On the construction side 3 project are currently in works at various stages of completion.
Here are two renders of same model, which show possibilities and reason for somewhat slow progression on projects:
New residential medium (compare to Bixel’s monsters – very, very modest) tower: this is presentational render of the building, unfortunately there is no way (I would know of) to bring this level of realism to the game, but I'll keep trying to move to this direction. You could see more renders of the tower later on in game view. This is just to give you idea of what I'm trying to create - medium tall 30+ floors narrow medium wealth residential tower or complex - haven't decided which one, may be both. Tower could be module to build larger complexes.
Apart from BATing a lot of time and energy is dedicated to develop most advanced methods of building/rendering/lighting. This is prime reason for relative slow progress of earlier projects. When I just started with BAT about 4 months ago I had no clue about any of the intricacies of 3D modeling and presentation, so I'm learning as i go. I hope time spend learning will bring sizable benefits to the community.
Extensive explanatory article stating need and possibilities of new lighting system for BatForMax will be published later in August.
(*building model - courtesy of BiXEL Residentials Construction unlimited ) :
Know-How developed in SimFox Labs has been already applied in real Simlife!
Latest offering from HongKong BAT team – HK MTR Transit Station by Bixel has been rendered in BiXEL Residentials Construction unlimited with LihgtSystem by SimFox Labs.
Another upcoming release Bigger then Life TTC by Bixel has been processed and rendered at our Research Center just couple of days ago and is currently in modding and lotting stage.
Following projects: New NightLighting System (still on the level of idea)