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Found 12 results

  1. IdM - Simgoober's Costco Distribution Center

    Version 1.00

    393 Downloads

    KOSC Presents: IndustryMania: Simgoober's Costco Distribution Center Introduction Costco Distribution Center is the 2nd release of my IndustryMania series. This is a set of re-lots and expansions for Simgoober's Costco Distribution Center. Package Overview These lots were designed for accommodating logistics and freight in which the original could not. The lot sizes have been expanded overall so there's more rooms for worker parking as well as freight to move around. Additionally, there is a new super distribution center that essentially doubles the available warehouse space in an attempt to emulate the massive, massive distribution centers in real life. These gigantic lots boasts expansive spaces for trucks to move about, as well as a plethora of stalls for trucks and cargo alike. Included in the following package is a set of custom base textures and 5 growable I-M lots: 3 for the super variant and 2 for the regular. There are IRM friendly versions for each of the centers. If you desire to plop the lots, use the buildingPlop cheat and look for the exemplar "KOSC_SG_CostcoDist_Super" for the super version, and "SG_CostcoDistribution_Grow" for the regular. (requires ExtraCheats.dll) General Stats The brand new Super Distribution Center lots will provide 750 I-M jobs. They are available in the following configuration: 15x12, 16x9, stage 1 7x10, stage 2 Additionally, there are two re-lots of the original (which are also based off the original descriptor). 7x6, stage 2 8x9, stage 1 Detailed stats and information can be found in the enclosed README. Install Instructions Drop the files in your My Documents/SimCity 4/Plugins folder. Dependencies This one is a bit of a doozy when it comes to dependencies! The good news is that if you have the IRM, most of the prop packs should be accounted for. Main Building(s) You will only need one of the following versions for the lot to work. STEX Version Costco Distribution Center SC4D Version The PIM-X version has the models and building descriptors separated. SG Industrial Models I-M1 SG Industrial Lots IM1 Props SHK Parking Pack BSC MEGA Props SG Vol. 1 BSC MEGA Props CP Vol. 1 BSC MEGA Props CP Vol. 2 BSC MEGA Props Jestarr Vol. 1 BSC MEGA Props Jestarr Vol. 2 BSC MEGA Props Jestarr Vol. 3 BSC MEGA Props Jestarr Vol. 5 BSC MEGA Props Jestarr Vol. 8 BSC MEGA Props Gascooker Vol. 1 BSC MEGA Props Misc Vol. 2 HD North American 40ft Semi Trailers Vol. 1 HD North American 53ft Semi Trailers Vol. 1 HD North American Semi Truck Cabs Vol. 1 IdM - Trucking Essentials Textures BSC Textures Vol. 1 BSC Texture Pack Cycledogg V01 SuperSHK MEGA Parking Textures SuperSHK+ FA3 Parking Textures Credit to Simgoober for the original BAT! Enjoy!
  2. Century Relot by Evan

    Version 1.0.0

    49 Downloads

    This relot is a @SimGoober Lot, we more parking, and ligths, and a Backdoor area. These lots are made for side by side lot "Prop A Lot relots" Like @SimGoober did with his Prop A Shop. Hope you enjoy. You will need these Files to Prop.
  3. ReM - Simgoober's Costco Wholesale

    Version 1.01

    511 Downloads

    KOSC Presents: RetailMania - Simgoober's Costco Wholesale Introduction Costco Wholesale is the 3rd release from my RetailMania series. This is a set of re-lots for Simgoober's classic Costco Retail BAT aimed at expanding the retail location to include more than just the club warehouse. Package Overview These lots are redone to better coincide with their real-life counterparts and feature things like the food court, auto center and gas station. A set of custom gas station textures was created to better emulate the road markings found in actual Costco locations across the United States. Included in the following package are a set of custom textures and 4 lots: 3 CS$$ growables and 1 CS$$ ploppable landmark with jobs. The ploppable landmark only utilizes one of the 3 possible growable layouts. Both types share the same stats as follows: If you desire to plop the growables, use the buildingPlop cheat and look for exemplars starting at KOSC_SG_LargeCostcoWithGas (requires ExtraCheats.dll). Install Instructions Drop the files in your My Documents/SimCity 4/Plugins folder. To uninstall, simply delete the files from your hard drive. General Stats The included lots will provide 591 CS$$ jobs. They are available in the following configuration: 2 10x10 left corner, stage 1 1 10x10 right corner, stage 1 Stats were generated with PIM-X, and coincide with the revised model pack version found on SC4D. Detailed stats and information can be found in the enclosed README. Install Instructions Drop the files in your My Documents/SimCity 4/Plugins folder. Dependencies Main Building(s) You only need the model file, which can be found in the following 2 locations (you will only need ONE): Costco Retail OR SG Commercials Models Large Stores Props SHK Parking Pack BSC MEGA Props SG Vol. 1 BSC MEGA Props CP Vol. 1 BSC MEGA Props CP Vol. 2 BSC MEGA Props Misc Vol. 2 b62 Remastered: Wawa Gas & Car Show HD North American 53ft Semi Trailers Vol. 1 VIP girafe daisy VIP girafe feather grass TSC Orange MEGA Prop Pack Vol. 1 Textures SuperSHK MEGA Parking Textures SuperSHK+ FA3 Parking Textures Costco Gas Textures (Included) I was a little more experimental this time around so the dependency list is a little larger than usual. Credit goes to Simgoober for the original BAT! Enjoy!
  4. ReM - Simgoober's Super Shopping Center #1

    Version 1.00b

    812 Downloads

    KOSC Presents: RetailMania - Simgoober's Super Shopping Center #1 Introduction Super Shopping Center #1 is the 2nd release from my RetailMania series and the first in a long line of classic Simgoober re-lots. This set of lots is based on Simgoober's original Super Center 2 strip mall complex and enhances the original through two principles: breaking up the original buildings into individual lots for growing as well as offering several gigantic new ploppable complexes in varying configurations. Package Overview The original strip mall complex has been made bigger, badder and massively more detailed than before. While the original came in two versions (18x6, 18x7), the lot layout was pretty straightforward and only differed in an additional row of parking space. This set kicks this up a notch and comes in three very distinct (and large) ploppable versions. Furthermore, each individual building also has a small footprint growable that is more suited for urban use. Included in the following package are a total of 6 lots: 3 CS$$ growables and ploppables. Two of the ploppables use all three buildings while the last complex is a smaller one that only utilizes two. All ploppables are transit enabled. If you desire to plop the growables, use the buildingPlop cheat and look for exemplars starting at KOSC_SG_Super (requires ExtraCheats.dll) General Stats The included growable lots will provide between 261-342 CS$$ jobs. They are available in the following configurations: 1 5x5 front, stage 2 2 7x3 front, stage 2 Ploppable lots are located in the landmarks menu and provide between 622-932 CS$$ jobs in the following flavors: 20x11, $111,000 plop cost 15x11, $100,000 plop cost 12x10, $80,000 plop cost Detailed stats and information can be found in the enclosed README. Install Instructions Drop the files in your My Documents/SimCity 4/Plugins folder. Dependencies Main Building(s) You only need the model file, which can be found in the following 2 locations (you will only need ONE): Super Center 2 OR SG Commercials Models Malls Props SHK Parking Pack BSC MEGA Props SG Vol. 1 BSC MEGA Props CP Vol. 1 BSC MEGA Props CP Vol. 2 HD North American 40ft Semi Trailers Vol. 1 HD North American 53ft Semi Trailers Vol. 1 Textures BSC Textures Vol. 2 BSC Textures Vol. 3 SuperSHK MEGA Parking Textures SuperSHK+ FA3 Parking Textures Credit goes to Simgoober for the amazing BATs! Enjoy!
  5. SG Large Shopping Center

    From the album Classic Model, New Lot (S3-18-C)

    Before voting, we recommend you download and try out this item of content: [Download Here] A large Southern California styled strip mall for your shopping pleasure. Features plenty of roomy parking blocks so your Sims don't have to spend 20 years trying to back out of a parking space anymore.

    © kingofsimcity

  6. Version 1.0.0

    552 Downloads

    KOSC presents: Simgoober's Large Shopping Center Relot, Sunny SoCal Style Introduction This is a realistic re-lot attempt of one of Simgoober's classic MEGA sized strip mall lots for the Classic Model, New Lot challenge. The lot was redone in a Southern California theme with giant fan palms lining each parking block. More variations will eventually be available once this building has been fully integrated into my Retail Mania (ReM) series. Package Overview Included in the following package is a single GROWABLE CS$$ lot. This massive shopping center takes advantage of the extra space with copious parking space, including several accessibility sections. Improvements over the original include stops, crosswalks and a massive extended rear parking section. If you desire to plop the lot, use the buildingPlop cheat and look for the exemplar KOSC_SC_LargeShoppingCenter. General Stats Large Shopping Center Lot Sizes: 14x9 Growth Stage: 1 Service Capacity: 569 CS$$, 2269 CS$ when dilapidated Density Requirement: Low Power/Water: 46/548 Pollution at Center A/W/G/R: 21/14/28/0 Pollution Radius A/W/G/R: 5/6/0/0 This building grows on ALL tilesets, and is also Transit Enabled. Due to the incredibly low chance that something will replace this lot after it has grown, I decided to make this a TE growable lot. Install Instructions Drop the files in your My Documents/SimCity 4/Plugins folder. Dependencies Main Building(s) SG Commercials Model Malls Texture/Prop Resources SHK Parking Pack SuperSHK MEGA Parking Textures BSC MEGA Props SG Vol. 1 BSC MEGA Props CP Vol. 1 BSC MEGA Props CP Vol. 2 HD North American 53ft Semi Trailers Vol.1 Credit goes to Simgoober for the original BAT! Enjoy!
  7. I am looking to add some agriculture resources mods to my game, you know, some more farm buildings, crop tiles, just eyecandy and variety stuff basically, to complement what is in the game already. I am not looking to add agriculture gameplay mods like SPAM or CAM. Alright, I found there is for example SimGoober farms that seem to fit me, or JMyers farms... but here comes the dealbreaker. Especially SimGoober's are dependencies hell! There are tons of direct dependencies and also indirect dependencies that the direct dependencies seem to require. So I basically gave up. Not sure if it is really worth it to spend days and weeks to sort out outdated readmes, broken links, props and textures that are now included in some MEGA pack file - or not... It would be great to see some more farming variety, but this is very time consuming. JMyers Farms volume 1 appears to be easy, there is only one dependency and I got it. (basically the BCS Mega Props JMyers or something similarly named). JMyers volume 2 is more complicated, I'm struggling to determine which one is the correct "BSC .... BLS GA" download do get. Then there is JMyers volume 4, but there seems to be no JMyers volume 3?? Anyways I'm a bit frustated there. Do you know a farming variety mod that is fairly easy and straightforward to install? That would be very helpful, thank you.
  8. I have been going crazy trying to stop a crash on SC4 Deluxe Edition (Europe). Now I know exactly WHEN it crashes. I just don't know WHY! I have SimGoober's Canals (BSC_Install_Canals_BasePack) & Locks (BSC_Install_Canals_Locks). Of course I have the NAM (NetworkAddonMod Setup 31.2) and (Install_BSC_Essentials). I can play SC4 Deluxe indefinitely. But immediately as I attempt to lay a road or street beside the SG Canal Locks, the game crashes to desktop! Does anyone know what is happening?
  9. So I got a few (it's probably a lot but I don't remember) canal mods from simgoober (awesome canals btw) but the problem is everytime I plop one down in my city it makes a sound like someone just took a big dump (my sound and music is always turned off), and everytime I get back to SC4 after I minimize it, it makes the same sound. It's not that big of an issue, but it gets annoying if you multitask while playing SC4. Is it something wrong that I did on my end? For now the only solution is after I complete the canals I save the city, exit to region and then come back and then the sound bug is gone, but that's only until I place another canal piece. A more permanent solution (besides deleting the mods) would help greatly. Thanks for reading!
  10. SimGoober Fest 2011

    SimGooberfest 2011! Sometimes I just want to putz around with Sim City. So, I have a region or two not part of Schulmania that I use when I want to do something different. In one region, I build big. In one, I build random. In the random one, I had a medium size tile I decided to put something lower density on. (In case you are wondering, the tile was named Catclaw Acacia, which may become the official national tree of Harar). As I was building, I noticed that there were tons of SimGoober’s buildings popping up all over town. Now, for those of you not familiar with SimGoober, he is one of the most prolific and popular builders in the history of SimCity 4. His contributions on the STEX have combined downloads in the millions. And if you are making a realistic looking city, it just would not be complete without something from the SG stable. So, I decided to start counting just how many different SG works I had in the city. I combed through fairly carefully and took some pictures. And those pictures are now a tribute to one of the sim world’s greatest builders. Welcome to SimGooberfest! There’s no storyline here, just a compilation of some of SimGoober’s works. His commercial buildings are essential to any town and he has plenty of residential and other buildings as well. Enjoy, and if you don’t have these buildings, hit the STEX and stock up! And now the challenge: Let's see your best pix of SimGoober's stuff! <------Click here to see the revolving globe showing Schulmania's visitors!
  11. Food Lion Grocery Store

    Version 3

    11,433 Downloads

    Food Lion is one of the largest supermarket chains in the United States with 1,200 stores in 11 Southeastern and Mid-Atlantic states. Company stores sell more than 28,000 different products and offer nationally and regionally advertised brand name merchandise, as well as a growing number of high-quality private label products manufactured and packaged for Food Lion. For more information, go to Food Lion Lot Details and Information Growable version: Lot size: 4 x 3 and 4 x 4 tiles , Commercial Services Building style: New York, Chicago, Houston, Euro Occupants: 152 (Type) §§§ Ploppable version: Lot size: 4 x 4 tiles Menu position: landmarks Jobs: 152 C§§ Plop cost: § 4,000 Dependencies BSC PEG Texture Pack vol 01 BSC Textures vol 01 BSC MEGA Props - SG vol 01 Mod edit 19th February 2017 - Fixed formatting
  12. Enyati College

    Version

    27,510 Downloads

    This is a modern, urban design for a city college. It will service a large number of sims, as they enter the adult world, and help any mayor make a thriving, prosperous city. Lot details and information Lot size: 6 x 4 tiles Menu position: Civic, education Custom features: Menu icon, query Reward requirements: City population > 60,000 AND R$$ population > 20,000 Jobs: 220 civic Plop cost: $9,350 Bulldoze cost: $1,250 Transit enabled lot: no Power consumption: 48 MWh/month Water consumption: 90 gallons/month Air pollution: 3 over 3 tiles Water pollution: 2 over 4 tiles Garbage pollution: 20 tons per month Monthly cost: $1,250 Capacity: 12,000 School EQ boost: 24 (same as Maxis college) School coverage radius: 5,800 (same as Maxis college) Dependencies BSC Textures vol 01 BSC Essentials BSC MEGA Props Misc vol 02 BSC Textures vol 03 BSC MEGA Props SG vol 01 Mod edit 18th February 2017 - fixed formatting, updated dependencies
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