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City-building game(s)

Found 129 results

  1. While I currently have no idea how to make buildings, it is something that I may pursue in the future. That is, if I can determine whether or not my digital copy (no physical disk) of Sim City 4 allows it. (Can anyone confirm whether I can even try?) I have decided to undergo a few relots of existing buildings. Any suggestions for props and/or improvements will be gladly welcomed.
  2. Version 1.00


    KOSC Presents: Industrial Revolution Mod - Logistic Filler Set 1 Introduction This is a set of ploppable filler lots for dirty, manufacturing, and hi-tech industry which are designed to add some logistic support to your industrial areas. The set was designed with IRM in mind and as such, utilizes matching bases and walls from that of the original releases. Package Overview This package contains a set of 15 filler lots: 5 for dirty, manufacturing and hi-tech industrial areas. All the lots have props that are highly randomized. Parked trailers and semi cabs will show up in many different sizes and forms and sometimes not even at all. Lot stats are designed to match the original IRM fillers as closely as possible. This includes positioning indicators to help you align the lots with respect to other things around it. Every lot is nearly neutral, with negligible amounts of pollution, no power/water consumption and are maintenance free. All lots are $5 to bulldoze and are extremely cheap to plop ($5 for I-D, $6 for I-M, $7 for I-HT). The lots are located in the landmarks menu and clumped together with the original filler sets. Install Instructions Drop the files in your My Documents/SimCity 4/Plugins folder. Dependencies Use with the Industrial Revolution Mod and the associated filler sets is highly recommended. If you have the dependencies for those sets, you only need the following. IdM - Trucking Essentials HD North American 40ft Semi Trailers Vol. 1 HD North American 53ft Semi Trailers Vol. 1 HD North American Semi Truck Cabs Vol. 1 BSC MEGA Props Misc Vol. 2 Standalone users will also need the following. Props BSC MEGA Props SG Vol. 1 BSC MEGA Props CP Vol. 1 BSC MEGA Props Jestarr Vol. 1 BSC MEGA Props Jestarr Vol. 2 SFBT Essentials Textures Railyard and Spur Textures, Mega Pack 1.02 Credit goes to T Wrecks for the original Industrial Revolution Mod, which served as a template for the lot design of this set, and MushyMushy for the trucks which were the driving forces behind the conception of this set. Enjoy!
  3. SIM MARS continued works

    Well hello everyone. I see alot of new names. I am going to be doing some bats and designs for the Mod Sim Mars Beta 3 release. My first step will be drawings second step will be creating the bats them selves. I am starting from the ground up since it has been a number of years since I have done any thing with simcity at all. I am back and I am here to stay untill this wonderful site is gone.
  4. I have had to reinstall SC4 Deluxe due to a computer issue. After installing and beginning to play all of my lots have the dreaded box instead of trees. No matter what the lot I have all boxes and no trees. I cannot figure out which dependency or texture I am missing. I have played for years and never seen this before now.
  5. Welcome to the development thread for CT14 lots and BAT. Here's a quick list of current releases so you don't have to scroll through the thread to find them all: North American Freight Sidings Llama Terminal Company SABER LA River Troy Gasholder Building FAB Diagonal Industrials Lowrider Props In-N-Out Lowrider Show Old Time Power Plants - jestarr Boilerhouses --- North American Freight Sidings original first post: Inspired by the lack of existing lots representing protypical North American freight railroad sidings, I've created a system of lots that can be used to create eye-candy rail sidings. They are transit-enabled for appearance. I have been encouraged to share my progress in a dedicated thread by helpful feedback in the Show Us Your Railroads general thread, especially from SimCoug, T-Wrecks, raynev1. And the whole thing wouldn't exist without the Jestarr props. Features: 18 ploppable lots for different railcar types on double track rail Transit enabled connections to make the lots fit in seamlessly anywhere Three prop families to provide a variety from Jestarr's boxcars, intermodal and general merchandise freight ("Junkers") RRW compatibility Known issues: Transparent texture bug as described here http://community.simtropolis.com/forums/topic/42425-transparent-texture-issue/ The lots need custom icons created and added, through Reader as described here: http://www.wiki.sc4devotion.com/index.php?title=Tutorial:Inserting_a_custom_menu_icon_with_the_Ilive_Reader Future development ideas: Single Track Rail lots don't match exactly when using textures extracted from the RAM .dat, and I probably need permission to use them separately in any case. So, STR sidings may be a separate release at some point. Four-track lots would be prototypical for large yard trackage, but don't exist in RRW. Custom textures might allow some eye-candy four-track lots in future, this would resemble an updated subset of NCD. Dependencies: BSCMegaProps JES Vol01 (v1.0) - http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=342 For RRW, you need the NAM with RRW enabled. Download: Please report bugs here. Thanks!
  6. Hello everyone. I'm playing simcity4 with NAM installed. I was able to make 6x6 lot sized HDR zone until i removed an unaffiliated plugin. Now game just puts a street every 4 tiles making my hdr zones made of 4x4 lots. How can i change this to automatically divide every 6 tiles instead of 4, making 6x6 zones as i drag mouse? Here in the picture you can see before (right) and after (left) zones. They are both high wealth residential and they are both drawn with a single mouse drag. Plugin was demand ordinance btw, putting it back didn't solve the issue. Thanks in advance
  7. Hi, I'm editing the properties like the costs/monthly costs of a building in iLives Reader, but I can't find the properties for Cap Relief anywhere in the exemplars. Is it tied with "Landmark Effect"? I'm trying to edit a building so it provides demand cap relief, etc. Also, how or what property do you change to edit the desirability effects for wealth groups for a building? (like CO$$$, R$$, etc.)
  8. Lumber Center 2-Pack (SC4LOT)

    Version 1.0.0


    Hi Guys, I made two Lumberyards for SC4. Something I felt has been missing from the game. I made two, the small Lumberyard called Lowend Lumber and the larger railserved one named Sherwood's Forest Products. Lowend Lumber 3x3 I-M Grow/Plop DEPENDENCIES BSC MEGA PROPS DAE VOL 1 BSC MEGA PROPS NEWMAN INC VOL 1 BSC MEGA PROPS NEWMAN INC VOL 2 BSC MEGA PROPS JES VOL 7 SHK PARKING PACK RDG PROP PACK VOL 1 - (This is a bit more obscure so here's the link) Sherwood's Forest Products 8x6 I-M Plop DEPENDENCIES BSC MEGA PROPS JRJ 02 BSC MEGA PROPS JES VOL 1 BSC MEGA PROPS JES VOL 2 CSX MEGA PROPS VOL 3 PEG CDK 3 RESOURCE PACK PEG SPAM RESOURCE PACK PEG RAIL FLEET RESOURCE PACK SHK PARKING PACK PEG MTP LOGGING RESOURCE TEXTURES CYCLEDOGG TEXTURE PACK 1 & 2 RRW TEXTURE PACK 1&2 SHK TEXTURE PACK Also Huge thanks to @kingofsimcity for helping me with the PIMX work! Enjoy! David H EDIT: Found a missing Dependency
  9. Hello there everyone, I have been playing SC4 for many years now, and had no problem with creating various cities with the in-game buildings, and as of recent, I have been looking online for skylines and layouts which inspire me, and couldn't help but notice all these buildings I have never even seen before, most of which are apparently downloadable. I am brand new to this community, and no matter how old the game gets it will always be among my favorite, would someone kindly explain how to download this content? I am 21 but not tech savvy as far as DLC goes and would love to join all of you. Thank you all!
  10. Mary Millers Creations

    I am creating this thread for anyone still using my creations to request or bring to my attention something that needs fixing or not working properly. Whether it's my Mars content, my L.O.T.R content, or SC4 content. I will do my best to repair. At the moment I have begun work on my Mars content. ****NOTE**** If it is a night lighting problem I can not repair that as my original gmax files are lost. Please keep that in mind when you post your request.
  11. Rural Fire Watch

    Version 1.0.0


    3 Engines with wider radius and lesser cost than the maxis grand fire station. Good coverage. Plopcost: $220. Monthly cost: ~$80 Fits almost everywhere: lot size 1x2. Before downloading - please make shure you have the following dependencies or if they are still available: Modernizm Pack 6 by fordoniak SM2 cell towers by the inimitable and unique Simmer 2
  12. I'm getting this bizarre glitch in my game where almost no trees or props are present on the default maxis houses. I tried emptying my plugin folder, a somewhat unpleasant experience, figure it was some mod but the problem still occurs. Any ideas?
  13. Coeur d' Alene Resort 1

    From the album Coeur d' Alene Resort

    The Coeur d'Alene Resort is a luxury resort hotel in the northwest United States, located in Coeur d’Alene, Idaho. Seated on the north shore of Lake Coeur d'Alene, the Coeur d Alene Resort features a marina, convention facilities, spa, as well as a notable 18-hole golf course. The hotel has 338 rooms and suites, and its main tower has 18 floors. My challenge to YOU make this a mod for the game !!!!!!!
  14. Version 1.0.0


    Hello everyone , Today I bring you my first upload to the STEX . It is a ReLot of an awesome building I downloaded long , long ago . The BSC Ikea Superstore uploaded on the LEX by Gascooker . The footprint is the same (5x5) and all of the stats are the same as well . The dependencies are as follows Ikea Superstore BSC (v1.0) Found Here and it's associated dependencies . BSC Textures Vol 01 (v1.0) Found Here . BSC MEGA Props - SG Vol 01 (v1.0) Found Here . I hope you all enjoy . Long Live SimCity 4 . Find the image Here also , Everybody have a great day . Below are images of how I intended to use the lot with SAM and some fillers .
  15. I have MAN35 Even so the road junctions do not show the markings on the ground. It appears as the maxis pattern showing only the semaphore without the white bands on the floor. Can this be problems with another MOD? Already intersections of avenues appear the bands normally.
  16. I have a problem with this mod (LA RIver Project 1.1) I installed it normally, and the parts appear in the park menu, but it works as if it were a reward, each piece can only be used once. Making it impossible to make a long stream of dirt. This mod has no dependencies, what could have happened?
  17. Version 1.0.0


    Thank you for looking at one of my low-income neighbourhood stores; something you could expect to see in the rougher ends of town. Featured here is Fabland; a take on the often-decrepit Fabricland that dots the strip malls of my home town. Aside from the anchor store, a couple of small, generic, convenience stores pay the rent for this little mall. It is a growable 5x4 CS$ lot. The building is Dark-Nite compatible. The dependencies are as follows: - Girafe's Car Pack vol 3.: http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2860 - Girafe's Urban Pack: http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3192 - Girafe's Berries: http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2888 - Girafe's Feather Grass: http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3001 - SHK Parking pack: http://community.simtropolis.com/files/file/27563-shk-parking-pack/ - Mushy's Trailers: http://community.simtropolis.com/files/file/30773-hd-north-american-53ft-semi-trailers-vol1/ Thanks for taking a look at my introductory strip mall - I hope you enjoy the download! Don't forget to check out my other downloads - everything from factories to family houses. See what's new by checking out my BAT thread: http://community.simtropolis.com/forums/topic/46654-bats-by-bipin/?do=getLastComment Enjoy!
  18. I want to put wires from the power grid in the streets With all that mess of power cables. Where can I find this MOD? Here's the photo I found: I want something like this. I do not know if this is the right topic for this question. I thank the attention.
  19. Hello, people of Simtropolis, this is my humble attempt at adding some custom content to my favorite game. I installed the Lot Editor a while ago to fix some old LBT (Latin american BAT team) lots that had things that I didn't like, and to try to make my own lots when they weren't to my liking, but also because I wanted to create a mexican-themed city; I even tried to recreate Mexico City (at least the famous parts) to some degree, seeing as how there are a lot of buildings from there for SC4. Since I like to actually run the cities that I create, I wanted my lots to be functional and thus learned how to mod. From what I've seen, those old LBT lots were horribly modded (they never grew on my cities, all were stage 1!!) I've also come across four big packs of models that were never released in any lot whatsoever. So, since I know the basics and I've already put some effort on my lots, it would be a good idea to go all the way and show them to the community, to get feedback and ultimately, to upload them and contribute to this great game. There are a lot of models to make a lot of lots (lol)... My current projects: Dependency packs Essentials by Edvarz (ver. 1 November 2016) The Lat Am Project Wall to wall pack (completed) Apartment complexes pack 1: medium wealth (unreleased) Apartment complexes pack 2: low wealth (unreleased) Historic pack 1: commercials and civics (completed) Historic pack 2: residentials (unreleased) Offices pack (unreleased) Services pack (unreleased) Suburban pack (unreleased) Historic pack add-on (unreleased) Suburban pack add-on (unreleased) Lat Am Reward & Civic Lots Mayor's Villa (completed) City Hall Pack (unreleased) Churches pack (unreleased) Teatro Degollado Opera House (unreleased) City Market (unreleased) Museums mini pack (unreleased) Supreme Court building (unreleased) LBT Remastered Heblem's Retail stores Pack 1 (unreleased) Heblem's Retail stores Pack 2: Mexican Retail stores (unreleased) Hospitals pack Platinum (unreleased) Police Stations Pack Remastered (unreleased) Hotels pack 1 (unreleased) Hotels pack 2 (unreleased) Mexico City Skyscrapers Mega Pack (unreleased) Misc Projects Tcx HD-DarkNite Mega Pack (completed) Future projects Versatile filler pack Retail stores filler pack Latin american plazas Nokkebekken modular apartment complex
  20. Tcx HD-Darknite Mini Pack

    Version 1.0.0


    English This is a mini pack including four growable lots: three medium wealth commercial offices, and one medium wealth residential; they all develop in medium and high density zones. The original versions made by Tcxalapa (Tcx) were only avaliable as ploppable landmarks with jobs. This upload is meant to complement those lots, you can use these versions along with the originals if you so wish (and why wouldn't you? just look at the models ). Three of the buildings are wall-to-wall, all of them are HD models. Also, they were made to be used with SimFox's Day n'Nite mod. (They're not for Maxis Nite, and there's no Maxis Nite version, sorry) The lots are similar to the originals and have the same size, but the stats of these versions are calibrated in a different way, to ensure they play along nicely with the simulation. Dependencies Make sure you download and install the files indicated here in your Plugins. You need to be registered in the LEX at SimCity4 Devotion (separate account than the forums) Only the .SC4Model files are strictly necessary, you can discard the rest of the files (unless you also want the ploppable landmarks with jobs) Edificio AQP Model Additional dependencies (same as the original version) BSC Mega Props SG Vol 1 Edificio LAN Miraflores Model Additional dependencies for this re-lot BSC Mega Props SG Vol 1 SCILT (SCILT is a pack of textures with several versions, choose the one that better matches the texture of your sidewalks; if you don't use any mod to alter this, choose the Maxis default version) Despachos Kreati Model Residencial San Cristobal Model Notes I did not make the models and do not claim any credit for them, all credit goes to Tcxalapa. However, I did give the buildings their stats and made lots for them; you can edit those lots or the descriptor files however you want, for personal use. You can't re-distribute any of the content included here without my permission. For that same reason, it's not in my hands to make a Maxis Nit version, the only originally avaliable version is DarkNite. The modding of this buildings was made using the PIM-X tool, so there shouldn't be any problem with these buildings throwing the game off balance. If you run into any issues, or want to see other things I'm working on, you can pay a visit to my lot thread here in Simtropolis, you can also PM me if you want. Enjoy! Español
  21. I have been toying around with properly showcasing some of my lots, getting some feedback and advice and to see if there would be any interest in any of my lots. I have never uploaded anything and all my lots are done specifically with my cities in mind so they would be dependency heavy but i tend to use the same few and many are popular prop or texture sets. Here are some images of some of the more notable re lots that i have done. Here i have edited Zamora general hospital by the LBT And in this one all the BATs have been lot edited and i have also created custom plaza lots to extend the textures that i used here to create a uniform University campus If i am to upload any of my lots i will need someone to initially test some to make sure that i have included all the dependencies for when i do upload. I have no plans on what i am going to lot, it will generally depend on my current city that i am building.
  22. Building Lighting Issues

    I've found that a few of my lots in my cities have night lighting during the day. I've also found them to be MaxisNite (they also don't have the appearance of DarkNite). Any reasons for why this is happening?
  23. I need disaster unlock guys plz is there any link about it ? if there is plz give me working links because I've just download some mods and their zip file is broken
  24. European corner building

    Version 1.0.0


    Well, this is a European corner building. CO$$$ and LM
  25. Version 1.0


    RHW Variable Message Signs 9/10/2011 By Blue Lightning This file contains 3 VMS's: Ground mounted, RHW-6C/8C Portal, and RHW-6S/8S/10S Portal. They are intended to be placed along RHW networks, providing your sims valuable travel information, such as travel times, incidents, and the time until their pizza is ready. These are found in the FIRE menu. INSTALLATION Drop the "BL VMS Set" folder right into "[My] Documents\SimCity 4\Plugins" COMPATIBILITY Should be compatible with everything. DEPENDENCIES Obviously, the RealHighway (RHW) and Network Addon Mod (NAM) are needed for this BAT to work. Links to RHW and NAM can be found here. Enjoy! Mod edit 12th February 2017 - Fixed formatting

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