAM LINK:
    http://steamcommunity.com/workshop/filedetails/?id=408523860

    28,570 Downloads

       (10 Reviews)

    5 Comments

    Updated

  2. Low Pedestrian Overpass (Collection)

    These 6-meter-high pedestrian bridges are not just a decoration, but they are functional too.
     
    The initial version contains a fixed road stub, which cannot be converted to other types of roads, such as a one-way road.
    The later versions use overhanging models, so you have freedom to use different roads.
     
    Stats:
     

      Model Info:    
    Installation:
     
    Extract the .crp files into the following directory.
    %LOCALAPPDATA%\Colossal Order\Cities_Skylines\Addons\Assets
     
    Steam pages:
     
    2 Lanes Fixed (The initial version)
    http://steamcommunity.com/sharedfiles/filedetails/?id=432254054
     
    2 Lanes Overhang
    http://steamcommunity.com/sharedfiles/filedetails/?id=438358180
     
    4-6 Lanes Overhang
    http://steamcommunity.com/sharedfiles/filedetails/?id=434623907

    18,239 Downloads

       (4 Reviews)

    3 Comments

    Updated

  3. Transport Hub

    Up to 10 lines each. Place the stops (Metro-Bus) between the Oak tree and the pedestrian paths (as shown in the last screenshot). Use car parks 2x4 and 4x4 tiles and put a lot of trees . Look at the screenshots if you have doubts, or ask me instead.
    Added 6 train stations.
     
    Two files: 1. Transport Hub (Metro Bus) 2. Transport Hub (Train-Metro-Bus)
     
    Installation:
     
    a) Subscribe to my Steam Workshop page to receive an update automatically.
    Steam Workshop link: http://steamcommunity.com/sharedfiles/filedetails/?id=425989358 or click download then click on (Main File) option http://steamcommunity.com/sharedfiles/filedetails/?id=428843400 or click download then click on (Main File) option b) Unzip and move the .crp file to your local custom content folder.  
    Path:  C:\Users\*username*\AppData\Local\Colossal Order\Cities_Skylines\Addons\Assets

    17,443 Downloads

       (10 Reviews)

    12 Comments

    Updated

  4. SPUI - Single Point Urban Interchange


    The latest SPUI is here, without traffic lights that once restricted its capacity. It is also optimized for the pathfinder. Local vehicles turning onto the freeway switch to the innermost and outermost lanes, while through traffic stay in the middle lane. Still, you need to plan carefully to handle the freeway traffic coming off onto the local roads. If all the vehicles choose to turn right at the next intersection, they will all line up in one lane despite two empty lanes on their left-hand side. 
     
    Size: 50 cells across and 50 cells along freeway. You need to preserve its spot before plopping it in. I know it's huge but it's needed for the more gentle slope.
     

    Recommended companion mod: Saik0's Toggle Zoning mod
    --Disable the zone by the ramps.
    --Usage: Open roads panel, toggle the button off, and then place the interchange. 
    http://steamcommunity.com/sharedfiles/filedetails/?id=415782697 


     

    Installation:
    Subscribe to my Steam Workshop page to receive an update automatically.
    http://steamcommunity.com/sharedfiles/filedetails/?id=414682041
     
    Or unzip and move the contents to your local custom content folder.
    Path:  [user]\AppData\Local\Colossal Order\Cities_Skylines\Addons\Assets

     
    ================
    This design was accomplished with the aid from following mods:
    Japa's Fine Road Heights mod
    http://steamcommunity.com/sharedfiles/filedetails/?id=413678178
    Japa's Stricter Slope Limits mod
    http://steamcommunity.com/sharedfiles/filedetails/?id=413311572 
     
    Rollo's Terraform Tool mod
    http://steamcommunity.com/sharedfiles/filedetails/?id=411095553

    14,893 Downloads

       (8 Reviews)

    12 Comments

    Updated

  5. Bus terminal v1

    This is small bus terminal, but for begining is just enough.
     
    You can squeeze up to 4 bus lines, connected with pedestrian paths.
     
    I recommend this near passanger train station for full usage.

    14,725 Downloads

       (10 Reviews)

    7 Comments

    Submitted

  6. Urban Directional Y Interchange - TPB CSLIA Vol 2

    STEAM Workshop link now available, click download then click on (Main File) option.

     

    This Y-Stack interchange is perfect for an urban setting.  It has pedestrian crossings, flora and a pleasant design, making it an ideal candidate for a prominent spot in your city.

     

    The design is realistic and efficient for traffic, and features a 90 degree angle between two of the highways, with the third going off at 45.  This is quite useful in many situations, as you may know.

     

    While not perfectly symmetrical, I've made sure all curves and slopes are as smooth as possible. 

     
    The elevated ramps are made from One-way roads, limiting the speed on them to 40 kph, which is ok since usually these type of elevated curves do have speed limits IRL.
    However, you can always upgrade them back to Highway ramps if you need higher speed limits.

     

    Disclaimer: This interchange is still far from perfect and I'll be  updating it as I make it better in the future. Those highest level ramps probably need some further smoothing...  Check back here for better version in the future.

     


     
     

    To install, unzip file, then move the "TPB CSLIA -  Urban Y-Stack v1" file into \Users\*YOU*\AppData\Local\Colossal Order\Cities_Skylines\Addons\Assets

     

    Replace *YOU* with whatever your user account name is on your machine.

     

    Please note the AppData folder is hidden by default, you'll have to show hidden files in explorer to find it.

     

    Visit my Asset Studio for news on upcoming uploads.

     

    And of course, don't forget to rate, comment, discuss, share on facebook, google, tweet, pin, and everything else 

     

    Thank you!

    12,409 Downloads

       (7 Reviews)

    5 Comments

    Updated

  7. Circular Town Modular v2

    STEAM Workshop link available, click download then click on (Main File) option.
     
    Please watch the linked video for a quick tutorial on how to assemble it.
     



     
    Have you ever wanted to build a circular town or neighbourhood but just can't get those circles right? Then this is for you!
     
    This asset allows you to create a perfectly circular road layout with a few clicks of your mouse. Simply plop the four quadrants in place, place the missing roads and pedestrian paths, and get building!
     
    This is an improved version of my first circular town, which I left as a different download because I feel it still has its uses.
     
    Main differences are the presence of a central park, elevated pedestrian paths, and a street layout planned with permeability and congestion reduction in mind.
     
    Asset details
     
    Size: 64x64 per section, 128x128 assembled.
     
    Cost: 36117 per piece.
     
    Road types: 6 lane and 2 lane One-way Roads
     
    There are three main large circular roads and two smaller ones. The large outer road serves the first inner section of zonable land and collects all traffic from it. The middle one serves the next section in the same manner and finally, the inner-most roundabout is fed and distributes all major traffic on the two main radial arteries exclusively, reducing the number of intersections on it from twelve on the previous version to just four.
     
    You'll notice I've reduced the number of 4-way intersections considerably, and that the two-lane roads are now only connected to the nearest large road. This is a principle of urban design in street layouts as explained in the How to Traffic guide and I am hoping with this layout you'll have very little traffic problems.
     
    Unlike my first Circular Town Modular, in this one I recommend sticking to 6-lane one-way roads to fill in the missing spaces, as shown in the video. Make sure they continue in the same direction on the other side of the central roundabout.
     

     
    To install, unzip file, then move the .crp file into \Users\*YOU*\AppData\Local\Colossal Order\Cities_Skylines\Addons\Assets
     
    Replace *YOU* with whatever your user account name is on your machine.
     
    Please note the AppData folder is hidden by default, you'll have to show hidden files in explorer to find it.
     

     
    Visit my Asset Studio for news on upcoming uploads.
     
    Be the first to like my FB page : )
     
    Follow me on Steam
     
    If you like this product, please take a moment to leave a comment or give me a rating, I really appreciate that little gesture in exchange of my work. Also feel free to share this on any other social media you may use!
     
    Thank you and enjoy!
     
     
    The gorgeous map shown on images is Berglund Mountains, courtesy of Lazy_Leopard, get it here.

    10,858 Downloads

       (4 Reviews)

    2 Comments

    Updated

  8. Modular Avenue - UPDATED - Now with Menu Icons.

     

    NOTICE: Version two is now up here on Simtropolis and has been updated to the same items as the previous version on Steam. So for Steam users, you don't need to do anything, just rebuild your avenues.

     

     

     

    Apologies for any inconvenience caused by this. If you built avenues with previous versions I ask you to kindly rebuilt them with these pieces.

     

     

     

    ---

     

     

     

    Whats new in version 2?

     

     

     

    - Menu Icons! Yes you read that right, no more scrolling and waiting for pop-up bubbles. This version comes with shiny new menu icons for your enjoyment!

     

     Big thank you to Ratonces, who showed me how to do it.

     

     

     



     

     

     

    - No more guide grids; easy, flexible placement; tolerates slopes.

     

     

     

    - More realistic spacing of elements. Less fountains, trees and benches.

     

     

     

    - Removed garbage production and reduced EntertainmentAccumulation, as well as Tourism numbers.

     

     

     

    - Changed piece size standard from 6x10 to 6x12, fillers from 4x2 to 6x2.

     

     

     

     

     

     

     

    The MAv2 is an Integrated Park, Roads and Electric Grid system. This version features major improvements in usability, look and versatility.

     

     

     

    17 Assets in total, neatly packaged in one zip file, allow the creation of a beautiful avenue system with integrated park effect and electric transmission as a bonus.

     

     

     

    The Guide Grid system from the previous version has been done away with completely and several new avenue pieces added instead.

     

     

     

    These can be plopped anywhere(except in water, shore or on very steep terrain), and don't require to be placed next to a road as normal parks do. They are fully functional both as parks and as transport systems. You can zone next to them, build services, bus-stops, and even make your own Avenue Median filler parks (6x2) to customize the look of your avenues. Or zone in the median for some nice shopping spaces.

     

     

     

    The Cims love to use the avenue, they sit on the benches, they walk on the median, they gather on corners, they take the pedestrian overpasses. It makes your city acquire an additional layer of liveliness and realism.

     

     

     

    The pieces have a unified lanscaped look. Common elements are benches, fountains, trashcans, flower pots, trees, shrubs, and other vanilla props.

     

     

     

    Some variety is added through the use of vending machines props, billboards and kiosks, as well as "crowd" props to bring some spots to life. More customization is available if you make your own fillers in the Asset Editor, or as future releases from me.

     

     

     

    The zip file, (or steam collection, which I'll update next) contains all you need to build your Avenues.

     

     

     

    My videos about the first version are now obsolete. I'll be making new ones in the next few days.

     

     

     

    Here is a quick-and-dirty demo with youtube annotations, when I get some time I'll make a proper video.

     

     

     




     

     

     

    An image tutorial will be added has been added to this page as well, but the main idea is this:

     

     

     

     

     

    How to use - Simple General Instructions

     

     

     

    Familiarize yourself with the pieces, which are now all in the parks menu and have icons.

     

     

     

    Pick your first piece and plop it.

     

     

     

    Select the two-lane one-way-road with trees tool and drag a 4 cell (300 construction cost in hard mode) stretch from an outgoing stub on the avenue piece.

     

     

     

    Using the grid created by the road you just drew as a guide, draw another 4 cell road but this time in the opposite direction.

     

     

     

    Now you can snap another piece into those stubs. Then repeat the above process, making sure to use the two-lane one-way-road with trees tool and ensuring you are always making 300 construction cost (6 cells) segments.

     

     

     

    Rinse and repeat until you are done making any layout you want. Easy huh?

     

     

     

    How to use - perpendicular avenues

     

     

     

    To make a crossing between two perpendicular avenues, or a T intersection, use the 4 node avenue intersection piece. Plop it, then do the same as above, but when you drag from the stubless nodes, this time drag 2 extra, or 6 cells (450 contruction cost in hard mode) This is to account for the missing stubs on this piece. If you don't care about symmetry or about putting fillers in all gaps, you can drag as many cells as you want in length.

     

     

     

    You can use the 5 node piece to make an intersection as above but with a 6-lane road leaving on one side.

     

     

     

    How to use - Intersections

     

     

     

    I've condensed U-turns, Ts and Intersections for the normal roads into one piece for each road type. For normal "intersection" pieces (ones without the word "nodes" in them), you plop the piece, then you can either leave it as it is for a U-Turn effect, drag the respective road type from one side for a T intersection, or from both sides for a full intersection.

     

     

     

     

     

    Other

     

     

     

    The rest of the pieces are fairly intuitive once you get the hang of how it works. 

     

     

     


    There are some Half-T pieces, which means the road joins the avenue but only on one side; and Double-T pieces, which means the roads join on both sides but dont traverse the median.

     

    Then there is a curve piece for making avenue corners, a straight piece, and a filler for the gaps between sections.

     

     

     

    The filler you can use to fill these gaps left between pieces, or you can zone in them for some shops to be in the median, or you can make your own 6x2 filler parks to add variety!

     

     

     

    Have fun building!


     

     

     

     

     

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    Suggestions as always are welcome, as well as any comments or problems you may discover.

     

     

     

    fb.com/TPBsWorkshop

     

     

     

    Steam Workshop

     

     

     

    Youtube

     

     

     

    Are you rich and want to help a Mexican buy his tacos? Donate.

     

     

     

     

     

    9,992 Downloads

       (7 Reviews)

    7 Comments

    Updated

  9. The Exchanger II

    The Exchanger II by agusingnavy 

    Freeway-Urban Interchange 

    - Measures: 62x26 cells 
    - Bridge height: 12 mts 
    - Highway height: 9 mts (if you want to continue the highway with 9 mts height use Fine Road Heights or Enhanced Road Heights) 

    Mods used: 

    - Fine Road Heights 
    - Stricter Slope Limits 

    None are required in-game to use this asset.
    Installation:
    a) Subscribe to my Steam Workshop page to receive an update automatically.
    Steam Workshop page link: http://steamcommunity.com/id/agusingnavy/myworkshopfiles/
    Steam Workshop asset link: http://steamcommunity.com/sharedfiles/filedetails/?id=434033211
    b) Unzip and move the .crp file to your local custom content folder.
    Path: C:\Users\*username*\AppData\Local\Colossal Order\Cities_Skylines\Addons\Assets

    9,785 Downloads

       (0 Reviews)

    0 Comments

    Submitted

  10. Crazy_Intersections_Set_1

    A set of crazy intersections and roundabout assets. 
     
    STEAM page here if you prefer -> http://steamcommunity.com/sharedfiles/filedetails/?id=409277451
     
    EDIT: Added two more intersections

    9,060 Downloads

       (8 Reviews)

    10 Comments

    Updated

  11. Industrial Interchange

    Industrial Interchange by agusingnavy 

    Freeway-Urban Interchange 

    - Measures: 64x42 cells 

    Mods used: 

    - Terraform tool for asset editor 
    - Fine Road Heights 
    - Stricter Slope Limits 

    None are required in-game to use this asset.   Installation:
    a) Subscribe to my Steam Workshop page to receive an update automatically.
    Steam Workshop page link: http://steamcommunity.com/id/agusingnavy/myworkshopfiles/
    Steam Workshop asset link: http://steamcommunity.com/sharedfiles/filedetails/?id=434458151
    b) Unzip and move the .crp file to your local custom content folder.
    Path: C:\Users\*username*\AppData\Local\Colossal Order\Cities_Skylines\Addons\Assets

    8,764 Downloads

       (2 Reviews)

    0 Comments

    Updated

  12. Highway industry connector

    I had big traffic problem around my industry, so I decided to do something about it.
     
    And i got this idea (see pictures) - little bit lazy to write, you will get it as soon as you see it
     
    You need good interchange to make traffic run smothly, I recomment to use 3-Level Roundabout Interchange from TPB. You will posibly need to upgrade off and on ramps to highway and you are good to go.
     
    If you want interchange from the picture, it will be in .zip (interchange is from user which ended deleting the download, SO BE AWARE that that isn't my work) and also you will need to upgrade off and on ramps to highway.
     
    So in zip you will get: -left and right connector
                                   -Autobahnkreuzung (roundabout interchange)
     

    8,016 Downloads

       (8 Reviews)

    4 Comments

    Submitted

  13. One Way Road System - Grid (Modular) - A guide to start a city succesfully.

    You should be aware that this asset is very simple and its sole purpose is to facilitate the creation of a city in Cities Skylines to unlock the main services faster. So this road system , is aimed at those who want to start a city without failing and reach a population of 3,000 people or more , quickly and easily. Moreover, a one way road system, is the right choice to avoid problems of traffic congestion, despite what many people think.
    The asset measures 51x51 tiles and cost about $27000.
     
    This video shows you how to assemble the asset, and also a quick guide on how to start a city succesfully. Hope you like it, and as always, thank you.
     
    https://youtu.be/WjGdACVdVms
    https://youtu.be/hc-SP8cWmBo
     
    Installation:
     
    a) Subscribe to my Steam Workshop page to receive an update automatically.
    Steam Workshop link: http://steamcommunity.com/sharedfiles/filedetails/?id=420430134 or click download then click on (Main File) option   b) Unzip and move the .crp file to your local custom content folder. Path:  C:\Users\*username*\AppData\Local\Colossal Order\Cities_Skylines\Addons\Assets

    7,109 Downloads

       (5 Reviews)

    3 Comments

    Updated

  14. The Exchanger

    The Exchanger by agusingnavy 

    Freeway-Urban Interchange 

    -Measures: 64x24 cells
    Mods used:
    - Enhanced Road Heights
    Installation:
    a) Subscribe to my Steam Workshop page to receive an update automatically.
    Steam Workshop page link: http://steamcommunity.com/id/agusingnavy/myworkshopfiles/
    Steam Workshop asset link: http://steamcommunity.com/sharedfiles/filedetails/?id=422090336
    b) Unzip and move the .crp file to your local custom content folder.
    Path: C:\Users\*username*\AppData\Local\Colossal Order\Cities_Skylines\Addons\Assets - @agusingnavy -
       

    6,797 Downloads

       (3 Reviews)

    4 Comments

    Updated

  15. Turbine Interchange II

    Turbine Interchange II by agusingnavy
    -Measures: 64x64 cells
    Mods used:
    -Advanced Road Anarchy (working with patch 1.1.1c) http://steamcommunity.com/sharedfiles/filedetails/?id=433567230
    -Fine Road Heights (working with patch 1.1.1c) http://steamcommunity.com/sharedfiles/filedetails/?id=413678178]
    -NoPillars (working with patch 1.1.1c) http://steamcommunity.com/sharedfiles/filedetails/?id=463845891
    -Precision Engineering (working with patch 1.1.1c) http://steamcommunity.com/sharedfiles/filedetails/?id=445589127
    None are required to use this asset. To avoid the "slope too steep" (only if you get this message) use Advanced Road Anarchy. It's a safe mod, disabled by default and you can place any asset wherever you want.
     
    Comments, likes and rates­ are always welcome . And if you want check out my other custom assets (link below)
    Installation:
    a) Subscribe to my Steam Workshop page to receive an update automatically.
    Steam Workshop page link: http://steamcommunity.com/id/agusingnavy/myworkshopfiles/
    Steam Workshop asset link: http://steamcommunity.com/sharedfiles/filedetails/?id=471961946
    b) Unzip and move the .crp file to your local custom content folder.
    Path: C:\Users\*username*\AppData\Local\Colossal Order\Cities_Skylines\Addons\Assets - @agusingnavy -

    6,379 Downloads

       (0 Reviews)

    3 Comments

    Updated

  16. Circular Town Modular

    STEAM Workshop link now available, click download then click on (Main File) option.
     
    Have you ever wanted to build a circular town or neighbourhood but just can't get those circles right? Then this is for you!
     
    This asset allows you to create a nearly perfectly circular road layout with a few clicks of your mouse. Simply plop the four quadrants in place, place the missing roads, and get building!
     
    Asset details:
     
    The finished product will be a 200 acre layout consisting of five concentric one-way road circles in alternating directions, connected by eight straight one-way roads, also in alternating directions. The outer road is a six lanes wide and the rest are two lanes. I recommend using four lane avenues to fill in the last four road spaces, as shown in the images.
     
    All roads are the basic type, so you can use this asset as soon as you have the cash for it, without having to reach any milestones.
     
    It has been designed for maximum zoning possibilities, with only a one tile gap between zones.
     
    This gap is filled by Pedestrian pathways that connect all twelve of the radial roads to each-other, acting like sort of alleyways and ensuring your Cims can get to their neighbour's barbecues while enjoying a leisurely stroll away from the noise and the traffic.
     
    A step by step tutorial on how to assemble this is included in the download, or you can view the images here directly.
     

     
    To install, unzip file, then move the "TPB CSLUD - RRM1 v1.crp" file into \Users\*YOU*\AppData\Local\Colossal Order\Cities_Skylines\Addons\Assets
     
    Replace *YOU* with whatever your user account name is on your machine.
     
    Please note the AppData folder is hidden by default, you'll have to show hidden files in explorer to find it.
     

     
    Visit my Asset Studio for news on upcoming uploads.
     
    If you like this product, please take a moment to leave a comment or give me a rating, I really appreciate that little gesture in exchange of my work. Also feel free to share this on any other social media you may use!
     
    Thank you and enjoy!
     
     
    The gorgeous map shown on images is Mernwoods, courtesy of Lazy_Leopard, get it here.

    6,297 Downloads

       (4 Reviews)

    6 Comments

    Updated

  17. 4 Way Stack Interchange (Vanilla Version)

    4 Way Stack Interchange by agusingnavy
    - Measures: 47x47 cells 
    - Heights: 
    . Highways: 12 mts 
    . Flyovers: 24 & 36 mts 

    Mods used:
    - Precision Engineering
    Installation:
    a) Subscribe to my Steam Workshop page to receive an update automatically.
    Steam Workshop page link: http://steamcommunity.com/id/agusingnavy/myworkshopfiles/
    Steam Workshop asset link: http://steamcommunity.com/sharedfiles/filedetails/?id=416680495
    b) Unzip and move the .crp file to your local custom content folder.
    Path: C:\Users\*username*\AppData\Local\Colossal Order\Cities_Skylines\Addons\Assets

    6,068 Downloads

       (6 Reviews)

    2 Comments

    Updated

  18. Highway to 6-Lane Road Roundabout Interchange (Request)

    (UPDATED: No more lamp-post clipping, still 9m. Thank you @Sims firehouse for teaching me the fix. Steam users don't need to do anything, the rest, please re-download.)
     
    This is a modified version of my Turtle Highway Exit asset.
     
    Made by request for @poilbrun, it features 9 meter overpasses for added realism, as the slopes become much much smoother this way and well, why make 15 meter overpasses when 9m is enough?
     
    It also includes some flora.
     
    Enjoy.
     
    ps. The color of my highway and roads in the screenshots is different from vanilla version due to a Mod called Road Color Changer. Yours won't be as dark unless you install the mod.
     

     
    To install Steam version, click download, then click on (Main file) option. You'll be taken to the steam page for the asset. And I'll get a download count on here too, win-win.
     
    To install stand-alone version, unzip file, then move the "TPB Highway to 6-Lane Roundabout.crp" file into \Users\*YOU*\AppData\Local\Colossal Order\Cities_Skylines\Addons\Assets
     
    Replace *YOU* with whatever your user account name is on your machine.
     
    Please note the AppData folder is hidden by default, you'll have to show hidden files in explorer to find it.
     

     

    5,770 Downloads

       (4 Reviews)

    3 Comments

    Updated

  19. VN-02

    Vn Road

     

    Install:

    1. Download Russian or English version.

    2. Unzip the contents to a folder:  AppData\Local\Colossal Order\Cities_Skylines\Addons\Assets

    (windows 7)

    3. Play Game!

     

     

    5,563 Downloads

       (7 Reviews)

    1 Comment

    Submitted

  20. 4 Way Stack Interchange (Modded Version)

    4 Way Stack Interchange (Modded Version) by agusingnavy
    This is for those who like to play with Fine Road Heights (i.e. highway's height: 9 mts)
    Measures: 43x43 cells  Heights:  Highway: 9mts  Flyovers: 18 & 27 mts Mods used:
    Advanced Road Anarchy  Fine Road Heights  Precision Engineering  Vanilla version: http://steamcommunity.com/sharedfiles/filedetails/?id=416680495
    Installation:
    a) Subscribe to my Steam Workshop page to receive an update automatically.
    Steam Workshop page link: http://steamcommunity.com/id/agusingnavy/myworkshopfiles/
    Steam Workshop asset link: http://steamcommunity.com/sharedfiles/filedetails/?id=459580572
    b) Unzip and move the .crp file to your local custom content folder.
    Path: C:\Users\*username*\AppData\Local\Colossal Order\Cities_Skylines\Addons\Assets - @agusingnavy -

    5,343 Downloads

       (1 Review)

    0 Comments

    Updated

  21. Ring Roads

    Ring Roads, Contains two Ring Roads.
     
    Install:
    1. Download Russian or English version.
    2. Unzip the contents to a folder:  AppData\Local\Colossal Order\Cities_Skylines\Addons\Assets
    (windows 7)
    3. Play Game!
     
    Sorry for the spelling and grammar mistakes. All my fault Google

    5,299 Downloads

       (6 Reviews)

    0 Comments

    Updated

  22. Double Crossover Merging Interchange (DCMI)

    Double Crossover Merging Interchange (DCMI) by agusingnavy    Freeway-Urban Interchange    Double Crossover Merging Interchange (DCMI)    The DCMI’s lane configuration and design provides a method of constructing a high capacity interchange with free-flow operations in a relatively small area, as opposed to the area needs of a full clover leaf interchange, or an interchange with flyovers. The DCMI uses a unique configuration of a main bridge with two minor side-bridges on either side of it. This allows traffic to crossover the opposing/conflicting traffic streams while eliminating weaving sections and resulting in a lane configuration with primarily merging sections. The DCMI has some of the characteristics of a relatively newer alternative intersection control called a DCD (Double Crossover Diamond), also referred to as a Diverging Diamond Interchange (DDI)    DCMI's Unique Features and Benefits    Although the DCMI incorporates some of the benefits of the DCD (Diverging Diamond), it has several new and novel components and resulting benefits not rendered by the DCD. The DCMI is able to provide free-flow operations while eliminating the need for traffic signals and/or weaving sections within the influence of the interchange. By employing two minor-bridges (grade separation) on either side of the main bridge the traffic signals can be removed. Moreover, the off-ramp traffic can be crossed over on the same minor bridges as the through and left turn traffic streams of the minor road. In turn, this eliminates conflicts that would occur with the at-grade traffic signal. The DCMI's unique configuration not only allows the elimination of the conflicts that occur at-grade, but also allows the off-ramp traffic to cross over without the need for lane changes or weaving within the interchange.    Mods used:    - NoPillars (to build beyond the 64x64 cells asset editor limit)  - Terraform tool for asset editor  - Fine Road Heights  - Configurable slope limiter (relaxed limit- left SHIFT key holded)    Measures: 70x62 cells Installation:
    a) Subscribe to my Steam Workshop page to receive an update automatically.
    Steam Workshop page link: http://steamcommunity.com/id/agusingnavy/myworkshopfiles/
    Steam Workshop asset link: http://steamcommunity.com/sharedfiles/filedetails/?id=444845934
    b) Unzip and move the .crp file to your local custom content folder.
    Path: C:\Users\*username*\AppData\Local\Colossal Order\Cities_Skylines\Addons\Assets - @agusingnavy -

    5,279 Downloads

       (3 Reviews)

    1 Comment

    Updated

  23. Hexagon Double Roundabout Interchange

    Hexagon Double Roundabout Interchange by agusingnavy. 
     
    The inner roundabout has 24 cells in diameter and 3 meters higher than the outer roundabout, which has 36 cells in diameter. Finally the square has 10x10 cells free to place whatever you want. 
     
    - Added menu icon 
     
    Installation:
     

    a) Subscribe to my Steam Workshop page to receive an update automatically.

    Steam Workshop link: http://steamcommunity.com/sharedfiles/filedetails/?id=432306184 or click download then click on (Main File) option
     
    b) Unzip and move the .crp file to your local custom content folder.
     

    Path:  C:\Users\*username*\AppData\Local\Colossal Order\Cities_Skylines\Addons\Assets

    5,191 Downloads

       (2 Reviews)

    3 Comments

    Submitted

  24. 3 Way Trumpet Interchange

    Installation:
      Subscribe to my Steam Workshop page to receive an update automatically.   Steam Workshop link: http://steamcommunity.com/sharedfiles/filedetails/?id=418621995 or click download then click on (Main File) option   Or unzip and move the .crp file to your local custom content folder. Path:  c:\users\*username*\AppData\Local\Colossal Order\Cities_Skylines\Addons\Assets   Note: I used the Japa's mod called Fine Road Heights (http://steamcommunity.com/sharedfiles/filedetails/?id=413678178) to decrease the height of the bridges and make some terraforming, wich is cool and adds some realism.

    5,115 Downloads

       (3 Reviews)

    0 Comments

    Updated

  25. The Turtle - Highway Exit Traffic Management System

    STEAM Workshop link now available, click download then click on (Main File) option.
     
    The turtle is a traffic management solution for highway exits. It consists of an asset and an idea.
     
    The idea is to divide the traffic into three main flows through an advanced highway roundabout and traffic distribution system. Advanced to me, at least. Until now my highway exits were a real nightmare.
     
    This roundabout actually works. Cars will use all three lanes and traffic never stops moving, as shown on the animated GIF.
     
    What you have to do is place The Turtle between your highway exit and your town. Then connect the two stub end to the highway and the six lane road on the opposite end to your main residential or commercial hub.
     
    Now connect the roundabout ramps to industrial or other main areas and then again those areas to each other and to the main hub, making sure that the connections are far enough away from The Turtle.
     
    In my tests this system was able to comfortably handle the entire traffic of a 24k Cim town with one Turtle, with traffic reading never going red. 
     
    Placing one additional highway exit at the industrial area instantly turns the traffic reading towards the green.
     
    Note there are no public transportation systems at all in the test city, and all zones are high density.
     
    Anyhow, let me know what you think. All suggestions and criticisms are welcome.
     

     
    To install, unzip file, then move the "TPB CSLIA - The Turtle v1.crp" file into \Users\*YOU*\AppData\Local\Colossal Order\Cities_Skylines\Addons\Assets
     
    Replace *YOU* with whatever your user account name is on your machine.
     
    Please note the AppData folder is hidden by default, you'll have to show hidden files in explorer to find it.
     

     
    Visit my Asset Studio for news on upcoming uploads.
     
    If you like this product, please take a moment to leave a comment or give me a rating, I really appreciate that little gesture in exchange of my work. Also feel free to share this on any other social media you may use!
     
    Thank you and enjoy!

    5,063 Downloads

       (7 Reviews)

    7 Comments

    Updated

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