Log generated on 10/2/2021, 17:36

Flags
-----
hardwareDriver = true
DXT = true
fullscreen = true
MMX = false
FPU = false
backingStore = true
forcedFSAA = false

Strings
-------
userName = Sebas
appName = SimCity 4 Rush Hour
version = 1.1
osVersion = 1058
computerName = Sebas’s PowerBook G4 15"
CPU = 
sglDriverName = DirectX
sglDriverVersion = 2.0
driverName = Mac OS
driverVersion = 0.1.0.0, GUID: 4D414353-0-0-0000-000000000000
cardName = ATY,RV250M9
cardVersion = Vendor: 1002, Device: 4c66, Board: 0000, Chipset: 0000
cardIdentity = ATY,RV250M9
soundDriverName = Unknown
soundCardName = Unknown
buildType = Release

Numbers
-------
cpuSpeed = 1000
memory = 1024
freeMemory = 728
screenWidth = 1024
screenHeight = 768
screenBPP = 32
videoMemory = 64
textureMemory = 60
textureStages = 2
bogoFPS = 0
bogoMPPS = 0

Rules
-----
applying Sound
applying medium sound detail
applying City Detail and Day/Night Settings
applying low computer power>
applying low computer power
  option 9 = 1
  option 13 = 0
  option 15 = 1
applying Texture Quality and Building Variety Settings
applying low memory>
applying high memory
  option 3 = 3
  option 14 = 3
applying Variable Speed Automata
applying default
  option 10 = 1
applying Standard hardware
  option 0 = 1
  option 1 = 1
  option 2 = 1
  option 4 = 0
  option 5 = 1
  option 8 = 1
  option 7 = 1
  option 6 = 1
  option 11 = 0
  option 12 = 0
applying Standard hardware>>
  option 0 = 2
applying Two stages
applying Not Slow GeForce

Options
-------
Visual Effects       current:   1 recommended:   2
Cars/Sims            current:   1 recommended:   1
Shadows              current:   1 recommended:   1
Atmospheric effects  current:   0 recommended:   0
Water effects        current:   0 recommended:   1
Software/Hardware    current:   1 recommended:   1
Cursor               current:   1 recommended:   1
VariableSpeedAutomata current:   0 recommended:   1
Translucent UI       current:   0 recommended:   1
Graphic Detail       current:   1 recommended:   1
Building Load Speed  current:   1 recommended:   1
Texture Quality      current:   1 recommended:   3

Properties
-------
forcesoftwaredriver = false
renderdynamicview = true
renderstaticview = true
renderwatereffects = true
rendercloudsandfog = true
forcepointsampling = false
forcebilinear = false
forcenoalphablend = false
forcenoalphatest = false
rendershadows = true
renderdecals = true
usesecondstage = true
forcedebugtexture = false
renderparticleeffects = true
renderflorashadows = true
renderterrain = true
showupdateregions = false
usecursoreffects = true
drawlottextures = true
drawlotfoundations = true
drawlotwalls = true
forcetexturerepeat = false
usescreenshake = true
renderui = true
useupdaterectclipping = true
usevertexbuffers = true
showboundingboxes = false
useoverlayculling = true
rendersnapshot = false
noaddsigned = false
nopartialbackingstorecopies = false
usescreenflash = true
renderautomata = true
preferopaque = false
displayalertborders = true
drawlotopaquetextures = true
useviewcleanup = false
doautozoomandrotationchanges = true

viewoffsety = 0
viewoffsetx = 0
texturebits = 32
lodoffset = 0
shadowdebug = 0
maxparticlestarget = 10000
particlelodoffset = 0
effectprioritylevel = 5
backingstoremaxzoomall = 5
backingstoremaxzoombuildingsprops = 5
backingstoremaxzoomterrain = 5
backingstoremaxzoomflora = 5
shadowquality = 2
minvehiclezoom = 3
minpedzoom = 4
cursortype = 1
depthoffset = 2
debugtexture = 0
dirtyrectmergeframes = 4
sounddetail = 1
buildingvariety = 2
buildingloaderspeed = 1
modellodoffset = 0
stringtexturecachesize = 1024

particleeffectslod = 5
splattexturescale = 50
texbindmaxfree = 4
particledensity = 1
particledamping = 0
particlescale = 1
lightingupdatedelta = 0.0001
shadowmodelthreshold = 12
demolishmodelthreshold = 12
rendermodelthreshold = 6
rendermodelthresholdscroll = 40
particlesizethreshold = 300
maxvehiclepct = 1
maxpedpct = 1
opaqueuialphavalue = 0.55

