Log generated on 12/23/2023, 12:07 Flags ----- hardwareDriver = true DXT = true fullscreen = false MMX = true FPU = true backingStore = true forcedFSAA = false Strings ------- userName = thals appName = SimCity 4 version = 1.1.641.0 osVersion = Windows NT 5.1 computerName = TREVOR-LEGIONGO CPU = AuthenticAMD sglDriverName = DirectX sglDriverVersion = 2.0 driverName = dgVoodoo driverVersion = 17479.2.8.1, GUID: D7B71E3E-5105-11CF-E877-FE140EC2CD35 cardName = dgVoodoo DirectX Wrapper cardVersion = Vendor: 0000, Device: 0000, Board: 0000, Chipset: 0000 cardIdentity = dgVoodoo DirectX Wrapper soundDriverName = {0.0.0.00000000}.{44f59d8f-a173-4ba2-8cd2-e09edc8a182b} soundCardName = Speakers (2- Realtek(R) Audio) buildType = Release Numbers ------- cpuSpeed = 3293 memory = 1024 freeMemory = 1024 screenWidth = 2560 screenHeight = 1600 screenBPP = 32 videoMemory = 256 textureMemory = 256 textureStages = 8 bogoFPS = 0 bogoMPPS = 0 Rules ----- applying Sound applying high sound detail applying City Detail and Day/Night Settings applying City Detail and Day/Night Settings> applying high computer power option 9 = 3 option 13 = 1 option 15 = 3 applying Texture Quality and Building Variety Settings applying Texture Quality and Building Variety Settings> applying high memory option 3 = 3 option 14 = 3 applying Variable Speed Automata applying default option 10 = 1 applying Standard hardware option 0 = 1 option 1 = 1 option 2 = 1 option 4 = 0 option 5 = 1 option 8 = 1 option 7 = 1 option 6 = 1 option 11 = 0 option 12 = 0 applying Standard hardware> option 1 = 2 applying Standard hardware>> option 0 = 2 applying Standard hardware>>> option 2 = 2 applying Standard hardware>>>> option 4 = 1 applying Standard hardware>>>>> option 11 = 1 applying Two stages applying Lotsa vidmem applying Not Slow GeForce Options ------- Visual Effects current: 3 recommended: 2 Cars/Sims current: 3 recommended: 2 Shadows current: 3 recommended: 2 Atmospheric effects current: 1 recommended: 1 Water effects current: 1 recommended: 1 Software/Hardware current: 1 recommended: 1 Cursor current: 1 recommended: 1 VariableSpeedAutomata current: 1 recommended: 1 Translucent UI current: 1 recommended: 1 Graphic Detail current: 3 recommended: 3 Building Load Speed current: 3 recommended: 3 Texture Quality current: 3 recommended: 3 Properties ------- forcesoftwaredriver = false renderdynamicview = true renderstaticview = true renderwatereffects = true rendercloudsandfog = true forcepointsampling = false forcebilinear = false forcenoalphablend = false forcenoalphatest = false rendershadows = true renderdecals = true usesecondstage = true forcedebugtexture = false renderparticleeffects = true renderflorashadows = true renderterrain = true showupdateregions = false usecursoreffects = true drawlottextures = true drawlotfoundations = true drawlotwalls = true forcetexturerepeat = false usescreenshake = true renderui = true useupdaterectclipping = true usevertexbuffers = true showboundingboxes = false useoverlayculling = true rendersnapshot = false noaddsigned = false nopartialbackingstorecopies = false usescreenflash = true renderautomata = true preferopaque = false displayalertborders = true drawlotopaquetextures = true useviewcleanup = false doautozoomandrotationchanges = true viewoffsety = 0 viewoffsetx = 0 texturebits = 32 lodoffset = 0 shadowdebug = 0 maxparticlestarget = 10000 particlelodoffset = 0 effectprioritylevel = 5 backingstoremaxzoomall = 5 backingstoremaxzoombuildingsprops = 5 backingstoremaxzoomterrain = 5 backingstoremaxzoomflora = 5 shadowquality = 2 minvehiclezoom = 3 minpedzoom = 4 cursortype = 1 depthoffset = 2 debugtexture = 0 dirtyrectmergeframes = 4 sounddetail = 2 buildingvariety = 2 buildingloaderspeed = 1 modellodoffset = 0 stringtexturecachesize = 1024 particleeffectslod = 5 splattexturescale = 50 texbindmaxfree = 8 particledensity = 1 particledamping = 0 particlescale = 1 lightingupdatedelta = 0.0001 shadowmodelthreshold = 12 demolishmodelthreshold = 12 rendermodelthreshold = 6 rendermodelthresholdscroll = 40 particlesizethreshold = 300 maxvehiclepct = 1 maxpedpct = 1 opaqueuialphavalue = 0.55