; Lines starting with semicolons are comments. [Admin] ; Setting this to false stops the game from loading the DLL. Enabled=true [GraphicsOptions] ; Controls whether the game's intro video will be played ; on startup, defaults to true. Setting this to false is ; equivalent to the -Intro:off command line argument. EnableIntroVideo=false ; Controls whether the game will be paused when it looses focus, defaults ; to false. Setting this to true is equivalent to the -gp command line argument. PauseGameOnFocusLoss=false ; The driver that SC4 uses for rendering, the supported values are: ; ; DirectX - SC4's default hardware renderer. ; Because this renderer targets DirectX 7, a DirectX wrapper (e.g. dgVoodo 2 or DxWrapper) ; is required for resolutions above 2048x2048. ; ; OpenGL - an unfinished hardware renderer. simmaster07's SCGL project aims to ; replace this renderer with an updated version based on OpenGL 3.0. ; ; SCGL - simmaster07's replacement for SC4's OpenGL renderer. ; This is an alias for the OpenGL value above. ; ; Software - the renderer SC4 uses when no supported hardware renderer ; is available. Driver=DirectX ; The width of SC4's window when running in windowed mode. ; This is ignored for the full screen and borderless full screen modes. ; The minimum value is 800, values above 2048 with the DirectX driver ; require the use of a DirectX wrapper such as dgVoodoo 2 or DxWrapper. WindowWidth=3840 ; The height of SC4's window when running in windowed mode. ; This is ignored for the full screen and borderless full screen modes. ; The minimum value is 600, values above 2048 with the DirectX driver ; require the use of a DirectX wrapper such as dgVoodoo 2 or DxWrapper. WindowHeight=2160 ; The color depth that SC4 uses, in bits per pixel. ; The supported values are 16 and 32. ColorDepth=32 ; The window mode that SC4 uses, the possible values are: ; ; Windowed - runs the game in windowed mode, the window size is set by ; the WindowWidth and WindowHeight values above. Equivalent to the -w ; command line parameter. ; ; Two full screen modes are supported, standard and borderless. ; ; Note that screen resolutions higher than 1920x1080 with the DirectX driver ; require the use of a DirectX wrapper such as dgVoodoo 2 or DxWrapper. ; This limitation is caused by that fact that SC4 was built with DirectX 7, ; which is limited to resolutions of 2048x2048 or lower. ; ; FullScreen - runs the game in full screen mode. Equivalent to the -f ; command line parameter. ; ; BorderlessFullScreen - runs the game in a window that covers the entire screen. ; ; Borderless - an alias for the BorderlessFullScreen value above. WindowMode=Borderless