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Found 12 results

  1. Mercedes Sprinter 2500

    Version 1.0.0

    554 Downloads

    Regardless of what type of economy a city runs, there will always be a need for logistics. It can involve any type of trade that means moving goods or equipment or anything else that needs to follow through from Point "A" to point "B". And to make it happen, you'll need a reliable vehicle with ample space that will take the abuse of moving from one place to another. That is what the Mercedes Sprinter is built for! About the Upload- There are three vehicles contained in this zip folder. Each one is a 2013 Mercedes Sprinter 2500. The Sprinters come in three basic colors so that they would blend into almost any setting. These vehicles will appear on your road networks. Dependencies? None required. A special Thank You goes to MushyMushy, whom had kindly supplied the textures needed to help make this upload possible.
  2. Version

    2,650 Downloads

    NYBT NYBT 2639 And 2641 Jerome Avenue, by Aaron Graham Credits Aaron Graham- Building Creator/ Modder cmdp123789- Shop Namer/ Growth Tester wwetom- Growth Tester elavery- Shop Namer FrankU- Shop Namer romualdillo- Shop Namer Jack_wilds- Shop Namer metarvo- Shop Namer I present you 2639 And 2641 Jerome Avenue, Located in Bronx, New York City in the neighborhood called Fordham. This five story walk up apartment was finished in 1912. 2639 And 2641 Jerome Avenue tile set is New York City. There are four bats/ Building models, each one has different brick color and each model has zone types Residential and Commercial Service, each has low and medium weath lots. This (W2W) wall to wall building will fit perfectly in the middle of your city block. 2639 And 2641 Jerome Avenue is a wonderful apartment for your Sims if they do not want to live in a high density area but still want to live in the city close to work. Enjoy the upload!! Please Download Maxis Nite or Dark nite, if you download both please install the nite verion you use for your cities at night. If you install both and using the default path settings that's appled in the installer the installed model file will replace the model file that's in the plugins folder. Dependencies SimFox Day n Nite Modd (For Dark Nite Version only) NYBT Essentials MAC Users: File Juicer should enable you to use this installer package. (For Mac Users only) If anything is wrong with the links in this description or problems with the files please go to my Aaron Graham's NYBT Residential Thread thread to the last page and post your problem, or you can PM (Private Message) Me.
  3. In one of my cities I have this road design that doesn't support vehicles going from one area of the city to the next with short roads but rather with long highway connections so it really creates a problem for me when a service vehicle goes out of it's way to a part of the city that is almost at the double the distance from the service building then it's coverage is. The green area for the buildings coverage ends very very far from the building that the service vehicle is going to visit but it still goes there. Then it takes forever for it to come back to it's own part of the city that it should cover and I lose a building to a fire for example right next to the service building that sent out it's vehicles to building that are very far from it's area of effect. What is the point of a area of effect and coverage for service buildings if their vehicles will travel just about any distance?
  4. Version

    4,083 Downloads

    Japanese Car Repair Shop. Its a level 1 commercial building. Cars will park inside the garage so it looks like they are actually being repaired! They will also park in the back.
  5. Garbage Dump

    Version 1.0

    5,312 Downloads

    Hello all! Garbage Dump Inscrease Info: Inscrease / Cost / Maintenance / Capacity 70T to 700T for Dump Zone 4000 to 6000 (Cost) 300 to 500 (Maintenance) Module All in 10 How to Install : 1 : Origin Game / SimCity / SimCityUserData / Packages 2: Make Sure have SimCity-Scripts_287520926.Packages , with SimCityDLCEP1-Scripts_287520926.Packages If u got any problem or bug pm me Thanks
  6. Version 1.0

    7,002 Downloads

    Keep your wind turbines up to speed with the Wind Farm Service Truck! Available for Online and Offline use! A HUGE THANK YOU goes out to fellow modder, Tobse. I want to point out that this mod would not have been possible without his contributions to the vehicle model. Features - Adds the new Wind Farm Service Truck to SimCity 2013 - Matches the Wind Farm building style, colors, and wind power logo - 627 Triangle Count - Includes all Level of Detail (LOD) models - Bundled textures are 512x512 and 256x256 resolution Installation Instructions - Install by copying the .package file into your ...\Origin Games\SimCity\SimCityData\ folder - You may rename the .package files, make sure they come before "SimCity_App" alphabetically Warning - Modifying files is still experimental and might lead to city rollbacks - There is no official statement from Maxis nor EA about using mods, so use at your own risk - For more information on EA modding policy: http://forum.ea.com/eaforum/posts/list/9729407.page Related Mods - Power Overhaul - http://community.simtropolis.com/files/file/29373-SimCity-power-overhaul-power-upgrade/ Originally, the Wind Power Plant uses the civilian pickup truck as a service vehicle. It's always a random color and didn't seem to fit the theme very well. This truck is a new custom vehicle added to the game. It does not replace an existing car slot, it does not remove an existing vehicle. This is a big milestone for me proving that a vehicle can be added to the game. More research will follow! If you notice any problems, please report them in the comments and I will look at the issues as soon as possible. Be looking for more mods like this very soon! Thanks for your support. Happy modding Parker Authors: Parker W Young - http://www.parkerwyoung.com/ - Tobias Ralew - http://www.tobs-design.de/ License: CC Attribution ShareAlike 4.0 - http://creativecommons.org/licenses/by-sa/4.0/ You may modify and re-distribute these mod files only with appropriate credit given. Special thanks to Oppie, creator of SimCityPak: http://simcitypak.codeplex.com/ Special thanks to Tobse for working on the truck model and interior uvs
  7. Milk Agro

    Version 2

    2,431 Downloads

    My first BAT/Growable lot. It's a copy of a small local supermarket. There are four CS$ growables: 3x2;2x3;1x3;3x1 Functional plop version is included (3x2) The building provides 51CS$ Jobs. No depencies.
  8. Version

    2,883 Downloads

    Kesoil Service Station is (duh) a service station for your cities. Kesoil was Finnish service station chain owned by Kesko. It was founded in 1949 and discontinued in 1995 when it was sold to Neste Oil Company and last Kesoil stations were re-branded as Neste stations in 1998. This model is fictional, based on old Finnish service station architechture from inland. Sloped roof, wooden building with a modern pump area. Only growable version, stats are: CS-§§ jobs: 19 Lot size: 3x2 Dependacies: BSC Textures vol.1 & vol.2 And if you want to follow my batting, go to Krioworks And final words: I've acquired the SC4Tool so I can start uploading my old stuff again.
  9. Version

    5,705 Downloads

    Lukoil Service Station is a service station based on a wikipedia-picture from artice about Lukoil. Anyways, Lukoil is Russia's second largest oil company and it has service stations around the world in multiple countries. like USA, Finland, Italy, Romania. Growable version only. STATS: Lot size: 2x3 Jobs: 17 CS-§ Dependacies: BSC Textures vol1 & vol2. BAT, LOT and modding by Krio. Go and check Krioworks for my projects. Thanks fiver for pointing out the typo!
  10. Some of the service vehicles are not working at all or cause strange congestion in traffic. While congestion issues could've been handled with remove/adding back the garage, some of the vehicles (like ambulance!) simply do not leave the garage and won't start working. I will list some of the symptoms I've had so far: School buses literally parked right in front of the school, not moving. (congestion) Ambulances do not leave the garage. (remove/add didn't work) And I am not sure whether these have something to do with navigation AI or simply statistics: Adding police cars does not reduce the crime rate. Even though past events clearly show all of the criminals are arrested, statistics still say 80% of them ran away. Even though fire trucks reaches the destination, where burning building is, statistics still show at least 80% of the buildings were burned. (however no rubble from fire) Trashes/Recyclables are not picked up entirely (I already have 4 fully upgraded trash/recycle center) Visitor(tourist) counts go up to 1.5 MILLION average, however I have NO, NOT A SINGLE tourist on the map. (all of businesses are desperate to have more shoppers) p.s. for some reason I cannot get into technical issue forum. Is it closed?
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