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Found 6 results

  1. Version 2.0+

    2,209 Downloads

    Are you currently using @kingofsimcity's excellent SuperSHK+ MEGA Parking Textures? Would you prefer them with TGN-compatible grasses? How about some custom sidewalk choices too? Otherwise, perhaps you want to make a custom set just for your setup? Well now all this is possible, thanks to the generosity of KOSC. For full details of SuperSHK+ MEGA Parking Textures, please see the original release, I won't duplicate it all here. Note that these files are intended to be a total replacement for both of these packages: Currently there are three sidewalk variants you can choose between. Each of the attached files contains all six TGN styles with the named sidewalks. KOSC's SuperSHK+ for TGN 2.0+ Setup Download this file for TGN textures with the original Maxis Sidewalks. KOSC's SuperSHK+ for TGN_CAT 2.0+ SetupDownload this file for TGN textures, with Catalyst's Asphalt Sidewalk Extension Mod KOSC's SuperSHK+ for TGN_PSS 2.0+ SetupDownload this file for TGN textures, with Paeng's Sidewalk Mod. PLEASE be respectful and only download the files you need. KOSC has uploaded a Do-it-yourself kit for making totally custom variants, please see this thread for full details and a link to the repository for use with GoFSH texture automation: Coming Soon: More sidewalk options. Installation Unlike the original mod, these have been re-packaged into installers. This just makes installation way simpler and less prone to error, given the number of choices available (currently 24 different sets). By default they install into your TGN folder, since all varieties are based on TGN grasses. Included is a resource guide containing a general breakdown of the set as well as a sample lot (found in the parks menu) and layout examples. There are also PIM-X groups included, for better organization and some time saving while digging through this massive set! These included resources are installed (optionally), to the following folder: My Documents\SimCity 4\STEX_Downloads\KOSC SuperSHK Parking This is to avoid clutter in your plugins folder. Lotters, copy the contents of SSHK_PIMX_Groups.txt into your groups.ini file located in the PIM-X install directory. Note if you were using the previous release, this file supersedes the previous one named "PIMXGroups.txt". Thanks to KOSC again for allowing me to release these mods, based on his original textures / repository.
  2. Version v2.0_SV

    5,664 Downloads

    The mod replaces the grass textures on transport networks with grass that blends in with your terrain mod. Gobias' Sudden Valley Version Click these links to download either the Appalachian, Berner Oberland or Pyrenean versions of TGN. v2 of TGN (1st Jan 16) includes the following improvements: Both US and EU versions have been merged into one, simple to use installer. Better support for LHD textures. Improved quality textures due to new processes. Extended rail texture coverage, still with options for Maxis/NAM Default, PEG 205 and RRW (Real Railway) compatibility. Many fixes/improvements. Supports NAM 34 textures. NEW Optional overrides for many of the grass textures contained in the BSC Texture Mega Packs Vol.1 - Vol. 3 NEW LHD support for US users. NEW Pyrenean Terrain Mod variant. When you click download on this page, you will be required to select ONE of TWO files: You can select from either a Single "Unified-Wealth" or "Multi-Wealth" version of TGN. Multi-wealth has three grass types, one for each wealth used in-game, $, $$ and $$$. Whereas the unified versions use the same $$ wealth grass texture for all three wealths. Perfect for creating a hassle-free, totally unified set of transport textures. Avoiding the problem of matching up different wealth grasses forever :). Installation Warning: Existing users should completely remove any existing TGN files BEFORE installing this update. This mod is packaged as a Windows .exe installer. For those that would prefer not/are unable to use an Installer, the NSIS installer files can be opened with 7zip or a similar application. If you wish to do this, you will have to manually setup the folder/file structure with the correct individual files within the archive. Please refer to the installed documentation for further details, note these files are installed here: My Documents\SimCity 4\LEX_Downloads\MGB Mods This is to avoid cluttering up your Plugins folders with non-SC4 files. Dependencies / Compatibility There are no dependencies for this mod. The base mod is suitable for use with the vanilla game, but I highly recommend using it with the latest version of the Network Addon Mod. Highly Recommended: Network Addon Mod. My MGB Diagonal Filler Set. Paeng's Parks 205 Gobias Sudden Valley HD Terrain Mod - Note: You should install the "Base Texture Replacer" from this package. This mod is designed for either the US or EU Cosmetic ReTexture mod in the NAM. Both RHD and LHD textures are supported. Additionally you can select from three rail types, Maxis/NAM default, PEG 205 or RRW (Real Railway). Coverage for all NAM road networks excluding RHW. Help make this mod better Found a missing or unsupported texture? Having problems or Got comments? Then why not visit my thread at either SC4D (MGB's Mods and other stuff) or Simtropolis (MGB's Lot and Mod Shack)? I would like to say a big thank you to the following people TPB, for allowing me to use his updated Euro roundabout textures. Rivit, for the huge support and tools that made this mod possible in the first place. Memo, for the original tools. Without which, I would never have embarked upon such a project in the first place. Notes: This mod Is pretty comprehensive, with much more detailed textures. Be aware at around 40MB you may find your game loading slower with these installed. In-game performance should not be affected though. Whilst the mod is designed to compliment HD Terrain Mods, none of the included textures are themselves so-called HD. All are standard 128x128 textures and will run with software rendering. Bear in mind though that Hardware rending is required to use a HD Terrain mod in the first place.
  3. Version v2.0_BO

    6,208 Downloads

    The mod replaces the grass textures on transport networks with grass that blends in with your terrain mod. Gobias' Berner Oberland Version Click these links to download either the Appalachian, Pyrenean or Sudden Valley versions of TGN. v2 of TGN (1st Jan 16) includes the following improvements: Both US and EU versions have been merged into one, simple to use installer. Better support for LHD textures. Improved quality textures due to new processes. Extended rail texture coverage, still with options for Maxis/NAM Default, PEG 205 and RRW (Real Railway) compatibility. Many fixes/improvements. Supports NAM 34 textures. NEW Optional overrides for many of the grass textures contained in the BSC Texture Mega Packs Vol.1 - Vol. 3 NEW LHD support for US users. NEW Pyrenean Terrain Mod variant. When you click download on this page, you will be required to select ONE of TWO files: You can select from either a Single "Unified-Wealth" or "Multi-Wealth" version of TGN. Multi-wealth has three grass types, one for each wealth used in-game, $, $$ and $$$. Whereas the unified versions use the same $$ wealth grass texture for all three wealths. Perfect for creating a hassle-free, totally unified set of transport textures. Avoiding the problem of matching up different wealth grasses forever :). Installation Warning: Existing users should completely remove any existing TGN files BEFORE installing this update. This mod is packaged as a Windows .exe installer. For those that would prefer not/are unable to use an Installer, the NSIS installer files can be opened with 7zip or a similar application. If you wish to do this, you will have to manually setup the folder/file structure with the correct individual files within the archive. Please refer to the installed documentation for further details, note these files are installed here: My Documents\SimCity 4\LEX_Downloads\MGB Mods This is to avoid cluttering up your Plugins folders with non-SC4 files. Dependencies / Compatibility There are no dependencies for this mod. The base mod is suitable for use with the vanilla game, but I highly recommend using it with the latest version of the Network Addon Mod. Highly Recommended: Network Addon Mod. My MGB Diagonal Filler Set. Paeng's Parks 205 Gobias Berner Oberland HD Terrain Mod - Note: You should install the "Base Texture Replacer" from this package. This mod is designed for either the US or EU Cosmetic ReTexture mod in the NAM. Both RHD and LHD textures are supported. Additionally you can select from three rail types, Maxis/NAM default, PEG 205 or RRW (Real Railway). Coverage for all NAM road networks excluding RHW. Help make this mod better Found a missing or unsupported texture? Having problems or Got comments? Then why not visit my thread at either SC4D (MGB's Mods and other stuff) or Simtropolis (MGB's Lot and Mod Shack)? I would like to say a big thank you to the following people TPB, for allowing me to use his updated Euro roundabout textures. Rivit, for the huge support and tools that made this mod possible in the first place. Memo, for the original tools. Without which, I would never have embarked upon such a project in the first place. Notes: This mod Is pretty comprehensive, with much more detailed textures. Be aware at around 40MB you may find your game loading slower with these installed. In-game performance should not be affected though. Whilst the mod is designed to compliment HD Terrain Mods, none of the included textures are themselves so-called HD. All are standard 128x128 textures and will run with software rendering. Bear in mind though that Hardware rending is required to use a HD Terrain mod in the first place.
  4. Version 2.1

    773 Downloads

    MGB presents... Cataylst's SAM7 Bikepaths for TGN V2.1 Note: The original version of the Bikepaths Mod can be found here. Installing this mod will change the regular SAM7 Asphalt streets from the NAM to new ones which include bikepaths. Options include LHD/RHD and EU/US Textures so this should work well with almost everyone's configuration. Every one of the SAM textures has been remade so you should not end up with any unmatched parts, this includes the Wide Radius Curves from the NAM's Rural Roads feature, a replacement for the RTMT on street SAM7 stops and for the High Speed Rail over SAM7 street. There are also two options for the rail crossing textures to match both the Real Railway (RRW) and PEG's 205 Rail textures. V2 Features Further texture improvements. Thanks to Girafe for feedback. Additional (optional) T21 mod for adding bikes onto the streets New installer, makes installation much simpler. Please remove old versions before installing. Dependencies The base mod is simply a texture override for the default SAM 7 streets that comes with the NAM, therefore the NAM and specifically the Street Addon Mod (SAM) must be installed for this mod to work. There are no dependencies required for the base texture mod, however certain addons require dependencies as follows: Base T21 Mod BSC - VIP girafe - MGB204 bicyclepack vol. 1 Girafe_Bike_T21 Prop Pack (included in download) Extended EU Roadsign T21 Mod BSC TSC French Road Signs by Girafe French Road Signs Prop T21 Overrides (included in download) Jondor Type Rail Crossing T21s Modular Railroad Crossings by Jondor BSC TSC French Road Signs by Girafe (optional - if installed a European-style road sign will appear on affected crossings) RUM for RRW by Rivit (optional - if installed, along with Plundare's catenaries, these will be extended to the SAM7 crossings) Please read the included readme, as always it contains important information that will help to ensure this mod can be installed without any problems arising. You can find this in the My Documents\SimCity 4\LEX_Downloads\MGB Mods folder. If you have problems or comments, feel free to comment in my shack on Simtropolis. Thanks to Cataylst for creating such wonderful textures and having the idea in the first place and special thanks to Girafe for making the bike props especially for use with the T21s. Additional thanks to Rivit for the tools required to create the TGN variants and TPB for allowing me to use his updated Euro Roundabout textures.
  5. Version v2.0_PY

    1,506 Downloads

    The mod replaces the grass textures on transport networks with grass that blends in with your terrain mod. TSC/Orange Pyrenean Version Click these links to download either the Appalachian, Berner Oberland or Sudden Valley versions of TGN. v2 of TGN (1st Jan 16) includes the following improvements: Both US and EU versions have been merged into one, simple to use installer. Better support for LHD textures. Improved quality textures due to new processes. Extended rail texture coverage, still with options for Maxis/NAM Default, PEG 205 and RRW (Real Railway) compatibility. Many fixes/improvements. Supports NAM 34 textures. NEW Optional overrides for many of the grass textures contained in the BSC Texture Mega Packs Vol.1 - Vol. 3 NEW LHD support for US users. NEW Pyrenean Terrain Mod variant. Installation Warning: Existing users of previous TGN Mods should completely remove any existing TGN files BEFORE installing this file. This mod is packaged as a Windows .exe installer. For those that would prefer not/are unable to use an Installer, the NSIS installer files can be opened with 7zip or a similar application. If you wish to do this, you will have to manually setup the folder/file structure with the correct individual files within the archive. Please refer to the installed documentation for further details, note these files are installed here: My Documents\SimCity 4\LEX_Downloads\MGB Mods This is to avoid cluttering up your Plugins folders with non-SC4 files. Dependencies / Compatibility There are no dependencies for this mod. The base mod is suitable for use with the vanilla game, but I highly recommend using it with the latest version of the Network Addon Mod. Highly Recommended: Network Addon Mod My MGB Diagonal Filler Set Paeng's Parks 205 TSC/Orange - Pyrenean Terrain Mod This mod is designed for either the US or EU Cosmetic ReTexture mod in the NAM. Both RHD and LHD textures are supported. Additionally you can select from three rail types, Maxis/NAM default, PEG 205 or RRW (Real Railway). Coverage for all NAM road networks excluding RHW. Help make this mod better Found a missing or unsupported texture? Having problems or Got comments? Then why not visit my thread at either SC4D (MGB's Mods and other stuff) or Simtropolis (MGB's Lot and Mod Shack)? I would like to say a big thank you to the following people TPB, for allowing me to use his updated Euro roundabout textures. Rivit, for the huge support and tools that made this mod possible in the first place. Memo, for the original tools. Without which, I would never have embarked upon such a project in the first place. Notes: This mod Is pretty comprehensive, with much more detailed textures. Be aware at around 40MB you may find your game loading slower with these installed. In-game performance should not be affected though. Whilst the mod is designed to compliment HD Terrain Mods, none of the included textures are themselves so-called HD. All are standard 128x128 textures and will run with software rendering. Bear in mind though that Hardware rending is required to use a HD Terrain mod in the first place.
  6. Version v2.0_AP

    2,291 Downloads

    The mod replaces the grass textures on transport networks with grass that blends in with your terrain mod. Lowkee's Appalachian Version Click these links to download either the Berner Oberland, Pyrenean or Sudden Valley versions of TGN. v2 of TGN (1st Jan 16) includes the following improvements: Both US and EU versions have been merged into one, simple to use installer. Better support for LHD textures. Improved quality textures due to new processes. Extended rail texture coverage, still with options for Maxis/NAM Default, PEG 205 and RRW (Real Railway) compatibility. Many fixes/improvements. Supports NAM 34 textures. NEW Optional overrides for many of the grass textures contained in the BSC Texture Mega Packs Vol.1 - Vol. 3 NEW LHD support for US users. NEW Pyrenean Terrain Mod variant. Installation Warning: Existing users should completely remove any existing TGN files BEFORE installing this update. This mod is packaged as a Windows .exe installer. For those that would prefer not/are unable to use an Installer, the NSIS installer files can be opened with 7zip or a similar application. If you wish to do this, you will have to manually setup the folder/file structure with the correct individual files within the archive. Please refer to the installed documentation for further details, note these files are installed here: My Documents\SimCity 4\LEX_Downloads\MGB Mods This is to avoid cluttering up your Plugins folders with non-SC4 files. Dependencies / Compatibility There are no dependencies for this mod. The base mod is suitable for use with the vanilla game, but I highly recommend using it with the latest version of the Network Addon Mod. Highly Recommended: Network Addon Mod My MGB Diagonal Filler Set Paeng's Parks 205 Lowkee's Appalachian HD Terrain Mod This mod is designed for either the US or EU Cosmetic ReTexture mod in the NAM. Both RHD and LHD textures are supported. Additionally you can select from three rail types, Maxis/NAM default, PEG 205 or RRW (Real Railway). Coverage for all NAM road networks excluding RHW. Help make this mod better Found a missing or unsupported texture? Having problems or Got comments? Then why not visit my thread at either SC4D (MGB's Mods and other stuff) or Simtropolis (MGB's Lot and Mod Shack)? I would like to say a big thank you to the following people TPB, for allowing me to use his updated Euro roundabout textures. Rivit, for the huge support and tools that made this mod possible in the first place. Memo, for the original tools. Without which, I would never have embarked upon such a project in the first place. Notes: This mod Is pretty comprehensive, with much more detailed textures. Be aware at around 40MB you may find your game loading slower with these installed. In-game performance should not be affected though. Whilst the mod is designed to compliment HD Terrain Mods, none of the included textures are themselves so-called HD. All are standard 128x128 textures and will run with software rendering. Bear in mind though that Hardware rending is required to use a HD Terrain mod in the first place.
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