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    • Dirktator

      Please help us for June & July   06/20/2017

      This month we're hoping for a little bit of a boost this month or next, in addition to covering the regular bills, we could benefit from some hardware upgrades. STEX Collector's Set gifts can now be sent to you via digital download as well as regular mail if you wish! Every donation dollar goes toward keeping Simtropolis online and humming along. Your contribution counts! Hardware Upgrades As our website community software improves with more and more features, and as we bolt on additional features such as chat, the increased load to handle all these new toys is taking the server a bit to task. You may have noticed that we'd been forced to temporarily disable the chat as we worked out allocating resources for more optimal performance. Following this, we've applied a number of 'soft' changes such as caching options and experimented with server configurations (nginx as proxy, for example), so the hardware aspect is also an area we'd like to focus on. The last time we upgraded hardware was back in 2012, prior to the release of SC13. Your contribution means a lot! Your donation will go toward helping us to 1.) migrate to a newer server or 2.) at least get some ram/cpu/storage updates and any other infrastructure hardware or services. Donate and Get a Gift or Donate Any Amount Thanks so much! - Dirktator & The Admins

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  • Undella bay. a city story.
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  • Franklin City Times
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  • NAM 32 won't install
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  • The & Region
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  • (SC4) New America - An Attempt at a City Journal
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  • THE UNITED SIMNATIONS (Est. Jan 2006)
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  • Murder in Rum Rock Harbor!
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  • REPUBLIC OF GRAMHAND
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  • The Holy Federation of Ararat
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  • (SC4)。Gwaanjyut。関越。
  • SC4 Fan
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  • Japan Recreation(日本作成日時)
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  • Federal Republic of Siculia((OLD VERSION (1.0))CLOSED)
  • FUTURE CITY JOURNAL
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  • region borgo
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  • Vista Del Mar: Simcity 4 Artiste
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  • COLUMBIA
  • Mymyjp's City Journal
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  • Cities Skylines: First Look at Gameplay
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  • SC2013 Smokestack Alley
  • (CSL) The Principality Of Gabtoria
  • Let's Play Cities: Skylines
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Found 31 results

  1. View Album Well, around here it's still cold and snowed in... I still feel like hibernating (or at least not leaving my cave). Yeah, I know - some seem to enjoy the cold ;-)
  2. Version v1

    3,578 Downloads

    HD Snow-cap MOD.....   Description..... I love the smell of Snow in the morning.....it smells like.....salt and shovels and wet shoes and frozen locks and dirty windshields and empty wash bottles and......are you sure you really want this MOD, how about a nice Beach Mod? No, well, OK then, just for you (if you order the Snow-cap Mod in the next 15 minutes) we will give you Runamuck's MOD-o-Matic MOD free, that's right, free, just pay substantial shipping and handling! This MOD has been developed and tested with Windows XP, running SimCity 4 Deluxe.   Dependencies..... This MOD has no dependencies other than coming in last in the Plugins Standing and a bit of Hardware Rendering unless you also play those CTD Maps.   Installation..... To prevent CTDs due to Ini File conflicts with some Terrain Mods (mine included), place the entire "z_Snowcap Mod Folder" in your Plugins Folder so that it loads last. Rivit's "SC4DataNode" Program is a great tool for checking the loading sequence of all SimCity Files.   Comments/Help/Information on Runamuck's Creations..... http://community.simtropolis.com/topic/60743-runamucks-creations/   https://sites.google.com/site/runamuckshooch/home - runamucks.hooch@gmail.com
  3. From the album Winter Wonderland (S3-21-M)

    The Persusian Legislative Assembly Building in Passau bedecked in Christmas finery and lights for the festive season. Larger .png version available here
  4. Hi guys ( and girls ). I am using Sudden Valley terrain mod, without any height modifications. Suddenly, out of nowhere it started to show snow ( white terrain ) on very low heights. When I save and get back to region, there is no snow. I tried getting out of game and restarting computer but same thing happens again. Any idea? I just saw it is an Easter egg from the developers
  5. From the album Winter Wonderland (S3-21-M)

    A scene from the previously un-showcased city of Niederbauen, currently experiencing a light snow flurry. You can also see the city Christmas tree and one of the many Christmas markets to the right of the image. Hope you like the city! A full resolution image can be seen below.

    © _Michael 2016

  6. From the album Winter Wonderland (S3-21-M)

    The Snow is finally arrived. Happy Holidays from Metropolis :-)
  7. From the album Winter Wonderland (S3-21-M)

    The Iditarod is a dog sled race that runs every March from Anchorage to Nome, Alaska. Traversing the Alaskan wilderness, the trail takes mushers and their teams of dogs through 1,049 miles of tundra and spruce forest and harsh weather conditions. This scene depicts a camp at a checkpoint along the route. Straw has been laid out on the snow for the sled dogs to provide insulation as they rest. Mushers gather to restock essential supplies that will tie them over until they reach their next checkpoint. Snow still coats the trees, attesting to the severe cold that prevents melting even in the middle of the day under full sun. Full-sized image in the first comment.
  8. 2nd place

    From the album Hall of Fame

    2nd Place entry from Railroads (S3-16-W) Weekly 45 Rep 17 Bonus Points 45 TOTAL Points Challenge Results Data | Leaderboard Rankings A picture of the Glacier Express passenger train going over the Landwasser Viaduct during wintertime. Standing 213 feet at it's highest point, it's one of the most breathtaking locations in the entire Swiss Alps. Pic for comparison here.

    © 2016 korver

  9. Hey there! So i'm looking fora good terrain mode that could show off at least SOME snow on top of my peaks, at least ones that aren't like gigantically high. I've tried the Columbus Terrain mod, but no snow appears on top of the mountains (am I missing dependencies/essential files?) and i've tried the Appalachian mod too and still no luck there. I would appreciate some insight on this and some help! Thanks!
  10. It's my 75th Entry! I wanted to have a bigger Christmas entry but unfortunately my graphics card died. It's fixed now and all my SimCity data is safe, however I didn't have the time to take all the pictures I wanted or do all the photo editing I had planned. A big thanks to all those who visited, commented on, and rated my CJ in 2015. I had fewer entries this year so I'll continue this 'season' in 2016. A lot of the stuff I'm working on in SC4 is really big so it's taking longer to finish. Thanks for all your great advice and support. Another thanks to all all the Modders and BATers whose hard work, creativity, talent, and devotion keeps SC4 alive and makes it better than ever. And finally, thanks to all the Mods and Admins who keep the site up and running. Anyway, here are a few shots to put you in the holiday spirit. Merry Christmas. Enjoy! Comments, suggestions, and questions are always appreciated. Thanks for visiting. Happy Holidays! See you in the future... raynev1: Nice entry. It looks pretty cool. Thank you raynev. gviper: Spectacular! These images are simply living and active candy to the eyes! I desperately want to see some night shots of the first series. The precipitation in the shots lends me to feel the lighting is a bit too bright, but then again, perhaps it's an isolated shower moving through the area and sunbreaks are all around. Hey, that would beckon for a rainbow effect, course that might not be possible with Photoshop (I dunno) but if pulled off would be merely window dressing on an otherwise fabulous presentation! Yeah I guess you kind of have to imagine the sun is peering through the clouds or suspend your disbelief a bit. I used a different rain effect this time. I'll try something else next time and see if it works better. Thanks. tariely: "It's raining, it's pouring, the old man is snoring..." I like the strange cheerfulness of those pictures.:-) Don't wake up the old man. Thank tariely. Ln X: The public green areas and plazas look amazing as do the ancient monuments and canal areas. Malory Park is one hell of a bat, mind you the sunken stuff done right is always great. I do have a query though- have you ever considered changing the pavement textures? Gobias' HD Sidewalk Mod contains ten different pavements, as a bonus it also changes the Maxis pavement textures for any other lot or bat. As always though you have some spot-on city design. Thanks for the suggestion. I don't know why I never really considered it. I like the white color of the default maxis pavement but I guess the texture isn't so good. I'll look in to it. Schulmanator: Looking awesome! Too bad about the rain... still an awesome place to visit. Now to pack my bags and head to the nearest stargate! Then as usual we shall prepare our finest for your visit. TekindusT: I need one of those Stargates, to travel to Ionica in RL. It's not a game anymore... michae95l: Looking great, I especially like how you've integrated the stadium. BTW, what the name of the seawall pack in the second image? Thanks. Keep up the amazing work! It's the JENXPARIS Quais de Seine from sc4 devotion. takemethere: Cool title and nice change in ambiance with the rainfall. I'm a bit curious about that weird looking road bridge in the 3rd image... not sure I'd feel comfortable driving over that one! Lol yeah, that bridge. It bothers me a lot but changing it required more work than I wanted to put in at the time. Thanks. dedgren: Don't get me wrong- I love fall trees and other flora and was an early advocate for their use in SC4. But if you are going to use seasonal stuff it needs to be consistent across your gamesquare- it shouldn't be fall in one place and summer on the lots next door. I know from experience that doing this is a huge task. But it is that sort of attention to detail that is the difference between an interesting pic and a compelling one. As long as I am in critic mode here, your use of the fall trees would have been greatly improved by randomly rotating them when you placed each tree. The trees in front of St. Michael's Chapel and around the Temple of Zeus illustrate this point. Again, don't get me wrong. I really like this CJ. But such is life- often the reward for a good performance is to be asked to step up one's game and make the next one truly great. Since this was the only fall entry of the year I didn't see it worthwhile investing the time to change all those trees. Also this is my first foray into seasonal flora. Thanks for the advice tho. Rotating the trees is a really great idea and I'll do that next time. kschmidt: Atlantis feel, about ! Posseidon raising from the deep; skyscraper like, stadium australian football ? Some trees don´t have such a big seasonal change still something to watch out for, but for the all over view not real disturbing. Like the canal parks with the raised plateau connections, well done ! Thanks kschmidt, glad you enjoy it.
  11. In game video of snowplow. http://steamcommunity.com/sharedfiles/filedetails/?id=579275394
  12. It's only the beginning of the Fall, but a freak snowstorm has hit Queenbee ! Kids are real happy...
  13. "This was the winter capital, the capital of snow and ice, the sparkling city of frost" - Harrison E. Salisbury 31/10/1941 - At an unprecedently early date, the streets of Leningrad are covered by 10 centimetres of snow. In this picture we see the Holy Church Isidorovskaya, located at the cross of Rimskovo-Korsakova and Lermontovskiy Prospekt. The harsh winter has hit the city hard. The first symptoms are trapped vehicles and frozen pipes. 15/11/1941 - Griboyedov Canal (previosly known as Catherine Canal) has frozen near Alarchin Bridge. In the picture we also see several people trying to shovel the snow off the road as a bus struggles in Rimskovo-Korsakova. 7/11/1941 - Jewish community meets in Grand Choral Synagogue, the second largest in Europe. Snow is a minor problem compared to what awaits them if the Nazis take the city. Leningrad faces the winter with a manpower over two million people. Soldiers, firefighters, snow plowers, trench diggers, industrial workers... The city needs every citizen in order to survive the siege. 2/11/1941 - Voskresenskiy Square, between Volodi Ermaka and Drovyanoy Avenue, appears almost unrecognizable. Its ancient trees now serve to camouflage anti-aircraft guns installed by the Red Army. Despite all the hardships, some everyday scenes seem to ignore the war. In this picture we see a soldier buying tickets for Shostakovich's Seventh Symphony in 1942. Disclaimer: This CJ includes original photos taken during the siege. To my knowledge none of them is protected by copyright, but if I were wrong I'm happy to delete any picture that infringes the law. ----------------------------------[bONUS: Making-of]----------------------------------
  14. hall of fame

    From the album Hall of Fame

    Entered the Hall Of Fame from winning Weekly Challenge #10 | 12 Days Of Christmas
  15. hall of fame

    From the album Hall of Fame

    Entered the Hall Of Fame from winning Weekly Challenge #9 | Battle of the Seasons
  16. hall of fame

    From the album Hall of Fame

    Entered the Hall Of Fame from the Best Picture Competition.
  17. Welcome back to Sagittarius Ionica was founded in the sign of Sagittarius which is why one of it's predominant symbols is the archer. This Zone bares the name of the stars under which our great city was born. Snow is rare in Ionica, but when it does snow it is a sight to behold. Lets hope whe have some for Christmas. As usual all of the mosaics are in high resolution and you can see the full size by clicking on them, enjoy. Replies ggamgus: Woww... Such a huge city. One would expect it to have 20-30 million people. Well you have to remember that Ionica is the city and Prince Five Weapons is a Zone within that city. The population of Ionica itself is currently only 4 million and it is constantly fluctuating because I'm doing a lot of construction and it isn't even fully built yet. I think I only have 40-50% of the Region built right now. raynev1: WOW ,I,m in shock , This looks fantastic. Thanks, much appreciated. Harbin91: Love that road bridge next to the rail station. Thanks, it was kind of a weird idea but I wanted to have it so that the roads didn't cross the rails to keep the traffic flowing nicely. Schulmanator: Great looking area! Some very nifty structures. What's the slanty one? I like it and it is quite different. Thanks, there are so many buildings that I'm trying to find the right place for. The slanty one is called the Yosoko building but I really can't remember where I snatched it from. I sifted through the Can't Find Thread to find it. dubaidude303: One word.. Amazing! Great work dude! Thanks dude. Glad you're stickin' with. Hazani Pratama: Very Beautiful! Thanks Hazani. hahei: Woh, I love it! BTW, as you were saying about the future being Asian, I'd say It would be a mix of everything. Also, maybe you should read a book called "Physics of the Future", I think it has many new ideas that could be translated into city building. Thanks hahei. For sure the future isn't Asian, that's more of an old school sci-fi mentality that you get from films like Blade Runner, even Serenity (not old school). I think I'll pick up Physics of the Future over the holidays; it sounds terrifying lol. Still, the world is going to end on Dec. 21st 2012 anyway, so Michio Kaku is totally wrong. Mayans 1, Kaku 0. Just kidding. city89: where did u get the sports complex and train station can u give the link thanks. I think the stadium you are talking about is the Dixon Kennedy Stadium, as for the rails stations which everyone is asking about I'm not so sure anymore, sorry. SimCoug: Great use of transportation networks - I'm curious how well used they are - it seems with all those high density buildings you would get some great mass transit usage. Great pics as always. Thanks, there is a big demand for mass transit in my city and that big station gets around 54% usage right now. However, I still have a lot of stuff to sort out because I'm totally revamping the rail systems throughout the city. When I first built the city it was really amateurish and traffic was even more of a nightmare, so I have to disconnect and rerout a lot of rail lines right now. supercitys354262: Where did you get the Y interchange from that road?????????????// I'm Speechless. It can be found here. Thanks. Lislie: What a beautiful city and what a beautifal railway station. Is there a possibility it can be put online? Thanks, sorry about the rail station, I haven't come across it again. I'm sure someone knows and can point it out eventually. evanm1487: i don't know how anyone couldn't love this, nice job Me neither , thanks. KonstantinII: The story is a bit too long and I didn't bother to read throught it anyway I like this city.I will soon create a city at start of 22 century.Ionica will have a neighbor as technologically advanced.Some of the pictures do not show up also. http://community.sim...e-colonists/You should use this mod to make your cities more futuristic. Thanks, however I believe Ionica is technically in the 23rd century. Check out my New Years 2200 C.E. entry if you haven't already. Anyway, I gladly welcome a neighbor into a similar era. Strange that some of the pics aren't showing, I think the problem may have been on your end. Thanks for passing along those futuristic industrial BATs. Kruness: if i might be fair i don't think this is good stuff, i think its AWESOME stuff!! you were thinking i was gonna leave a bad reaction didn't you? im evil MUHAHAHA!! IT'S NOT GOOD! ? - Oh , its awesome ! Thanks. Adjiebrotot: that is veryyy wonderfulll Thank you. hjbk: Not fair... some people are nice... and some are just genius Great, great, GREAT city Still workin on it, thanks. Thanks for stopping by!
  18. Season's greetings from Nieuwezee! Here's my sister and I on the canalside in the Haartje, holidaying with friends in in snowy Nieuwezee. We've just come from the Marktplaats and now we're heading to a lovely little cafe for mulled wine! Yes, it really is as cold out as it looks...
  19. Hi all, I'd wish to create some custom brushes for terrain detailing, as those from Paeng, Jeronji and others. More exactly I'd try to make an aerographic effect to apply, for instance, snow or grass with a subtle, scalable stroke. Even better if the brush is settable in size and strength- and, naturally it must be saveable. First ( lazy ) attempts with Ilives to edit some existing brushes ended in nothing, I will definitely deepen the study some day but, without some guidance or hints, it seems a hard slope. Are there posts or even tutorials I missed in my search? Thanks for the attention
  20. http://www.accuweather.com/en/weather-news/northeast-midwest-snow-winter/24214502 No one gets a break. Spring isn't coming. The new Ice Age has arrived P.S.: I'm within the "Greatest" region on the map.
  21. Version

    152 Downloads

    This is my first upload on the STEX ever, so if there are some reqeusts, what I could do better next time feel free to tell me ... On this map you can use snow themed buildings etc. on a map that has no arctic terrain mod. I also included the silhouette of a river. If you have the Extra Terrain Tools 2 installed (Rain Tool), you can use it to simulate melting snow.   Dependencies: SC4 Mapper / Terraformer to open the SC4M-File (config.bmp is included) A terrain mod for snow capped mountains (otherwise this map looks really boring)  
  22. Hello all and welcome to my little corner of Simtropolis. I have played SimCity off and on since it's first release and just recently discovered all that can be done with SimCity 4. A lot of you folks have done some amazing things that will keep this game alive for a long, long time! No, it's not a game, it's a platform where everyone can explore and share their creative ideas and projects with fellow hobbyist and even tell a compelling and interesting story through the City Journals. I have down-loaded and used several creations from this site and I would like to add some of my own for all to use and modify as you wish. But bear with me for a bit, I just returned to SimCity 4 during the summer and the entire concept of modding and the tools used are all new to me. I have tested what I have made so far by running SimCity 4 Deluxe on Windows XP and all seems to be OK but, the real test will come from the rest of you in feedback right here. I have the following MODs ready for up-loading to the STEX: 1- Custom Intro-Screen ..............My first experience with iLive's Reader Program. 2- Star-field Background ............Just trying to get a feel for altering the look of game elements. 3- Map Edges MOD ...................The first real Mod to explore more of the Reader Program. 4- Terrain MOD (HD) .................>I played with these for a couple of months and first tried altering the default terrain provided by Maxis, 5- Cliff MOD (HD) .......................>it did not look too bad but could be better. Next, I tried using samples of grass and rock from the internet 6- Shoreline MOD (HD) ..............>and things looked better but I could not get rid of some of the banding and tiling without overly distorting 7- Water MOD (HD) ...................>the original images. I finally ventured into the HD stuff and created all the textures in Photoshop. I think 8- Snow-cap MOD (HD)..............>this is the best I can do and is what I am using in my "Land's End Region". I've learned quite a bit about the Reader Program through these Mods and now I am creating Native American Tepees and other Primitive Shelters with the BAT, LE and PIM. I use TurboCAD for design work, Photoshop for texture and material work and the BAT to apply those materials and generate SC4 files. While I like playing SimCity, I really enjoy the creative side of things. Now, since I have never up-loaded anything to the STEX, I am open to suggestions on getting this right. I have been to the up-load pages and it looks pretty straight forward but there is always some little thing lurking about to screw things up! Any suggestions on image sizes, descriptions, dependencies, zip methods and the like that is most helpful to all of you? Thanks to all for visiting my little corner here and I hope that everything I up-load works as intended..........Runamuck
  23. Will SimCity 5 have weather such as rain, snow, blizzards, dry heat, humidity, wind, deserts, thunderstorms, etc.? In a sort of unrelated note, will there be an option for disasters to occur naturally without the use of a disaster tool? If there's weather, I wanna see lightning strike buildings, people, cars, etc. Thanks!