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Found 72 results

  1. Hello people! My name is Seb and I am here to keep SimCity 2013 (SC5) alive with my mods I'll attempt to make for you4 OWN wishes. Please take note of that : I do not modelize 3D objects, I only make mods with SCPak. I am very handy although. Here is a list of what I am able to do at the momment with SCPak : Modify ControlNet system (Production, Usage, Bandwith, info mods) Modify megatowers (Levels, crowns (for real)) *Soon: New levels, new megatowers, new crowns (later). Create new working modules without overriding the original ones and integrate it to a building. *Soon : custom buildings with custom modules.Please take note i am currently working on a huge ControlNet project wich will allow me to make even better mods. This could allow me to make CUSTOM GREATWORKS, CUSTOM OMEGACO SYSTEM and CUSTOM Crowns who will use ControlNet.Here is a list of things I can't do : custom maps, custom roads, custom layers, custom hud/ui (would be too long), custom 3D models, megatowers colors modifications.
  2. Starting New PUBLIC Region, May 4, 2017 Username: Randy22E SimCity 2013, NA release, Digital Deluxe, 10.3.4 Individual Game Settings: Disasters disabled Text Chat Settings: Origin disabled, In-game enabled Server: North America West 1 Region Map: Viridian Woods Region Name: Heavy Trade 2 All welcome to join. +++++++++++++++++++++++++++++++++ PROGRESS: No. 9 on Leaderboard for Simoleons. All cities full May 11. Pop. 965.000 ================================ Here's a link to the official site server list and status: http://www.SimCity.com/en_US/server-status Issues related to online game-play: ~~~~~~~~~~~~~~~~~~~~~~~~~ I haven't completed a list of official (non-user-created) DLCs for SC5 (2013), but below are general indicators of what variation there may be in content between players online: Editions: Limited, Digital Deluxe, Collectors Releases: Windows: NA, EU, AU, JP, UK, Worldwide, Mac OSX Latest Version: 10.03.04.00 ------------------------------------------------------- So far I have determined that user-created mods are less likely to cause difficulty in online game-play than the yet 'unfixed' condition of different official DLCs causing the 'unable to reclaim' error. If a city is abandoned by another player and you can't reclaim it, it is most-likely because of the variation in official DLC. Not being able to reclaim an abandoned city is most-likely the difference of which 'release' is being used by different players. Some content that was available for free and has been discontinued is furthermore likely to cause the error. ------------------------------------------------------ All welcome to join means ALL regardless of geographic location, release or OS. From the multiplayer menu you can view a region and visit the cities in the region without having to 'claim' a city to get inside to look around. This way you can choose from several public regions with active players to join, and then claim a city in one you want to play without immediately leaving behind an abandoned city that can't be reclaimed by others if they have different DLCs.
  3. He city builders, I 'm thinking about starting a new region, and i'm looking for players that wanna join in the region. I play like 3 hours or so in the weekends and on weekdays around 1 hour a day. All the regions i started end up with a lot of abandoned cities I will start the region in about one week so that we have a even starting point. New players can always be invited to the region on a later moment Just add me to your friends list and i will invite you to the region. User name is Pulsar197925 Normally i play on the europeWest3 servers Hope to hear from you, See you in the Region...
  4. Hello fellow players of SimCity. Here's Trylk (Seb for an easier name), I am a modder of SC5 (2013) who decided to remain on the game for a few reasons. (Details in another post) So, I'm not here to talk about myself, etc. I'm here for you, to answer your mod requests and try to give a second chance to this game. Okay let get to the serious part. ---------------------------------------------------------------------------------- Project name : Omega Co. 2.0 Objectives : Remake the OmegaCo transportation tubes to allow a more accurate zoning. Enhance the factory in order to stabilize the needs, the production stats, etc. Allow a better control of which ores/oils are extracted. The way it's going to be done : Separate the ressources extractor to create two differents units that will extract "Oil" and "Ore" (one ressource per module) If possible, enhancing the transport tubes to make the transfer slower or faster. Ex : You have a mining site far of your factory, by default, your transportation tubes transport the ressources that've been extracted at an "medium" speed. Well, since you're far, you want to have a faster ressource transfer from mining site to factory. Same thing's going on if you got a pretty near mining site. Mining units would need ControlNet (approximately 50) <<This is subject to be modified in the future>> What about mod compatibility : Here's a list of the planned mod compatibility : MultiPlopper add-on Regional tools Enhanced stats for industries and workers. (More detailed UI) Do you got any images ? No... Sadly not... Later, I promise that as soon as the firsts testing waves will come, I'll make pictures and add em. So make sure to subscribe and keep an eye here!
  5. Hi, I am coming from SC4. In the SC4 section of this forum, I have lots of threads under my belt OK, I started my 1st city and I built the wind power plant and water tower. I thought that they are essential to keep sims happy since as soon as the sims settled in the city they started asking for it. Now my Ques is are they really needed as just the very beginning? My city population is 90 and before putting the water tower I was making +ve cash flow but now its -45/hr. All demand is 0. And so my 2nd ques is how to increase demand and bring more people in my city. What to do in this stage? Thank you
  6. SimCity 4 vs SimCity 5 (2013)

    After playing SC4 for a decade with all mods, bats and cheats ever created for SC4 by all knights and angels, I was darned excited when SC5 was launched. So i bought the game and it was really great in terms of graphics. However, the gameplay wasn't as great as SC4 and so I ditched my SC5 and continued playing endlessly on my SC4 with multitudes of land, space, terraforming and regions. Still loving my SC4 and am not gonna let it go.... Come to think of it, i got too tired at times in re-arranging and searching for multitude of worthy downloadable items. I even have 1tb external drive just for my SC4 stuff. Even if I ditched my SC4 for a couple of months, I will pick up and create entirely new regions, terraform them coz I missed laying down streets, roads, creating cul de sacs and public transportation. I am a hardcore SC4 enthusiast and most of all I really appreciate those terrific people who created all the fantastics mods and bats to make my SC4 sprout with new buildings, decor and great functionality. Having blabbered the above, Just wondering if anyone still plays SC4 until today.. Reply if you play SC4 and still love it p/s i keep coming to simtropolis or BSC for the good stuff
  7. I was reading SimCity's reddit and I found this post in a topic there: I don't know for certain if the poster was a SimCity developer, but why would the person lie? Plus it seemed like a merited respond to the topic. I wonder if the scale of buildings and roads in SC2013 can be reduced so we can fit more cities? (here is the entire reddit thread: https://www.reddit.com/r/SimCity/comments/3bjfij/i_feel_like_simcity_2013_wasnt_giving_a_lot_of/) PSS: Looking at the Reddit thread directly the quoted poster, vertexnormal, has a Maxis logo after his/her name. So the poster is in fact a (former??) Maxis employee.
  8. My Online Mods Pack

    Version 1.0

    5,277 Downloads

    NOTE: Please be sure that you read through the entire page and watch the video for all information on this mod pack. Hey guys . Within this mod pack is the mods that I have created that work in the online mode of SimCity 2013. Before I list all of the mods, here is the video for this mod pack: Alright, here's the list of all the mods in this pack: Multi Plopper EL Train Addon - http://community.simtropolis.com/files/file/29828-multi-plopper-el-train-addon/ Large Ambulance Bay for Clinic - http://community.simtropolis.com/files/file/29807-large-ambulance-bay-for-clinic/ Wind Storage Batteries - http://community.simtropolis.com/files/file/29758-online-and-offline-wind-storage-batteries/ Solar Storage Batteries - http://community.simtropolis.com/files/file/29750-online-and-offline-solar-storage-batteries/ Multi Plopper Subway Addon - http://community.simtropolis.com/files/file/29724-multi-plopper-subway-addon/ School of Education - http://community.simtropolis.com/files/file/29716-100-guaranteed-plop-fix-school-of-education/ Ploppable Road Interchange Mod - http://community.simtropolis.com/files/file/29714-power-water-and-sewage-update-ploppable-road-interchange-mod/ Basketball Court for Grade School - http://community.simtropolis.com/files/file/29541-basketball-court-for-grade-school/ Grade and High Schools Ploppable on Road - http://community.simtropolis.com/files/file/29525-grade-and-high-school-classrooms-ploppable-on-road/ Garbage Atomizer Ploppable on Road - http://community.simtropolis.com/files/file/29522-updated-garbage-atomizer-ploppable-on-road/ University Schools and Dormitories for Community College - http://community.simtropolis.com/files/file/29487-updated-university-schools-and-dormitories-for-community-college/ Garbage Incinerator Ploppable on Road - http://community.simtropolis.com/files/file/29478-garbage-incinerator-ploppable-on-road/ Two Water Mods Pack - http://community.simtropolis.com/files/file/29472-two-water-mods-pack/ Lower Schools Mods Pack - http://community.simtropolis.com/files/file/29464-lower-schools-mods-pack/ Plastic Polymerizer for Oil Well - http://community.simtropolis.com/files/file/29453-plastic-polymerizer-for-oil-well/ Municipal Bus Garage for Shuttle Depot - http://community.simtropolis.com/files/file/29413-municipal-bus-garage-for-shuttle-bus-depot/ CapTon's Police Mods Pack - http://community.simtropolis.com/files/file/29412-captons-police-mods-pack/ CapTon's Medical Mods Pack - http://community.simtropolis.com/files/file/29405-captons-medical-mods-pack/ CapTon's Fire Mods Pack - http://community.simtropolis.com/files/file/29356-captons-fire-mods-pack/ The links have been included so that, if you want, you can download some of my online mods separately. NOTE: The files contained within this mod pack are all grouped together in one folder. It is recommended that you copy all the files and then paste into your SimCityData folder. You can attempt to copy and paste the folder itself into your SimCityData folder, but I cannot guarantee that the mods will work correctly. How to install: 1. Unzip/extract the file. 2. Copy and paste the files within the "Online Mods Pack" folder into your SimCityData folder. If you experience any issues with this mod pack, leave a review down below or leave a comment on the video (more likely for me to see). Special thanks to: - Johnathan_Tycoon: for requesting the creation of this mod pack. - Everyone that helped me create some of the mods listed above. Thanks for checking this mod pack out! More are coming!
  9. https://www.youtube.com/watch?v=PBGHT_5d3T0 You know these update videos are never good.
  10. https://www.youtube.com/watch?v=qRwKGzJVa2o This ain't Cities: Skylines, but ya know ...
  11. https://www.youtube.com/watch?v=zF0V50PwBT4 You ruined my day, you $!#%%^@#$@ #@$%^^##%!!!
  12. Just a quick update video regarding my Building Downtown Toronto Challenge series. https://www.youtube.com/watch?v=JSMh60ql9oU
  13. https://www.youtube.com/watch?v=vzRbkmxLeOE These people... could everyone go three seconds without being stupid?
  14. https://www.youtube.com/watch?v=mVVbvX9H-yo It seems like this series is gonna take longer than I thought it would.
  15. https://www.youtube.com/watch?v=6kATuiFcPIo Welcome back it's been too long, hasn't it?
  16. https://www.youtube.com/watch?v=sovRlRa3tZQ This game... wow...
  17. https://www.youtube.com/watch?v=NVgwUF7RDp0 Cash money is hard to come by. Dayum.
  18. https://www.youtube.com/watch?v=5BXlOStzaYI Moving schools around. Yep. Entertaining stuff.
  19. We're finally back after over a month of waiting enjoy! https://www.youtube.com/watch?v=jPum_SZZk6k
  20. https://www.youtube.com/watch?v=Lv4K4AWiHts These are my recommended SC2013 settings. You do not have to follow them, but feel free to comment on it and tell me if you agree with me or not.
  21. Want to learn how to mod for SC2013 but don't know where to start or what to do? Well this video series is for you! I have started this series for anyone who needs help getting started with modding. Lucky you. Here's the first video: https://www.youtube.com/watch?v=fNuef3OlypQ Hope you enjoy the series!
  22. Part nine: https://www.youtube.com/watch?v=14Maad1JMvs We finally get some actual work done hoorah!
  23. Part eight: http://youtu.be/JgyjRy8ipsY Death to the zombies enjoy part eight.
  24. Part seven: https://www.youtube.com/watch?v=UoWlChgm6zw A lot of crazy and stupid stuff happens in this part watch the video to find out what I'm talkin' bout.
  25. Part six: https://www.youtube.com/watch?v=Mq7-3-1-Q5g Another episode of the wondrous series enjoy!
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