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Showing results for tags 'fair use'.
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I'm going to spill the beans. SimCity 4 has been out for a solid 14 (!) years now, yet we as a community still have pretty good control over this game's content. What are the benefits and / or risks if, say I upload my plugins folder somewhere for anyone to download? That would be at their own risk. Obviously it's nice to credit the creator, as if everyone downloads files individually they can track the number of people who are using their files. It also lets members rate and comment on them too for good feedback. If rules were relaxed, there's be a big change to this. I get asked all the time to upload my plugins folder and usually my answers for not doing so seem to fall flat, especially over the years. It may be a good time for us to refresh our policy around this topic. A change to protectionism could open SC4 to a bunch of new users, but that comes with changes to the use policies we as a community have set up. I'd like to know your thoughts. This thread is for discussion only. It is not a means to argue or challenge anything. EDIT: See a similar discussion on SC4D here: http://sc4devotion.com/forums/index.php?topic=17599.0 Thanks @Akallan!
Alright, so I think this question might be self-explanatory, but I want to make extra sure I understand all the rules before I proceed. Am I correct to in my understanding that I am free to relot and upload items to the STEX which use props and/or BATted buildings made by other creators provided I link to those items as dependencies on the STEX and do not include them in my upload itself? I guess really what I want to know is whether I need anyone's permission to use their prop packs, or if I can just go ahead without consulting anyone on how I use their creations, provided I follow the upload rules regarding dependencies? And as a final question, regardless of what the rules say, what is considered polite? I don't want to break the rules, and I also don't want to irritate anyone.