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LivingInThePast's BAT (and SketchUp) Thread



31 replies to this topic

#1

LivingInThePast
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Posted 12 January 2011 - 04:28 AM

Please see the post dated May 14, 2010 


Page One: LivingInThePast attempts a spin-off of his BAT thread in SketchUp as an Auchan. After failing to get help in completing it or converting it to gmax, he gives up and starts a new project, actually in gmax. This page features a commercial on Auchan.

Page Two: Here





--old content begins here--
I've decided to spin off my SketchUp experiments from BATting.


The idea was to try both gmax and SketchUp, and see which one I really prefer, but I felt the SKU experiments diluted the BAT thread, so I'm trying to make a second thread.


In case you missed it, here's my progress from the previous one.

Posted Image



The building is an Auchan, but not in France, in the United States. This was the third and last Auchan built. It opened in 2000, and closed in 2003. Location: Houston, Texas on the south 610 loop.


The model is simple, I haven't built the arches in the front or any other details. Similarly, the shipping dock is not built yet.


The photo was gotten from the Internet somewhere (HAIF, though it came from somewhere else). I straightened it out and overlaid it. The main height of the building probably needs to be dropped as it's a facade, but that will come later.

EDIT: Whoops, when I edited the post, it broke the image link, which was written in HTML. It has been fixed.

Edited by LivingInThePast, 18 May 2011 - 05:06 PM.

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#2

LivingInThePast
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Posted 13 January 2011 - 08:34 AM

Here's the next update!!



Comments are welcome.

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My BAT thread isn't totally gone kaput, it's a work in progress.


#3

x493x
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Posted 13 January 2011 - 08:45 AM

Sorry I haven't followed the other thread so if I restate things sorry.

Are you planning to cover the whole building in pictures and then upload it to the STEX?

#4

LivingInThePast
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Posted 13 January 2011 - 09:01 AM

Originally posted by: x493x
Sorry I haven't followed the other thread so if I restate things sorry.

Are you planning to cover the whole building in pictures and then upload it to the STEX?

No, the pictures are simply guidelines while I try to form the building around it. The real thing will look significantly better. 


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My BAT thread isn't totally gone kaput, it's a work in progress.


#5

Follarch
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Posted 15 January 2011 - 12:28 PM

Ooh! A big box store! Really nice to see more of these. Glad you're working on it, and in Sketchup too! Just like me.

The basic shape of the model is coming along. And remember once finished, center the model itself onto where the axes converge before you export it into BAT.
Posted Image || Posted Image

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#6

LivingInThePast
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Posted 17 April 2011 - 03:05 PM

Hey, I'm back! I posted a new update of Auchan in my blog.
Posted Image

I made some "roof variables" as part of this latest update.

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#7

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Posted 21 April 2011 - 07:19 AM

I'm liking What I'm Seeing So Far.

My BAT Thread

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#8

LivingInThePast
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Posted 21 April 2011 - 07:38 AM

Thanks! Right now I'm trying to create a canopy next to the main entrances by creating a rectangle and moving it up the Z axis, but annoyingly, I can't seem to do it without messing the rest of the model up, apparently. I'll get it straightened out soon!

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My BAT thread isn't totally gone kaput, it's a work in progress.


#9

LivingInThePast
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Posted 30 April 2011 - 04:27 PM

Decided to rebuild the model by focusing on the general outline and not tracing directly on the model. This makes things more accurate and parallel.

A few things are gone from this update, but trust me...it's better.

Attached Files


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#10

Aaron Graham
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Posted 30 April 2011 - 04:39 PM

The Shape of the building is looking nice, can't wait to see more. :D

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#11

hamsterTK
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Posted 30 April 2011 - 05:14 PM

The lamp on my desk is from the other one on the west beltway , I've had it since I was like 3. I had family living in Southwest Houston, its where my mom grew up. I always though Auchan's was "exotic" too, in a bizarre way. Why would there be a french chain in Houston? lol. Also I vaguely recall there being a Taco Bell inside the store.

You should have done the one near Beechnut/Bissonet/BW8 instead, its more interesting architecturally with the skylights and is still open as the "Parkway Center" and you could release a version like that too.

To go off topic, someone needs to make an Asian mall or strip center one day. Those things are everywhere nowadays and a symbol of modern diverse inner-ring suburbia.

Edited by hamsterTK, 30 April 2011 - 05:23 PM.


#12

LivingInThePast
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Posted 30 April 2011 - 05:58 PM

@Aaron Graham: Thanks!

View PosthamsterTK, on 30 April 2011 - 05:14 PM, said:

The lamp on my desk is from the other one on the west beltway , I've had it since I was like 3. I had family living in Southwest Houston, its where my mom grew up. I always though Auchan's was "exotic" too, in a bizarre way. Why would there be a french chain in Houston? lol. Also I vaguely recall there being a Taco Bell inside the store.

You should have done the one near Beechnut/Bissonet/BW8 instead, its more interesting architecturally with the skylights and is still open as the "Parkway Center" and you could release a version like that too.

To go off topic, someone needs to make an Asian mall or strip center one day. Those things are everywhere nowadays and a symbol of modern diverse inner-ring suburbia.

The primary reason for not doing the one on Beltway 8 is the lack of available pictures when it was an Auchan, which I do have for the 610 store. It was a big event and I'd be surprised if there wasn't some pictures taken of it (time to contact the Chron!)
Hopefully if and when I get done with this one, I could start on it. Or maybe now. Plus, the Beltway 8 one could double as aforementioned Asian strip mall (it is, sort of).

The skylights, though, look difficult. Auchan (BW8) appear to be the "Teflon-coated tent-like roof" first seen in a mall in Florida, was quickly duplicated by the now-gone Town & Country Mall up the beltway. I don't think I could quite duplicate it...it would end up looking like a barrel-vaulted skylight.

I outlined a lot of hypermarkets (and why Auchan is from France, for instance) in a post I wrote on my blog. It's quite informative. And for information overload on Auchan, check out my collection of news articles here some of which you cannot find elsewhere.

EDIT: In regards to the Auchan on Beltway 8, it looks like they've slapped up some rather ugly strip center-type buildings in front of the store. What was demolished? Parking and this Citgo station here.

Attached Files


Edited by LivingInThePast, 30 April 2011 - 06:29 PM.

Pseudo3D's SimCity 4 has closed once more, so redirect your bookmarks to Carbonizer!

My BAT thread isn't totally gone kaput, it's a work in progress.


#13

x493x
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Posted 30 April 2011 - 07:57 PM

How do you plan to texture it because when I use sketchup textures it doesn't look that great in sc4. View my bat "The Brick" to see what I'm talking about.

#14

LivingInThePast
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Posted 30 April 2011 - 11:38 PM

Quick update for tonight:

Finished the arches, pictures tomorrow. It originally looked like the "arches" did not quite go the length of the entire front, leaving a bit of space on either side. I decided to forgo that and just take them all the way.

I then used the measurement tools to make sure both arches reached the same point, something that did NOT happen last time. Finals are approaching soon, so I don't know what my schedule holds.

In terms of texturing, x493x, I'll be transferring this to gmax before any of it happens. I'll try to use GIMP to make it more realistic. Signage will be done prior to export.

And DANG IT! I discovered that there IS in fact, a commercial for Auchan BW8, which has interior shots as well as exterior.

UNfortunately, those Teflon skylights still look too difficult.


Edited by LivingInThePast, 30 April 2011 - 11:50 PM.

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My BAT thread isn't totally gone kaput, it's a work in progress.


#15

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Posted 01 May 2011 - 09:04 AM

Morning comes, and I have a few updates to share with you.

First, the arches. Notice the measurement line...they are exact heights of each other.

Secondly, the auto center has been added. I don't think the Auto Center was actually ever used by Auchan, the roof is in great disrepair. However, it is part of the building and will be added.

The reason the auto center is there is because this building was originally a first-generation Target store, dating back to the time where they had full attached grocery stores (not directly owned, and with its own checkouts) and auto centers! It closed sometime in the 1980s or so and was reopened by Auchan in 2000.

I'll be removing some of the older versions off of my allotted space...turns out I only have 500k.

ALSO: Originally, I had a separate BAT thread, which this one spun off of. I started the BAT tutorial after realizing I couldn't do a lot, but then Simtropolis took the Omnibus down. In the meantime (future), I'll do the tutorial, and integrate some of the BAT projects here. On the planning board (in the immediate future) include some of the projects that I always wanted to do, including a small-town Wal-Mart, a stand-alone Payless ShoeSource, bigg's, and more!

Attached Files


Edited by LivingInThePast, 01 May 2011 - 02:12 PM.

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#16

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Posted 01 May 2011 - 04:12 PM

Experimented with parapets and the variable frontage (notice how the facade is taller in the front than the back, that's deliberate). What do you think? Better? Worse?
Posted Image

Also, I noticed that there were shipping docks and started to freak out a little. It would technically be below ground, and that's not possible, right?

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#17

harishna
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Posted 01 May 2011 - 07:58 PM

actually it is possible to model things "below ground" but it would be probably easier if you also model the lot around the sunken area...

#18

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Posted 01 May 2011 - 08:18 PM

View Postharishna, on 01 May 2011 - 07:58 PM, said:

actually it is possible to model things "below ground" but it would be probably easier if you also model the lot around the sunken area...

The latter would be impractical, especially considering on the status of this model and Houston's flat-as-a-board topography. Maybe I'll just put the shipping door at street level and hope no one notices. :uhm:

My intent was people's reactions to the parapets. Too thick?

EDIT: I think it looks too thick. Take the Tina's Food & Drug BAT (not mine), for instance. The parapets look about the same size, but when in relation to the BAT, they look like the defining feature.

Posted Image

Posted Image

Then again, the Auchan boundaries look pretty thick from Google Earth, plus it's a larger building. Help me out here!

Also, I will be taking finals next week or so, and I don't know if I'll be around.

Edited by LivingInThePast, 01 May 2011 - 08:51 PM.

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My BAT thread isn't totally gone kaput, it's a work in progress.


#19

LivingInThePast
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Posted 02 May 2011 - 09:51 AM

Alright, here's another problem I hope my SketchUp book can answer, or maybe you can! I was cutting out entrances, when I realized I didn't think I could do them accurately. This sticky mess is what developed.

Posted Image

So, it's that and the parapets. What do you think?

Pseudo3D's SimCity 4 has closed once more, so redirect your bookmarks to Carbonizer!

My BAT thread isn't totally gone kaput, it's a work in progress.


#20

LivingInThePast
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Posted 05 May 2011 - 02:07 PM

I am back.

I haven't yet touched Auchan again, thanks to the door mess-up and the parapets. And finals, the primary reason. :boggle:

To tell you the truth, I'm very disappointed at the lack of traffic on this thread, especially having been gone a few days. I believe that because it's a SketchUp thread, it's less interesting to the community at large, while they choose on existing BAT threads (especially good ones). Thank you to all who have supported so far!

One needs to support existing building threads, whether it be praise, criticism, or pointers. Unfortunately, in many cases, the opposite is true: I've seen a few cases where desperate fans crowd an abandoned BAT thread in hopes that they will finish a project. Yes, that is sad, but an abandoned active thread is sad, too!

However, in terms of actual BATting...if you recall my old thread, you may recall how I jumped into starting a BAT without finishing the tutorial first. Well, I sat back down to the tutorial, and am still not done (there are unclear areas in the tutorial, to let you know).

Here's my progress so far in that...

http://2.bp.blogspot...AT+Progress.bmp

(vBulletin doesn't like BMPs, hence the link)

The tutorial abruptly stops, however, and there's a sizable gap between Part 1 and Part 2 (I'll have to ask about it)

Once I get done with that, then I can get back on track with Wal-Mart (I did keep the measurements, you know). I'm debating whether I should reboot my old BAT thread or just merge it into this one (odd since this thread was the spin-off of the original BAT thread).

ANYWAY...
I know Auchan is a French company, and it may puzzle you as to why I am doing one of the American locations, and closed no less. Fear not—on the short list of future projects is what I'm calling "Auchan: International Edition", which will be more akin to actual Auchan stores in France and Russia. But I hate to get ahead of myself, I have more ideas than I do talent. Doesn't everyone?

BUT IN THE MEANTIME...the "future plans" mostly involve Auchan. Besides the parapets and the doors, I need to fix/add...
1) the "roof access" level, in the back
2) the "internal shelters" that run under the giant entrances
3) signage (to be grouped and then raised)
4) automatic doors
5) roof junk

I may end up doing the roof junk in BAT.
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Pseudo3D's SimCity 4 has closed once more, so redirect your bookmarks to Carbonizer!

My BAT thread isn't totally gone kaput, it's a work in progress.


#21

zahrul3
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Posted 06 May 2011 - 09:28 AM

You can use instant roof props(with textures) if you want, you can find them on the STEX. The good ones come from glenni, quite same as ones used on his BATs.

You could model the geometry in SKU and the finish it in gMax as some things can't be done with SKU(nightlighs and advanced texturing).

The reason you never got much responses wasn't what you assumed, we simply needed much more updates between posts. A simple geometry addition isn't worthy of one, firstly it should be 60-90% done(and rendered in gMax) before placing it here, as most of us can't do SKetchup. If you need any Sketchup help you should consult the sketchup forums. If you notice Archean, its already rendered in gMax when it's put here.

This is a BAT forum not a Sketchup forum. :|
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#22

LivingInThePast
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Posted 06 May 2011 - 10:45 AM

View Postzahrul3, on 06 May 2011 - 09:28 AM, said:

You can use instant roof props(with textures) if you want, you can find them on the STEX. The good ones come from glenni, quite same as ones used on his BATs.

You could model the geometry in SKU and the finish it in gMax as some things can't be done with SKU(nightlighs and advanced texturing).

The reason you never got much responses wasn't what you assumed, we simply needed much more updates between posts. A simple geometry addition isn't worthy of one, firstly it should be 60-90% done(and rendered in gMax) before placing it here, as most of us can't do SKetchup. If you need any Sketchup help you should consult the sketchup forums. If you notice Archean, its already rendered in gMax when it's put here.

This is a BAT forum not a Sketchup forum. :|

As far as I know, there is no SketchUp forum on Simtropolis. But okay, I will see what I can do. I'll try to transfer it in the next week or so. Thank you for replying!

Pseudo3D's SimCity 4 has closed once more, so redirect your bookmarks to Carbonizer!

My BAT thread isn't totally gone kaput, it's a work in progress.


#23

harishna
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Posted 06 May 2011 - 07:07 PM

It is funny I have been trying to reply 3 times now to your thread with no success, every time I try the website goes offline, so maybe I should stop trying.

Not only you receive little feedback because you are using sketch up but one of main reasons for the slow replies to your thread is that the progress has been really slow even for my standards (I am the king of slow), your project has remained as mainly a box for months, so there is little to comment about it. By NO means I am saying that you should work faster, all I am saying is that you won't receive much feedback until you progress a bit more. Most of your post are about the work you are planning to do so that means you know what you have to do, and about the technical details well again you working in sketch-up and most people here have no experience with it.

About the parapet you showed Archean model as a reference if you go to his thread you will see that there was a discussion around the parapet of his model, which seems to be a bit too thick, unfortunately he didn't changed a lot of the things that where suggested, including the parapet. I believe that 0.3 m is a commonly used number to model the thickness of parapets, I don't know who this fit with this kind of buildings, but maybe you can start working from there.

I also believe that you should model the shipping bays, is not that difficult, visit my thread and see how I have modeled the whole lot of my BATs.

cheers!

Edited by harishna, 06 May 2011 - 07:09 PM.


#24

LivingInThePast
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Posted 14 May 2011 - 10:03 PM

Welcome back.

I've written this post over the last week or so, and it might a bit strange in parts, but here goes.

Many people like Harishna have mentioned that my project has remained "a box for months", but keep in mind I did run into delays, and I like updating my thread whenever necessary (I've always loved the idea of having a thread with rolling updates). But as for "box for months" part, after all, when you boil things down, ALL BATs are basically boxes (and many STEX creations are obvious betas as such).

Furthermore, there are SketchUp using members of Simtropolis but they have given me little support. Archean gave me a few tips, but he hasn't replied to my recent requests on what do (like the exits). It's unfair to single me out as being a lone SketchUp user in a land of exclusively gmax users, because that is simply not true.

But the census was clear: people wanted to see my creation in gmax.

Well, first off: here's what I did. I rebuilt the parapets to be less thick, which was easier said than done: despite making measurements and easily redoing it, there were many, many shapes that were involved in it, including a "splinter" in the main building that had to be made out of a different shape so I didn't end up destroying the entire main building.

Unfortunately, the back, which had some problems lining up from the beginning, did have some problems. Hopefully that won't pose too much of a problem, and I know that it might end up looking a bit weird. But considering this is my first project, it provides room for error. After all, I don't want to make some horrible mistake on some other project, like Auchan Beltway 8. That's a plan in the future that I don't want to screw up on.

I tried to export it using the SKP->XML->OBJ method, but I kept running into errors (mtl undefined) at the very end, resulting in getting nothing (aargh). I tried various things: adding a simple texture so it wouldn't be "undefined", deleting measurement lines (which would've been nice if that was the problem), deleting the person component, "Sang", and deleting the Google Earth ground base.

I've tried posting in this thread and PM'ing TowerDude but nothing yet has come of it. Maybe the gmax conversion stuff has been abandoned.

Lack of support notwithstanding, I know that SketchUp isn't the best way to build many buildings, but I still plan using it in the future for a new project: a high school, based on a real-life design, with varying ceiling heights, and a complex floor plan (I'll say—I went there nearly every day for four years!)

With Auchan delayed due to aforementioned SketchUp/BAT problems, I decided to start, yes, another project. In BAT.

Stung by other criticisms, I attempted to do it well and do it fast. So based on tips from the BAT tutorial and my own measurements, I whipped up a prototype in record time. I did a very loosely modified version of BAT Essentials, using my own measurements, eyeballing some things, cloning all four walls: except when I had cloned the back wall, it still had the doorway in it, which I took out. I did it all in a night.

The project I took was inspired by Frex_Ceafus's "Black Cat Fireworks Superstore": it was a simple-looking building that was familiar in real life. It will be far simpler than the high school, or even the Wal-Mart I was starting. It's not supposed to be a rip-off, I just thought that there's room for improvement. And if calling it Black Cat on the STEX is too close to comfort, I can just change it to Top Dog instead.

I took measurements in Google Earth, and here we have the prototype. I was going to texture it (I apparently do not have gmax textures) and finish the door, but it's a prototype nonetheless. I do notice the conflicts in the back (or is that the "hidden box" that the camera added? I don't know)

Posted Image

This post also signifies the end of every-time-I-change-the-geometry rolling updates. I may to get help in the BAT Troubleshooting & Help guide, or just good ol' trial and error, so look for me there.

Pseudo3D's SimCity 4 has closed once more, so redirect your bookmarks to Carbonizer!

My BAT thread isn't totally gone kaput, it's a work in progress.


#25

Heblem
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Posted 14 May 2011 - 10:36 PM

Great job! glad to see youre making some commercial (boxes) stores :)

I strongly recommend to be patient and look for tutorials here at ST or somewhere else, show here your work that you consider good, then you will receive help from us how to improve your bats... that will require some time and patience before you can make good stuff...

BTW one sim in SimCity 4 is 3 meters tall, so i hope it helps you to figure out how wide and tall the doors and windows should be...

take care

Edited by Heblem, 14 May 2011 - 10:49 PM.


#26

Craig-Abcvs
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Posted 14 May 2011 - 11:51 PM

View PostLivingInThePast, on 14 May 2011 - 10:03 PM, said:



< snip >

Posted Image


In a bat thread it is generally better to let the pictures do the talking rather than long paragraphs of text.

If you really want serious comments and feedback in this thread, we need a little more than an image of a pink and blue box with a peep hole in it.



Posted Image




#27

LivingInThePast
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Posted 15 May 2011 - 07:56 AM

View PostCraig-Abcvs, on 14 May 2011 - 11:51 PM, said:

View PostLivingInThePast, on 14 May 2011 - 10:03 PM, said:



< snip >

Posted Image


In a bat thread it is generally better to let the pictures do the talking rather than long paragraphs of text.

If you really want serious comments and feedback in this thread, we need a little more than an image of a pink and blue box with a peep hole in it.

Just to clarify, that was a special post not supposed to be normal. The long text was an explanation for the past week and all, with the box being proof that I can whip up something small in a night instead of delaying a simple box for months. Don't worry, it gets better.

Pseudo3D's SimCity 4 has closed once more, so redirect your bookmarks to Carbonizer!

My BAT thread isn't totally gone kaput, it's a work in progress.


#28

zahrul3
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Posted 15 May 2011 - 08:35 AM

I whipped up the banks in my thread(latest project) in a night, and I still managed to do homework. I arrive at home around quarter to 3(14:45), and I play CS more that BAT. Any questions?

Big box stores aren't that hard compared to those masterpieces by SimFox, JasonCW and all those BATters.

First of all you start with a facade, then add a plain side, after that, add a rear side. The rear is always going to be different, but it shouldn't be that hard, and I found out that BAT essentials tutorial is actually harder. After you finish the 4 sides, add roof junk, detail, entrance lobby and the signs. If you don't have time, you could download some instant/modularised roof junk from the STEX(Glenni has some-look under '3ds Models'.

I can give you an instant aerial, pm me. It isn't even textured(and doesn't need to), since its quite small to be noticed alot, but gives a substantial difference.
My BAT thread
http://www.simtropol...._st__210


Current Project: Chicago Tileset Homes(2x R$$, 2x R$$$)

#29

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Posted 16 May 2011 - 08:29 PM

OK: I tried posting this in the BAT Troubleshooting thread to no avail, but here goes.

I added a new cover over the door, which was new. The problem is the back: I want to add an opening for a "garage door" (shipping, or something) in the back but when I try to Arc Rotate, either the building is flipped completely around, or the back is completely black. I can hide other components, but when I unhide all, it brings this weird blue box around the model, possibly related to the camera item I can't get rid of. In all, it's frustrating.

On a related subject, how big should a garage door be, big enough for a truck?

Pseudo3D's SimCity 4 has closed once more, so redirect your bookmarks to Carbonizer!

My BAT thread isn't totally gone kaput, it's a work in progress.


#30

SimHoTToDDy
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Posted 17 May 2011 - 12:12 AM

:???:


Screenshots might be helpful in this case. I don't know why you need to rotate anything in the first place, though. Just model (or re-model) it how you would like it rather than trying to recycle geometry in a way that is obviously not performing how you'd like.

That may seem like more work, but it will probably end up saving you time in effort in the long run since you can get off the BAT threads and go back to modeling.




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